Shipwright/soh/assets/objects/object_mu/object_mu.h

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#pragma once
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#include "align_asset_macro.h"
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#define dobject_mu_Anim_0003F4 "__OTR__objects/object_mu/object_mu_Anim_0003F4"
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static const ALIGN_ASSET(2) char object_mu_Anim_0003F4[] = dobject_mu_Anim_0003F4;
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#define dobject_mu_TLUT_000410 "__OTR__objects/object_mu/object_mu_TLUT_000410"
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static const ALIGN_ASSET(2) char object_mu_TLUT_000410[] = dobject_mu_TLUT_000410;
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#define dobject_mu_Tex_000610 "__OTR__objects/object_mu/object_mu_Tex_000610"
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static const ALIGN_ASSET(2) char object_mu_Tex_000610[] = dobject_mu_Tex_000610;
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#define dobject_mu_Tex_000650 "__OTR__objects/object_mu/object_mu_Tex_000650"
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static const ALIGN_ASSET(2) char object_mu_Tex_000650[] = dobject_mu_Tex_000650;
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#define dobject_mu_Tex_000690 "__OTR__objects/object_mu/object_mu_Tex_000690"
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static const ALIGN_ASSET(2) char object_mu_Tex_000690[] = dobject_mu_Tex_000690;
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#define dobject_mu_Tex_0006D0 "__OTR__objects/object_mu/object_mu_Tex_0006D0"
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static const ALIGN_ASSET(2) char object_mu_Tex_0006D0[] = dobject_mu_Tex_0006D0;
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#define dobject_mu_Tex_000710 "__OTR__objects/object_mu/object_mu_Tex_000710"
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static const ALIGN_ASSET(2) char object_mu_Tex_000710[] = dobject_mu_Tex_000710;
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#define dobject_mu_Tex_000790 "__OTR__objects/object_mu/object_mu_Tex_000790"
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static const ALIGN_ASSET(2) char object_mu_Tex_000790[] = dobject_mu_Tex_000790;
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#define dobject_mu_Tex_0007D0 "__OTR__objects/object_mu/object_mu_Tex_0007D0"
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static const ALIGN_ASSET(2) char object_mu_Tex_0007D0[] = dobject_mu_Tex_0007D0;
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#define dobject_mu_Tex_000810 "__OTR__objects/object_mu/object_mu_Tex_000810"
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static const ALIGN_ASSET(2) char object_mu_Tex_000810[] = dobject_mu_Tex_000810;
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#define dobject_mu_Tex_000850 "__OTR__objects/object_mu/object_mu_Tex_000850"
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static const ALIGN_ASSET(2) char object_mu_Tex_000850[] = dobject_mu_Tex_000850;
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#define dobject_mu_Tex_000890 "__OTR__objects/object_mu/object_mu_Tex_000890"
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static const ALIGN_ASSET(2) char object_mu_Tex_000890[] = dobject_mu_Tex_000890;
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#define dobject_mu_DL_003110 "__OTR__objects/object_mu/object_mu_DL_003110"
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static const ALIGN_ASSET(2) char object_mu_DL_003110[] = dobject_mu_DL_003110;
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#define dobject_mu_DL_0035E8 "__OTR__objects/object_mu/object_mu_DL_0035E8"
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static const ALIGN_ASSET(2) char object_mu_DL_0035E8[] = dobject_mu_DL_0035E8;
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#define dobject_mu_DL_0037B0 "__OTR__objects/object_mu/object_mu_DL_0037B0"
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static const ALIGN_ASSET(2) char object_mu_DL_0037B0[] = dobject_mu_DL_0037B0;
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#define dobject_mu_DL_003B08 "__OTR__objects/object_mu/object_mu_DL_003B08"
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static const ALIGN_ASSET(2) char object_mu_DL_003B08[] = dobject_mu_DL_003B08;
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#define dobject_mu_DL_003DB0 "__OTR__objects/object_mu/object_mu_DL_003DB0"
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static const ALIGN_ASSET(2) char object_mu_DL_003DB0[] = dobject_mu_DL_003DB0;
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#define dobject_mu_DL_004108 "__OTR__objects/object_mu/object_mu_DL_004108"
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static const ALIGN_ASSET(2) char object_mu_DL_004108[] = dobject_mu_DL_004108;
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#define dobject_mu_DL_0043E0 "__OTR__objects/object_mu/object_mu_DL_0043E0"
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static const ALIGN_ASSET(2) char object_mu_DL_0043E0[] = dobject_mu_DL_0043E0;
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#define dobject_mu_DL_0044C8 "__OTR__objects/object_mu/object_mu_DL_0044C8"
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static const ALIGN_ASSET(2) char object_mu_DL_0044C8[] = dobject_mu_DL_0044C8;
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#define dobject_mu_DL_0045F0 "__OTR__objects/object_mu/object_mu_DL_0045F0"
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static const ALIGN_ASSET(2) char object_mu_DL_0045F0[] = dobject_mu_DL_0045F0;
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#define dobject_mu_DL_004798 "__OTR__objects/object_mu/object_mu_DL_004798"
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static const ALIGN_ASSET(2) char object_mu_DL_004798[] = dobject_mu_DL_004798;
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#define dobject_mu_DL_004958 "__OTR__objects/object_mu/object_mu_DL_004958"
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static const ALIGN_ASSET(2) char object_mu_DL_004958[] = dobject_mu_DL_004958;
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#define dobject_mu_DL_004C68 "__OTR__objects/object_mu/object_mu_DL_004C68"
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static const ALIGN_ASSET(2) char object_mu_DL_004C68[] = dobject_mu_DL_004C68;
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#define dobject_mu_DL_004D80 "__OTR__objects/object_mu/object_mu_DL_004D80"
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static const ALIGN_ASSET(2) char object_mu_DL_004D80[] = dobject_mu_DL_004D80;
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#define dobject_mu_Skel_004F70 "__OTR__objects/object_mu/object_mu_Skel_004F70"
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static const ALIGN_ASSET(2) char object_mu_Skel_004F70[] = dobject_mu_Skel_004F70;
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#define dgDancingCoupleAnim "__OTR__objects/object_mu/gDancingCoupleAnim"
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static const ALIGN_ASSET(2) char gDancingCoupleAnim[] = dgDancingCoupleAnim;
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#define dobject_mu_TLUT_005050 "__OTR__objects/object_mu/object_mu_TLUT_005050"
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static const ALIGN_ASSET(2) char object_mu_TLUT_005050[] = dobject_mu_TLUT_005050;
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#define dobject_mu_Tex_005250 "__OTR__objects/object_mu/object_mu_Tex_005250"
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static const ALIGN_ASSET(2) char object_mu_Tex_005250[] = dobject_mu_Tex_005250;
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#define dobject_mu_Tex_005350 "__OTR__objects/object_mu/object_mu_Tex_005350"
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static const ALIGN_ASSET(2) char object_mu_Tex_005350[] = dobject_mu_Tex_005350;
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#define dobject_mu_Tex_005450 "__OTR__objects/object_mu/object_mu_Tex_005450"
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static const ALIGN_ASSET(2) char object_mu_Tex_005450[] = dobject_mu_Tex_005450;
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#define dobject_mu_Tex_005490 "__OTR__objects/object_mu/object_mu_Tex_005490"
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static const ALIGN_ASSET(2) char object_mu_Tex_005490[] = dobject_mu_Tex_005490;
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#define dobject_mu_Tex_0054D0 "__OTR__objects/object_mu/object_mu_Tex_0054D0"
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static const ALIGN_ASSET(2) char object_mu_Tex_0054D0[] = dobject_mu_Tex_0054D0;
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#define dobject_mu_Tex_0055D0 "__OTR__objects/object_mu/object_mu_Tex_0055D0"
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static const ALIGN_ASSET(2) char object_mu_Tex_0055D0[] = dobject_mu_Tex_0055D0;
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#define dobject_mu_Tex_005610 "__OTR__objects/object_mu/object_mu_Tex_005610"
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static const ALIGN_ASSET(2) char object_mu_Tex_005610[] = dobject_mu_Tex_005610;
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#define dobject_mu_Tex_005810 "__OTR__objects/object_mu/object_mu_Tex_005810"
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static const ALIGN_ASSET(2) char object_mu_Tex_005810[] = dobject_mu_Tex_005810;
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#define dobject_mu_Tex_005C10 "__OTR__objects/object_mu/object_mu_Tex_005C10"
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static const ALIGN_ASSET(2) char object_mu_Tex_005C10[] = dobject_mu_Tex_005C10;
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#define dobject_mu_Tex_005C50 "__OTR__objects/object_mu/object_mu_Tex_005C50"
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static const ALIGN_ASSET(2) char object_mu_Tex_005C50[] = dobject_mu_Tex_005C50;
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#define dobject_mu_Tex_005CD0 "__OTR__objects/object_mu/object_mu_Tex_005CD0"
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static const ALIGN_ASSET(2) char object_mu_Tex_005CD0[] = dobject_mu_Tex_005CD0;
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#define dobject_mu_DL_008FD0 "__OTR__objects/object_mu/object_mu_DL_008FD0"
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static const ALIGN_ASSET(2) char object_mu_DL_008FD0[] = dobject_mu_DL_008FD0;
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#define dobject_mu_DL_009328 "__OTR__objects/object_mu/object_mu_DL_009328"
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static const ALIGN_ASSET(2) char object_mu_DL_009328[] = dobject_mu_DL_009328;
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#define dobject_mu_DL_009828 "__OTR__objects/object_mu/object_mu_DL_009828"
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static const ALIGN_ASSET(2) char object_mu_DL_009828[] = dobject_mu_DL_009828;
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#define dobject_mu_DL_009970 "__OTR__objects/object_mu/object_mu_DL_009970"
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static const ALIGN_ASSET(2) char object_mu_DL_009970[] = dobject_mu_DL_009970;
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#define dobject_mu_DL_009A70 "__OTR__objects/object_mu/object_mu_DL_009A70"
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static const ALIGN_ASSET(2) char object_mu_DL_009A70[] = dobject_mu_DL_009A70;
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#define dobject_mu_DL_009B70 "__OTR__objects/object_mu/object_mu_DL_009B70"
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static const ALIGN_ASSET(2) char object_mu_DL_009B70[] = dobject_mu_DL_009B70;
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#define dobject_mu_DL_009CB8 "__OTR__objects/object_mu/object_mu_DL_009CB8"
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static const ALIGN_ASSET(2) char object_mu_DL_009CB8[] = dobject_mu_DL_009CB8;
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#define dobject_mu_DL_009DB8 "__OTR__objects/object_mu/object_mu_DL_009DB8"
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static const ALIGN_ASSET(2) char object_mu_DL_009DB8[] = dobject_mu_DL_009DB8;
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#define dobject_mu_DL_009EB8 "__OTR__objects/object_mu/object_mu_DL_009EB8"
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static const ALIGN_ASSET(2) char object_mu_DL_009EB8[] = dobject_mu_DL_009EB8;
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#define dobject_mu_DL_00A028 "__OTR__objects/object_mu/object_mu_DL_00A028"
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static const ALIGN_ASSET(2) char object_mu_DL_00A028[] = dobject_mu_DL_00A028;
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#define dobject_mu_DL_00A170 "__OTR__objects/object_mu/object_mu_DL_00A170"
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static const ALIGN_ASSET(2) char object_mu_DL_00A170[] = dobject_mu_DL_00A170;
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#define dobject_mu_DL_00A670 "__OTR__objects/object_mu/object_mu_DL_00A670"
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static const ALIGN_ASSET(2) char object_mu_DL_00A670[] = dobject_mu_DL_00A670;
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#define dobject_mu_DL_00A770 "__OTR__objects/object_mu/object_mu_DL_00A770"
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static const ALIGN_ASSET(2) char object_mu_DL_00A770[] = dobject_mu_DL_00A770;
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#define dobject_mu_DL_00A870 "__OTR__objects/object_mu/object_mu_DL_00A870"
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static const ALIGN_ASSET(2) char object_mu_DL_00A870[] = dobject_mu_DL_00A870;
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#define dobject_mu_DL_00A9B8 "__OTR__objects/object_mu/object_mu_DL_00A9B8"
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static const ALIGN_ASSET(2) char object_mu_DL_00A9B8[] = dobject_mu_DL_00A9B8;
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#define dobject_mu_DL_00AAB8 "__OTR__objects/object_mu/object_mu_DL_00AAB8"
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static const ALIGN_ASSET(2) char object_mu_DL_00AAB8[] = dobject_mu_DL_00AAB8;
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#define dobject_mu_DL_00ABB8 "__OTR__objects/object_mu/object_mu_DL_00ABB8"
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static const ALIGN_ASSET(2) char object_mu_DL_00ABB8[] = dobject_mu_DL_00ABB8;
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#define dgDancingCoupleSkel "__OTR__objects/object_mu/gDancingCoupleSkel"
static const ALIGN_ASSET(2) char gDancingCoupleSkel[] = dgDancingCoupleSkel;