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Shipwright/soh/assets/textures/backgrounds/vr_RUVR_static.h

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#ifndef TEXTURES_VR_RUVR_STATIC_H
#define TEXTURES_VR_RUVR_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgMarketRuinsBgTex "__OTR__textures/vr_RUVR_static/gMarketRuinsBgTex"
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static const ALIGN_ASSET(2) char gMarketRuinsBgTex[] = dgMarketRuinsBgTex;
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#define dgMarketRuins2BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins2BgTex"
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static const ALIGN_ASSET(2) char gMarketRuins2BgTex[] = dgMarketRuins2BgTex;
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#define dgMarketRuins3BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins3BgTex"
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static const ALIGN_ASSET(2) char gMarketRuins3BgTex[] = dgMarketRuins3BgTex;
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#define dgMarketRuins4BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins4BgTex"
static const ALIGN_ASSET(2) char gMarketRuins4BgTex[] = dgMarketRuins4BgTex;
#endif // TEXTURES_VR_RUVR_STATIC_H