Shipwright/soh/assets/scenes/test_levels/syotes2/syotes2_scene.h

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#ifndef TEST_LEVELS_SYOTES2_SCENE_H
#define TEST_LEVELS_SYOTES2_SCENE_H 1
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#include "align_asset_macro.h"
#define dsyotes2_sceneCollisionHeader_002478 "__OTR__scenes/nonmq/syotes2_scene/syotes2_sceneCollisionHeader_002478"
static const ALIGN_ASSET(2) char syotes2_sceneCollisionHeader_002478[] = dsyotes2_sceneCollisionHeader_002478;
#endif // TEST_LEVELS_SYOTES2_SCENE_H