Shipwright/soh/assets/objects/object_bwall/object_bwall.h

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#pragma once
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#include "align_asset_macro.h"
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#define dobject_bwall_DL_000040 "__OTR__objects/object_bwall/object_bwall_DL_000040"
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static const ALIGN_ASSET(2) char object_bwall_DL_000040[] = dobject_bwall_DL_000040;
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#define dobject_bwall_Col_000118 "__OTR__objects/object_bwall/object_bwall_Col_000118"
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static const ALIGN_ASSET(2) char object_bwall_Col_000118[] = dobject_bwall_Col_000118;
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#define dobject_bwall_Tex_000150 "__OTR__objects/object_bwall/object_bwall_Tex_000150"
static const ALIGN_ASSET(2) char object_bwall_Tex_000150[] = dobject_bwall_Tex_000150;