mirror of
https://github.com/HarbourMasters/Shipwright.git
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29 lines
1.7 KiB
XML
29 lines
1.7 KiB
XML
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<Root>
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<File Name="object_geldb" Segment="6">
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<!-- Red-clothed Gerudo skeleton -->
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<Skeleton Name="gGerudoRedSkel" Type="Flex" LimbType="Standard" Offset="0xA458"/>
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<!-- Red-clothed Gerudo animations -->
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<Animation Name="gGerudoRedJumpAnim" Offset="0xADF8"/>
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<Animation Name="gGerudoRedNeutralAnim" Offset="0xB6D4"/>
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<Animation Name="gGerudoRedSidestepAnim" Offset="0xA814"/>
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<Animation Name="gGerudoRedFlipAnim" Offset="0x1390"/>
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<Animation Name="gGerudoRedWalkAnim" Offset="0x24E8"/>
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<Animation Name="gGerudoRedSlashAnim" Offset="0x03CC"/>
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<Animation Name="gGerudoRedSpinAttackAnim" Offset="0x0F5C"/>
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<Animation Name="gGerudoRedDamageAnim" Offset="0x2280"/>
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<Animation Name="gGerudoRedDefeatAnim" Offset="0x1E10"/>
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<Animation Name="gGerudoRedBlockAnim" Offset="0x1578"/>
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<Animation Name="gGerudoRedStandAnim" Offset="0xB07C"/>
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<!-- Red-clothed Gerudo eye textures -->
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<Texture Name="gGerudoRedEyeOpenTex" OutName="gerudo_red_eye_open" Format="ci8" Width="32" Height="32" Offset="0x5FE8" TlutOffset="0x5D30"/>
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<Texture Name="gGerudoRedEyeHalfTex" OutName="gerudo_red_eye_half" Format="ci8" Width="32" Height="32" Offset="0x65A8" TlutOffset="0x5D30"/>
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<Texture Name="gGerudoRedEyeShutTex" OutName="gerudo_red_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x6D28" TlutOffset="0x5D30"/>
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<!-- These hints are currently needed for ZAPD to extract the textures properly. -->
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<Texture Name="sGerudoRedTexHint1" Format="rgba16" Width="18" Height="14" Offset="0x5D30"/>
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<Texture Name="sGerudoRedTexHint2" Format="ci8" Width="8" Height="8" Offset="0x5F28" TlutOffset="0x5D30"/>
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</File>
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</Root>
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