Shipwright/soh/assets/objects/object_stream/object_stream.h

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#ifndef OBJECTS_OBJECT_STREAM_H
#define OBJECTS_OBJECT_STREAM_H 1
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#include "align_asset_macro.h"
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#define dobject_stream_Tex_000000 "__OTR__objects/object_stream/object_stream_Tex_000000"
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static const ALIGN_ASSET(2) char object_stream_Tex_000000[] = dobject_stream_Tex_000000;
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#define dobject_stream_DL_000950 "__OTR__objects/object_stream/object_stream_DL_000950"
static const ALIGN_ASSET(2) char object_stream_DL_000950[] = dobject_stream_DL_000950;
#endif // OBJECTS_OBJECT_STREAM_H