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#pragma once
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#include "align_asset_macro.h"
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#define dgCuccoChickBodyTex "__OTR__objects/object_nwc/gCuccoChickBodyTex"
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static const ALIGN_ASSET(2) char gCuccoChickBodyTex[] = dgCuccoChickBodyTex;
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#define dgCuccoChickEyeTex "__OTR__objects/object_nwc/gCuccoChickEyeTex"
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static const ALIGN_ASSET(2) char gCuccoChickEyeTex[] = dgCuccoChickEyeTex;
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#define dgCuccoChickBeakTex "__OTR__objects/object_nwc/gCuccoChickBeakTex"
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static const ALIGN_ASSET(2) char gCuccoChickBeakTex[] = dgCuccoChickBeakTex;
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#define dgCuccoChickSetupBodyDL "__OTR__objects/object_nwc/gCuccoChickSetupBodyDL"
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static const ALIGN_ASSET(2) char gCuccoChickSetupBodyDL[] = dgCuccoChickSetupBodyDL;
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#define dgCuccoChickBodyDL "__OTR__objects/object_nwc/gCuccoChickBodyDL"
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static const ALIGN_ASSET(2) char gCuccoChickBodyDL[] = dgCuccoChickBodyDL;
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#define dgCuccoChickSetupEyeDL "__OTR__objects/object_nwc/gCuccoChickSetupEyeDL"
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static const ALIGN_ASSET(2) char gCuccoChickSetupEyeDL[] = dgCuccoChickSetupEyeDL;
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#define dgCuccoChickEyesDL "__OTR__objects/object_nwc/gCuccoChickEyesDL"
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static const ALIGN_ASSET(2) char gCuccoChickEyesDL[] = dgCuccoChickEyesDL;
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#define dgCuccoChickSetupBeakDL "__OTR__objects/object_nwc/gCuccoChickSetupBeakDL"
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static const ALIGN_ASSET(2) char gCuccoChickSetupBeakDL[] = dgCuccoChickSetupBeakDL;
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#define dgCuccoChickBeakDL "__OTR__objects/object_nwc/gCuccoChickBeakDL"
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static const ALIGN_ASSET(2) char gCuccoChickBeakDL[] = dgCuccoChickBeakDL;
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#define dgCuccoChickSetupShadowDL "__OTR__objects/object_nwc/gCuccoChickSetupShadowDL"
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static const ALIGN_ASSET(2) char gCuccoChickSetupShadowDL[] = dgCuccoChickSetupShadowDL;
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#define dgCuccoChickShadowDL "__OTR__objects/object_nwc/gCuccoChickShadowDL"
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static const ALIGN_ASSET(2) char gCuccoChickShadowDL[] = dgCuccoChickShadowDL;
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