Shipwright/soh/assets/objects/object_fu/object_fu.h

102 lines
5.7 KiB
C
Raw Normal View History

2023-02-14 08:29:46 -05:00
#pragma once
2023-03-02 09:37:47 -05:00
#include "align_asset_macro.h"
2023-02-14 08:29:46 -05:00
#define dgWindmillManPlayAndMoveHeadAnim "__OTR__objects/object_fu/gWindmillManPlayAndMoveHeadAnim"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManPlayAndMoveHeadAnim[] = dgWindmillManPlayAndMoveHeadAnim;
2023-02-14 08:29:46 -05:00
#define dgWindmillManPlayStillAnim "__OTR__objects/object_fu/gWindmillManPlayStillAnim"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManPlayStillAnim[] = dgWindmillManPlayStillAnim;
2023-02-14 08:29:46 -05:00
#define dgWindmillManHornDL "__OTR__objects/object_fu/gWindmillManHornDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManHornDL[] = dgWindmillManHornDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManChestAndMusicBoxPipeDL "__OTR__objects/object_fu/gWindmillManChestAndMusicBoxPipeDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManChestAndMusicBoxPipeDL[] = dgWindmillManChestAndMusicBoxPipeDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManHeadDL "__OTR__objects/object_fu/gWindmillManHeadDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManHeadDL[] = dgWindmillManHeadDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManRightShoulderDL "__OTR__objects/object_fu/gWindmillManRightShoulderDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManRightShoulderDL[] = dgWindmillManRightShoulderDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManRightArmDL "__OTR__objects/object_fu/gWindmillManRightArmDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManRightArmDL[] = dgWindmillManRightArmDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManRightHandAndCrankDL "__OTR__objects/object_fu/gWindmillManRightHandAndCrankDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManRightHandAndCrankDL[] = dgWindmillManRightHandAndCrankDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManLeftArmAndMusicBoxDL "__OTR__objects/object_fu/gWindmillManLeftArmAndMusicBoxDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManLeftArmAndMusicBoxDL[] = dgWindmillManLeftArmAndMusicBoxDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManBlueTriangleDL "__OTR__objects/object_fu/gWindmillManBlueTriangleDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManBlueTriangleDL[] = dgWindmillManBlueTriangleDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManTorsoDL "__OTR__objects/object_fu/gWindmillManTorsoDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManTorsoDL[] = dgWindmillManTorsoDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManRightThighDL "__OTR__objects/object_fu/gWindmillManRightThighDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManRightThighDL[] = dgWindmillManRightThighDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManRightLegDL "__OTR__objects/object_fu/gWindmillManRightLegDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManRightLegDL[] = dgWindmillManRightLegDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManRightFootDL "__OTR__objects/object_fu/gWindmillManRightFootDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManRightFootDL[] = dgWindmillManRightFootDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManLeftThighDL "__OTR__objects/object_fu/gWindmillManLeftThighDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManLeftThighDL[] = dgWindmillManLeftThighDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManLeftLegDL "__OTR__objects/object_fu/gWindmillManLeftLegDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManLeftLegDL[] = dgWindmillManLeftLegDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManLeftFootDL "__OTR__objects/object_fu/gWindmillManLeftFootDL"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManLeftFootDL[] = dgWindmillManLeftFootDL;
2023-02-14 08:29:46 -05:00
#define dgWindmillManClothesTLUT "__OTR__objects/object_fu/gWindmillManClothesTLUT"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManClothesTLUT[] = dgWindmillManClothesTLUT;
2023-02-14 08:29:46 -05:00
#define dgWindmillManSkinTLUT "__OTR__objects/object_fu/gWindmillManSkinTLUT"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManSkinTLUT[] = dgWindmillManSkinTLUT;
2023-02-14 08:29:46 -05:00
#define dgWindmillManPantsTex "__OTR__objects/object_fu/gWindmillManPantsTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManPantsTex[] = dgWindmillManPantsTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManHeadSkinTex "__OTR__objects/object_fu/gWindmillManHeadSkinTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManHeadSkinTex[] = dgWindmillManHeadSkinTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManMusicBoxTex "__OTR__objects/object_fu/gWindmillManMusicBoxTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManMusicBoxTex[] = dgWindmillManMusicBoxTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManFingersAndToesTex "__OTR__objects/object_fu/gWindmillManFingersAndToesTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManFingersAndToesTex[] = dgWindmillManFingersAndToesTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManEarTex "__OTR__objects/object_fu/gWindmillManEarTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManEarTex[] = dgWindmillManEarTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManUpperHornAndCrankTex "__OTR__objects/object_fu/gWindmillManUpperHornAndCrankTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManUpperHornAndCrankTex[] = dgWindmillManUpperHornAndCrankTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManShirtTex "__OTR__objects/object_fu/gWindmillManShirtTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManShirtTex[] = dgWindmillManShirtTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManHornAndPipeTex "__OTR__objects/object_fu/gWindmillManHornAndPipeTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManHornAndPipeTex[] = dgWindmillManHornAndPipeTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManEyeClosedTex "__OTR__objects/object_fu/gWindmillManEyeClosedTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManEyeClosedTex[] = dgWindmillManEyeClosedTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManEyeAngryTex "__OTR__objects/object_fu/gWindmillManEyeAngryTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManEyeAngryTex[] = dgWindmillManEyeAngryTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManMouthOpenTex "__OTR__objects/object_fu/gWindmillManMouthOpenTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManMouthOpenTex[] = dgWindmillManMouthOpenTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManMouthAngryTex "__OTR__objects/object_fu/gWindmillManMouthAngryTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManMouthAngryTex[] = dgWindmillManMouthAngryTex;
2023-02-14 08:29:46 -05:00
#define dgWindmillManHairTex "__OTR__objects/object_fu/gWindmillManHairTex"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char gWindmillManHairTex[] = dgWindmillManHairTex;
2023-02-14 08:29:46 -05:00
2023-03-02 09:37:47 -05:00
#define dgWindmillManSkel "__OTR__objects/object_fu/gWindmillManSkel"
static const ALIGN_ASSET(2) char gWindmillManSkel[] = dgWindmillManSkel;