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19 lines
399 B
C
19 lines
399 B
C
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#ifndef Z_MAGIC_WIND_H
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#define Z_MAGIC_WIND_H
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#include "ultra64.h"
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#include "global.h"
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struct MagicWind;
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typedef void (*MagicWindFunc)(struct MagicWind* this, GlobalContext* globalCtx);
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typedef struct MagicWind {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ SkelAnimeCurve skelCurve;
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/* 0x016C */ s16 timer;
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/* 0x0170 */ MagicWindFunc actionFunc;
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} MagicWind; // size = 0x0174
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#endif
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