Shipwright/soh/assets/scenes/test_levels/test01/test01_scene.h

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#ifndef TEST_LEVELS_TEST01_SCENE_H
#define TEST_LEVELS_TEST01_SCENE_H 1
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#include "align_asset_macro.h"
#define dtest01_sceneCollisionHeader_003DEC "__OTR__scenes/nonmq/test01_scene/test01_sceneCollisionHeader_003DEC"
static const ALIGN_ASSET(2) char test01_sceneCollisionHeader_003DEC[] = dtest01_sceneCollisionHeader_003DEC;
#endif // TEST_LEVELS_TEST01_SCENE_H