Shipwright/soh/assets/xml/objects/object_yukabyun.xml

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<Root>
<File Name="object_yukabyun" Segment="6">
<Texture Name="gFloorTileEnemyBottomTex" OutName="bottom" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<Texture Name="gFloorTileEnemyTopTex" OutName="top" Format="rgba16" Width="32" Height="32" Offset="0xAF0"/>
<Texture Name="gFloorTileEnemyFragmentTex" OutName="fragment" Format="rgba16" Width="16" Height="16" Offset="0x12F0"/>
<DList Name="gFloorTileEnemyDL" Offset="0x970"/>
<DList Name="gFloorTileEnemyFragmentDL" Offset="0xA60"/>
</File>
</Root>