Shipwright/soh/assets/xml/objects/object_efc_tw.xml

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<Root>
<File Name="object_efc_tw" Segment="6">
<Skeleton Name="gTimeWarpSkel" Type="Curve" LimbType="Curve" Offset="0x12E8"/>
<CurveAnimation Name="gTimeWarpAnim" SkelOffset="0x12E8" Offset="0x0050"/>
<Array Name="gTimeWarpVtx" Count="21" Offset="0x0060">
<Vtx/>
</Array>
<DList Name="gTimeWarpDL" Offset="0x01B0"/>
<Texture Name="gTimeWarpTex" OutName="time_warp" Format="i8" Width="64" Height="64" Offset="0x02C8"/>
</File>
</Root>