Shipwright/soh/assets/scenes/indoors/tent/tent_scene.h

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#ifndef INDOORS_TENT_SCENE_H
#define INDOORS_TENT_SCENE_H 1
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#include "align_asset_macro.h"
#define dtent_sceneCollisionHeader_00064C "__OTR__scenes/shared/tent_scene/tent_sceneCollisionHeader_00064C"
static const ALIGN_ASSET(2) char tent_sceneCollisionHeader_00064C[] = dtent_sceneCollisionHeader_00064C;
#endif // INDOORS_TENT_SCENE_H