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#ifndef OVERWORLD_SPOT04_SCENE_H
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#define OVERWORLD_SPOT04_SCENE_H 1
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#include "align_asset_macro.h"
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#define dgKokiriForestDekuSproutCs "__OTR__scenes/nonmq/spot04_scene/gKokiriForestDekuSproutCs"
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static const ALIGN_ASSET(2) char gKokiriForestDekuSproutCs[] = dgKokiriForestDekuSproutCs;
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#define dgSpot04Cs_10E20 "__OTR__scenes/nonmq/spot04_scene/gSpot04Cs_10E20"
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static const ALIGN_ASSET(2) char gSpot04Cs_10E20[] = dgSpot04Cs_10E20;
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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static const ALIGN_ASSET(2) char spot04_sceneCollisionHeader_008918[] = dspot04_sceneCollisionHeader_008918;
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#define dspot04_sceneTLUT_00E010 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneTLUT_00E010"
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static const ALIGN_ASSET(2) char spot04_sceneTLUT_00E010[] = dspot04_sceneTLUT_00E010;
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#define dspot04_sceneTex_010618 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneTex_010618"
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static const ALIGN_ASSET(2) char spot04_sceneTex_010618[] = dspot04_sceneTex_010618;
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#define dspot04_sceneTex_00FE18 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneTex_00FE18"
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static const ALIGN_ASSET(2) char spot04_sceneTex_00FE18[] = dspot04_sceneTex_00FE18;
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#define dspot04_sceneTex_00F218 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneTex_00F218"
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static const ALIGN_ASSET(2) char spot04_sceneTex_00F218[] = dspot04_sceneTex_00F218;
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#define dspot04_sceneTex_00EA18 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneTex_00EA18"
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static const ALIGN_ASSET(2) char spot04_sceneTex_00EA18[] = dspot04_sceneTex_00EA18;
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#define dspot04_sceneTex_00E218 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneTex_00E218"
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static const ALIGN_ASSET(2) char spot04_sceneTex_00E218[] = dspot04_sceneTex_00E218;
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#define dspot04_sceneTex_00FA18 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneTex_00FA18"
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static const ALIGN_ASSET(2) char spot04_sceneTex_00FA18[] = dspot04_sceneTex_00FA18;
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918"
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#endif // OVERWORLD_SPOT04_SCENE_H
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