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26 lines
606 B
C
26 lines
606 B
C
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#ifndef Z_EN_RL_H
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#define Z_EN_RL_H
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#include "ultra64.h"
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#include "global.h"
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struct EnRl;
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typedef void (*EnRlActionFunc)(struct EnRl*, GlobalContext*);
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typedef void (*EnRlDrawFunc)(struct EnRl*, GlobalContext*);
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typedef struct EnRl {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ s16 eyeTextureIndex;
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/* 0x0192 */ s16 timer;
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/* 0x0194 */ s32 action;
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/* 0x0198 */ s32 drawConfig;
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/* 0x019C */ f32 unk_19C;
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/* 0x01A0 */ s32 alpha;
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/* 0x01A4 */ u32 lightBallSpawned;
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/* 0x01A8 */ s32 lightMedallionGiven;
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} EnRl; // size = 0x01AC
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#endif
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