2023-09-01 12:47:51 -04:00
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#ifndef DUNGEONS_BDAN_ROOM_2_H
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#define DUNGEONS_BDAN_ROOM_2_H 1
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2023-03-02 09:37:47 -05:00
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#include "align_asset_macro.h"
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2023-11-06 17:44:49 -05:00
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#define dbdan_room_2Tex_006E38 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Tex_006E38"
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static const ALIGN_ASSET(2) char bdan_room_2Tex_006E38[] = dbdan_room_2Tex_006E38;
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2023-03-02 09:37:47 -05:00
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2023-02-16 13:32:01 -05:00
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#define dbdan_room_2Tex_007E38 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Tex_007E38"
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2023-03-02 09:37:47 -05:00
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static const ALIGN_ASSET(2) char bdan_room_2Tex_007E38[] = dbdan_room_2Tex_007E38;
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2023-02-16 13:32:01 -05:00
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#define dbdan_room_2Tex_008638 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Tex_008638"
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2023-03-02 09:37:47 -05:00
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static const ALIGN_ASSET(2) char bdan_room_2Tex_008638[] = dbdan_room_2Tex_008638;
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2023-11-06 17:44:49 -05:00
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#define dbdan_room_2Tex_008E38 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Tex_008E38"
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static const ALIGN_ASSET(2) char bdan_room_2Tex_008E38[] = dbdan_room_2Tex_008E38;
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#define dbdan_room_2DL_006DD8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2DL_006DD8"
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static const ALIGN_ASSET(2) char bdan_room_2DL_006DD8[] = dbdan_room_2DL_006DD8;
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2023-02-14 08:29:46 -05:00
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2023-03-02 09:37:47 -05:00
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#define dbdan_room_2Set_000180DL_006DD8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Set_000180DL_006DD8"
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2023-09-01 12:47:51 -04:00
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static const ALIGN_ASSET(2) char bdan_room_2Set_000180DL_006DD8[] = dbdan_room_2Set_000180DL_006DD8;
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#endif // DUNGEONS_BDAN_ROOM_2_H
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