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#ifndef INDOORS_MIHARIGOYA_SCENE_H
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#define INDOORS_MIHARIGOYA_SCENE_H 1
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#include "align_asset_macro.h"
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#define dmiharigoya_sceneTex_000C50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_000C50"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_000C50[] = dmiharigoya_sceneTex_000C50;
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#define dmiharigoya_sceneTex_001050 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_001050"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_001050[] = dmiharigoya_sceneTex_001050;
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#define dmiharigoya_sceneTex_001150 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_001150"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_001150[] = dmiharigoya_sceneTex_001150;
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#define dmiharigoya_sceneTex_003350 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_003350"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_003350[] = dmiharigoya_sceneTex_003350;
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#define dmiharigoya_sceneTex_004550 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_004550"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_004550[] = dmiharigoya_sceneTex_004550;
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#define dmiharigoya_sceneTex_004950 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_004950"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_004950[] = dmiharigoya_sceneTex_004950;
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#define dmiharigoya_sceneTex_005950 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_005950"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_005950[] = dmiharigoya_sceneTex_005950;
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#define dmiharigoya_sceneTex_005D50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_005D50"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_005D50[] = dmiharigoya_sceneTex_005D50;
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#define dmiharigoya_sceneTex_007550 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_007550"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_007550[] = dmiharigoya_sceneTex_007550;
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#define dmiharigoya_sceneTex_008550 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_008550"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_008550[] = dmiharigoya_sceneTex_008550;
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#define dmiharigoya_sceneTex_008D50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_008D50"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_008D50[] = dmiharigoya_sceneTex_008D50;
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#define dmiharigoya_sceneTex_009D50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_009D50"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_009D50[] = dmiharigoya_sceneTex_009D50;
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#define dmiharigoya_sceneTex_00AD50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_00AD50"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_00AD50[] = dmiharigoya_sceneTex_00AD50;
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#define dmiharigoya_sceneTex_00BD50 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneTex_00BD50"
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static const ALIGN_ASSET(2) char miharigoya_sceneTex_00BD50[] = dmiharigoya_sceneTex_00BD50;
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#define dgGuardHouseOutSideView2NightTex "__OTR__scenes/shared/miharigoya_scene/gGuardHouseOutSideView2NightTex"
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static const ALIGN_ASSET(2) char gGuardHouseOutSideView2NightTex[] = dgGuardHouseOutSideView2NightTex;
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#define dgGuardHouseOutSideView2DayTex "__OTR__scenes/shared/miharigoya_scene/gGuardHouseOutSideView2DayTex"
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static const ALIGN_ASSET(2) char gGuardHouseOutSideView2DayTex[] = dgGuardHouseOutSideView2DayTex;
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#define dgGuardHouseOutSideView1NightTex "__OTR__scenes/shared/miharigoya_scene/gGuardHouseOutSideView1NightTex"
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static const ALIGN_ASSET(2) char gGuardHouseOutSideView1NightTex[] = dgGuardHouseOutSideView1NightTex;
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#define dgGuardHouseOutSideView1DayTex "__OTR__scenes/shared/miharigoya_scene/gGuardHouseOutSideView1DayTex"
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static const ALIGN_ASSET(2) char gGuardHouseOutSideView1DayTex[] = dgGuardHouseOutSideView1DayTex;
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#define dmiharigoya_sceneCollisionHeader_000B28 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneCollisionHeader_000B28"
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static const ALIGN_ASSET(2) char miharigoya_sceneCollisionHeader_000B28[] = dmiharigoya_sceneCollisionHeader_000B28;
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#define dmiharigoya_sceneCollisionHeader_000B28 "__OTR__scenes/shared/miharigoya_scene/miharigoya_sceneCollisionHeader_000B28"
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#endif // INDOORS_MIHARIGOYA_SCENE_H
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