19 lines
414 B
C
19 lines
414 B
C
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#ifndef Z_BG_PO_SYOKUDAI_H
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#define Z_BG_PO_SYOKUDAI_H
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#include "ultra64.h"
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#include "global.h"
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struct BgPoSyokudai;
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typedef struct BgPoSyokudai {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ u8 flameColor;
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/* 0x014E */ s16 flameTextureScroll;
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/* 0x0150 */ LightNode* lightNode;
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/* 0x0154 */ LightInfo lightInfo;
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/* 0x0164 */ ColliderCylinder collider;
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} BgPoSyokudai; // size = 0x01B0
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#endif
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