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#pragma once
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#include "align_asset_macro.h"
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#define dgMalonChildSkel "__OTR__objects/object_ma1/gMalonChildSkel"
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static const ALIGN_ASSET(2) char gMalonChildSkel[] = dgMalonChildSkel;
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#define dgMalonChildRaiseHandsAnim "__OTR__objects/object_ma1/gMalonChildRaiseHandsAnim"
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static const ALIGN_ASSET(2) char gMalonChildRaiseHandsAnim[] = dgMalonChildRaiseHandsAnim;
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#define dgMalonChildIdleAnim "__OTR__objects/object_ma1/gMalonChildIdleAnim"
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static const ALIGN_ASSET(2) char gMalonChildIdleAnim[] = dgMalonChildIdleAnim;
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#define dgMalonChildSingAnim "__OTR__objects/object_ma1/gMalonChildSingAnim"
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static const ALIGN_ASSET(2) char gMalonChildSingAnim[] = dgMalonChildSingAnim;
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#define dgMalonChildDressTLUT "__OTR__objects/object_ma1/gMalonChildDressTLUT"
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static const ALIGN_ASSET(2) char gMalonChildDressTLUT[] = dgMalonChildDressTLUT;
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#define dgMalonChildDressDesignTex "__OTR__objects/object_ma1/gMalonChildDressDesignTex"
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static const ALIGN_ASSET(2) char gMalonChildDressDesignTex[] = dgMalonChildDressDesignTex;
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#define dgMalonChildFingersTex "__OTR__objects/object_ma1/gMalonChildFingersTex"
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static const ALIGN_ASSET(2) char gMalonChildFingersTex[] = dgMalonChildFingersTex;
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#define dgMalonChildBowserTex "__OTR__objects/object_ma1/gMalonChildBowserTex"
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static const ALIGN_ASSET(2) char gMalonChildBowserTex[] = dgMalonChildBowserTex;
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#define dgMalonChildScarfTex "__OTR__objects/object_ma1/gMalonChildScarfTex"
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static const ALIGN_ASSET(2) char gMalonChildScarfTex[] = dgMalonChildScarfTex;
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#define dgMalonChildBootTex "__OTR__objects/object_ma1/gMalonChildBootTex"
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static const ALIGN_ASSET(2) char gMalonChildBootTex[] = dgMalonChildBootTex;
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#define dgMalonChildHairTLUT "__OTR__objects/object_ma1/gMalonChildHairTLUT"
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static const ALIGN_ASSET(2) char gMalonChildHairTLUT[] = dgMalonChildHairTLUT;
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#define dgMalonChildSkinGradientTex "__OTR__objects/object_ma1/gMalonChildSkinGradientTex"
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static const ALIGN_ASSET(2) char gMalonChildSkinGradientTex[] = dgMalonChildSkinGradientTex;
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#define dgMalonChildBrownCircleTex "__OTR__objects/object_ma1/gMalonChildBrownCircleTex"
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static const ALIGN_ASSET(2) char gMalonChildBrownCircleTex[] = dgMalonChildBrownCircleTex;
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#define dgMalonChildEarTex "__OTR__objects/object_ma1/gMalonChildEarTex"
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static const ALIGN_ASSET(2) char gMalonChildEarTex[] = dgMalonChildEarTex;
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#define dgMalonChildHairTex "__OTR__objects/object_ma1/gMalonChildHairTex"
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static const ALIGN_ASSET(2) char gMalonChildHairTex[] = dgMalonChildHairTex;
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#define dgMalonChildNeutralMouthTex "__OTR__objects/object_ma1/gMalonChildNeutralMouthTex"
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static const ALIGN_ASSET(2) char gMalonChildNeutralMouthTex[] = dgMalonChildNeutralMouthTex;
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#define dgMalonChildSmilingMouthTex "__OTR__objects/object_ma1/gMalonChildSmilingMouthTex"
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static const ALIGN_ASSET(2) char gMalonChildSmilingMouthTex[] = dgMalonChildSmilingMouthTex;
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#define dgMalonChildTalkingMouthTex "__OTR__objects/object_ma1/gMalonChildTalkingMouthTex"
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static const ALIGN_ASSET(2) char gMalonChildTalkingMouthTex[] = dgMalonChildTalkingMouthTex;
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#define dgMalonChildEyeTLUT "__OTR__objects/object_ma1/gMalonChildEyeTLUT"
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static const ALIGN_ASSET(2) char gMalonChildEyeTLUT[] = dgMalonChildEyeTLUT;
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#define dgMalonChildEyeOpenTex "__OTR__objects/object_ma1/gMalonChildEyeOpenTex"
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static const ALIGN_ASSET(2) char gMalonChildEyeOpenTex[] = dgMalonChildEyeOpenTex;
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#define dgMalonChildEyeHalfTex "__OTR__objects/object_ma1/gMalonChildEyeHalfTex"
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static const ALIGN_ASSET(2) char gMalonChildEyeHalfTex[] = dgMalonChildEyeHalfTex;
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#define dgMalonChildEyeClosedTex "__OTR__objects/object_ma1/gMalonChildEyeClosedTex"
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static const ALIGN_ASSET(2) char gMalonChildEyeClosedTex[] = dgMalonChildEyeClosedTex;
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#define dgMalonChildHeadDL "__OTR__objects/object_ma1/gMalonChildHeadDL"
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static const ALIGN_ASSET(2) char gMalonChildHeadDL[] = dgMalonChildHeadDL;
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#define dgMalonChildDressLowerDL "__OTR__objects/object_ma1/gMalonChildDressLowerDL"
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static const ALIGN_ASSET(2) char gMalonChildDressLowerDL[] = dgMalonChildDressLowerDL;
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#define dgMalonChildDressMiddleDL "__OTR__objects/object_ma1/gMalonChildDressMiddleDL"
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static const ALIGN_ASSET(2) char gMalonChildDressMiddleDL[] = dgMalonChildDressMiddleDL;
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#define dgMalonChildChestDL "__OTR__objects/object_ma1/gMalonChildChestDL"
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static const ALIGN_ASSET(2) char gMalonChildChestDL[] = dgMalonChildChestDL;
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#define dgMalonChildRightShoulderDL "__OTR__objects/object_ma1/gMalonChildRightShoulderDL"
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static const ALIGN_ASSET(2) char gMalonChildRightShoulderDL[] = dgMalonChildRightShoulderDL;
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#define dgMalonChildRightArmDL "__OTR__objects/object_ma1/gMalonChildRightArmDL"
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static const ALIGN_ASSET(2) char gMalonChildRightArmDL[] = dgMalonChildRightArmDL;
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#define dgMalonChildRightHandDL "__OTR__objects/object_ma1/gMalonChildRightHandDL"
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static const ALIGN_ASSET(2) char gMalonChildRightHandDL[] = dgMalonChildRightHandDL;
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#define dgMalonChildLeftShoulderDL "__OTR__objects/object_ma1/gMalonChildLeftShoulderDL"
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static const ALIGN_ASSET(2) char gMalonChildLeftShoulderDL[] = dgMalonChildLeftShoulderDL;
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#define dgMalonChildLeftArmDL "__OTR__objects/object_ma1/gMalonChildLeftArmDL"
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static const ALIGN_ASSET(2) char gMalonChildLeftArmDL[] = dgMalonChildLeftArmDL;
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#define dgMalonChildLeftHandDL "__OTR__objects/object_ma1/gMalonChildLeftHandDL"
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static const ALIGN_ASSET(2) char gMalonChildLeftHandDL[] = dgMalonChildLeftHandDL;
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#define dgMalonChildDressUpperDL "__OTR__objects/object_ma1/gMalonChildDressUpperDL"
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static const ALIGN_ASSET(2) char gMalonChildDressUpperDL[] = dgMalonChildDressUpperDL;
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#define dgMalonChildRightThighDL "__OTR__objects/object_ma1/gMalonChildRightThighDL"
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static const ALIGN_ASSET(2) char gMalonChildRightThighDL[] = dgMalonChildRightThighDL;
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#define dgMalonChildRightShinDL "__OTR__objects/object_ma1/gMalonChildRightShinDL"
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static const ALIGN_ASSET(2) char gMalonChildRightShinDL[] = dgMalonChildRightShinDL;
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#define dgMalonChildRightFoorDL "__OTR__objects/object_ma1/gMalonChildRightFoorDL"
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static const ALIGN_ASSET(2) char gMalonChildRightFoorDL[] = dgMalonChildRightFoorDL;
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#define dgMalonChildLeftThighDL "__OTR__objects/object_ma1/gMalonChildLeftThighDL"
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static const ALIGN_ASSET(2) char gMalonChildLeftThighDL[] = dgMalonChildLeftThighDL;
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#define dgMalonChildLeftShinDL "__OTR__objects/object_ma1/gMalonChildLeftShinDL"
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static const ALIGN_ASSET(2) char gMalonChildLeftShinDL[] = dgMalonChildLeftShinDL;
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#define dgMalonChildLeftFootDL "__OTR__objects/object_ma1/gMalonChildLeftFootDL"
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static const ALIGN_ASSET(2) char gMalonChildLeftFootDL[] = dgMalonChildLeftFootDL;
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