Shipwright/soh/assets/xml/objects/object_kibako2.xml

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<Root>
<File Name="object_kibako2" Segment="6">
<!-- DisplayLists -->
<DList Name="gLargeCrateDL" Offset="0x960"/>
<DList Name="gLargeCrateFragmentDL" Offset="0x1000"/>
<!-- Palettes -->
<Texture Name="gLargeCrate1TLUT" OutName="tlut_1" Format="rgba16" Width="4" Height="4" Offset="0x0"/>
<Texture Name="gLargeCrate2TLUT" OutName="tlut_2" Format="rgba16" Width="4" Height="4" Offset="0xBA0"/>
<!-- Textures -->
<Texture Name="gLargeCrateTex" OutName="crate_tex" Format="ci4" Width="32" Height="64" Offset="0x20" TlutOffset="0x0"/>
<Texture Name="gLargeCrateFragment1Tex" OutName="fragment_1" Format="ci4" Width="32" Height="64" Offset="0x420" TlutOffset="0x0"/>
<Texture Name="gLargeCrateFragment2Tex" OutName="fragment_2" Format="ci4" Width="32" Height="64" Offset="0xBC0" TlutOffset="0xBA0"/>
<!-- Collision -->
<Collision Name="gLargeCrateCol" Offset="0xB70"/>
</File>
</Root>