Shipwright/soh/assets/xml/objects/object_spot11_obj.xml

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<Root>
<File Name="object_spot11_obj" Segment="6">
<Texture Name="gDesertColossusOasisWaterTex" OutName="desert_colossus_oasis_water" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<DList Name="gDesertColossusOasisDL" Offset="0x870"/>
<Texture Name="gDesertColossusBombableWallTex" OutName="desert_colossus_bombable_wall" Format="rgba16" Width="32" Height="64" Offset="0x940"/>
<DList Name="gDesertColossusBombableWallDL" Offset="0x1980"/>
<Collision Name="gDesertColossusBombableWallCol" Offset="0x1A58"/>
</File>
</Root>