Shipwright/soh/assets/scenes/misc/kakusiana/kakusiana_room_11.h

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#pragma once
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#include "align_asset_macro.h"
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#define dkakusiana_room_11DL_008250 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11DL_008250"
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static const ALIGN_ASSET(2) char kakusiana_room_11DL_008250[] = dkakusiana_room_11DL_008250;
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#define dkakusiana_room_11DL_0006D0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11DL_0006D0"
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static const ALIGN_ASSET(2) char kakusiana_room_11DL_0006D0[] = dkakusiana_room_11DL_0006D0;
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#define dkakusiana_room_11Tex_005048 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11Tex_005048"
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static const ALIGN_ASSET(2) char kakusiana_room_11Tex_005048[] = dkakusiana_room_11Tex_005048;
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#define dkakusiana_room_11Tex_002848 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11Tex_002848"
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static const ALIGN_ASSET(2) char kakusiana_room_11Tex_002848[] = dkakusiana_room_11Tex_002848;
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#define dkakusiana_room_11DL_000340 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11DL_000340"
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static const ALIGN_ASSET(2) char kakusiana_room_11DL_000340[] = dkakusiana_room_11DL_000340;
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#define dkakusiana_room_11DL_0023E8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11DL_0023E8"
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static const ALIGN_ASSET(2) char kakusiana_room_11DL_0023E8[] = dkakusiana_room_11DL_0023E8;
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#define dkakusiana_room_11Tex_006848 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11Tex_006848"
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static const ALIGN_ASSET(2) char kakusiana_room_11Tex_006848[] = dkakusiana_room_11Tex_006848;
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#define dkakusiana_room_11Tex_005848 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11Tex_005848"
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static const ALIGN_ASSET(2) char kakusiana_room_11Tex_005848[] = dkakusiana_room_11Tex_005848;
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#define dkakusiana_room_11Tex_007848 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11Tex_007848"
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static const ALIGN_ASSET(2) char kakusiana_room_11Tex_007848[] = dkakusiana_room_11Tex_007848;
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#define dkakusiana_room_11DL_0085C0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11DL_0085C0"
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static const ALIGN_ASSET(2) char kakusiana_room_11DL_0085C0[] = dkakusiana_room_11DL_0085C0;
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#define dkakusiana_room_11DL_001430 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11DL_001430"
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static const ALIGN_ASSET(2) char kakusiana_room_11DL_001430[] = dkakusiana_room_11DL_001430;
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#define dkakusiana_room_11DL_008418 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11DL_008418"
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static const ALIGN_ASSET(2) char kakusiana_room_11DL_008418[] = dkakusiana_room_11DL_008418;
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#define dkakusiana_room_11DL_001728 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11DL_001728"
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static const ALIGN_ASSET(2) char kakusiana_room_11DL_001728[] = dkakusiana_room_11DL_001728;
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#define dkakusiana_room_11DL_001068 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11DL_001068"
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static const ALIGN_ASSET(2) char kakusiana_room_11DL_001068[] = dkakusiana_room_11DL_001068;
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#define dkakusiana_room_11Tex_004048 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11Tex_004048"
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static const ALIGN_ASSET(2) char kakusiana_room_11Tex_004048[] = dkakusiana_room_11Tex_004048;
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#define dkakusiana_room_11Tex_003048 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11Tex_003048"
static const ALIGN_ASSET(2) char kakusiana_room_11Tex_003048[] = dkakusiana_room_11Tex_003048;