Shipwright/soh/assets/scenes/indoors/hut/hut_scene.h

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#ifndef INDOORS_HUT_SCENE_H
#define INDOORS_HUT_SCENE_H 1
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#include "align_asset_macro.h"
#define dhut_sceneCollisionHeader_0004DC "__OTR__scenes/nonmq/hut_scene/hut_sceneCollisionHeader_0004DC"
static const ALIGN_ASSET(2) char hut_sceneCollisionHeader_0004DC[] = dhut_sceneCollisionHeader_0004DC;
#endif // INDOORS_HUT_SCENE_H