Shipwright/soh/assets/objects/object_oB1/object_oB1.h

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#ifndef OBJECTS_OBJECT_OB1_H
#define OBJECTS_OBJECT_OB1_H 1
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#include "align_asset_macro.h"
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#define dobject_oB1_Skel_00000260 "__OTR__objects/object_oB1/object_oB1_Skel_00000260"
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static const ALIGN_ASSET(2) char object_oB1_Skel_00000260[] = dobject_oB1_Skel_00000260;
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#define dobject_oB1_DL_00000448 "__OTR__objects/object_oB1/object_oB1_DL_00000448"
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static const ALIGN_ASSET(2) char object_oB1_DL_00000448[] = dobject_oB1_DL_00000448;
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#define dobject_oB1_DL_00000750 "__OTR__objects/object_oB1/object_oB1_DL_00000750"
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static const ALIGN_ASSET(2) char object_oB1_DL_00000750[] = dobject_oB1_DL_00000750;
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#define dobject_oB1_DL_000008E8 "__OTR__objects/object_oB1/object_oB1_DL_000008E8"
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static const ALIGN_ASSET(2) char object_oB1_DL_000008E8[] = dobject_oB1_DL_000008E8;
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#define dobject_oB1_DL_00000C08 "__OTR__objects/object_oB1/object_oB1_DL_00000C08"
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static const ALIGN_ASSET(2) char object_oB1_DL_00000C08[] = dobject_oB1_DL_00000C08;
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#define dobject_oB1_DL_00000EF0 "__OTR__objects/object_oB1/object_oB1_DL_00000EF0"
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static const ALIGN_ASSET(2) char object_oB1_DL_00000EF0[] = dobject_oB1_DL_00000EF0;
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#define dobject_oB1_DL_00001490 "__OTR__objects/object_oB1/object_oB1_DL_00001490"
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static const ALIGN_ASSET(2) char object_oB1_DL_00001490[] = dobject_oB1_DL_00001490;
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#define dobject_oB1_DL_00001920 "__OTR__objects/object_oB1/object_oB1_DL_00001920"
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static const ALIGN_ASSET(2) char object_oB1_DL_00001920[] = dobject_oB1_DL_00001920;
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#define dobject_oB1_DL_00001C28 "__OTR__objects/object_oB1/object_oB1_DL_00001C28"
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static const ALIGN_ASSET(2) char object_oB1_DL_00001C28[] = dobject_oB1_DL_00001C28;
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#define dobject_oB1_DL_00001DC0 "__OTR__objects/object_oB1/object_oB1_DL_00001DC0"
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static const ALIGN_ASSET(2) char object_oB1_DL_00001DC0[] = dobject_oB1_DL_00001DC0;
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#define dobject_oB1_DL_000020E0 "__OTR__objects/object_oB1/object_oB1_DL_000020E0"
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static const ALIGN_ASSET(2) char object_oB1_DL_000020E0[] = dobject_oB1_DL_000020E0;
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#define dobject_oB1_DL_000023C8 "__OTR__objects/object_oB1/object_oB1_DL_000023C8"
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static const ALIGN_ASSET(2) char object_oB1_DL_000023C8[] = dobject_oB1_DL_000023C8;
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#define dobject_oB1_DL_00002968 "__OTR__objects/object_oB1/object_oB1_DL_00002968"
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static const ALIGN_ASSET(2) char object_oB1_DL_00002968[] = dobject_oB1_DL_00002968;
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#define dobject_oB1_DL_000032F8 "__OTR__objects/object_oB1/object_oB1_DL_000032F8"
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static const ALIGN_ASSET(2) char object_oB1_DL_000032F8[] = dobject_oB1_DL_000032F8;
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#define dobject_oB1_DL_00003600 "__OTR__objects/object_oB1/object_oB1_DL_00003600"
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static const ALIGN_ASSET(2) char object_oB1_DL_00003600[] = dobject_oB1_DL_00003600;
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#define dobject_oB1_DL_00003CA8 "__OTR__objects/object_oB1/object_oB1_DL_00003CA8"
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static const ALIGN_ASSET(2) char object_oB1_DL_00003CA8[] = dobject_oB1_DL_00003CA8;
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#define dobject_oB1_Tex_00003EB0 "__OTR__objects/object_oB1/object_oB1_Tex_00003EB0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_00003EB0[] = dobject_oB1_Tex_00003EB0;
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#define dobject_oB1_Tex_000040B0 "__OTR__objects/object_oB1/object_oB1_Tex_000040B0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_000040B0[] = dobject_oB1_Tex_000040B0;
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#define dobject_oB1_Tex_000042B0 "__OTR__objects/object_oB1/object_oB1_Tex_000042B0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_000042B0[] = dobject_oB1_Tex_000042B0;
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#define dobject_oB1_Tex_00004AB0 "__OTR__objects/object_oB1/object_oB1_Tex_00004AB0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_00004AB0[] = dobject_oB1_Tex_00004AB0;
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#define dobject_oB1_Tex_00004CB0 "__OTR__objects/object_oB1/object_oB1_Tex_00004CB0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_00004CB0[] = dobject_oB1_Tex_00004CB0;
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#define dobject_oB1_Tex_000054B0 "__OTR__objects/object_oB1/object_oB1_Tex_000054B0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_000054B0[] = dobject_oB1_Tex_000054B0;
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#define dobject_oB1_Tex_000056B0 "__OTR__objects/object_oB1/object_oB1_Tex_000056B0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_000056B0[] = dobject_oB1_Tex_000056B0;
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#define dobject_oB1_Tex_00005EB0 "__OTR__objects/object_oB1/object_oB1_Tex_00005EB0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_00005EB0[] = dobject_oB1_Tex_00005EB0;
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#define dobject_oB1_Tex_000060B0 "__OTR__objects/object_oB1/object_oB1_Tex_000060B0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_000060B0[] = dobject_oB1_Tex_000060B0;
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#define dobject_oB1_Tex_000062B0 "__OTR__objects/object_oB1/object_oB1_Tex_000062B0"
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static const ALIGN_ASSET(2) char object_oB1_Tex_000062B0[] = dobject_oB1_Tex_000062B0;
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#define dobject_oB1_Tex_000064B0 "__OTR__objects/object_oB1/object_oB1_Tex_000064B0"
static const ALIGN_ASSET(2) char object_oB1_Tex_000064B0[] = dobject_oB1_Tex_000064B0;
#endif // OBJECTS_OBJECT_OB1_H