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#pragma once
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#include "align_asset_macro.h"
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#define dgBiriDischargeLightningAnim "__OTR__objects/object_bl/gBiriDischargeLightningAnim"
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static const ALIGN_ASSET(2) char gBiriDischargeLightningAnim[] = dgBiriDischargeLightningAnim;
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#define dgBiriClimbAnim "__OTR__objects/object_bl/gBiriClimbAnim"
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static const ALIGN_ASSET(2) char gBiriClimbAnim[] = dgBiriClimbAnim;
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#define dgBiriDefaultAnim "__OTR__objects/object_bl/gBiriDefaultAnim"
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static const ALIGN_ASSET(2) char gBiriDefaultAnim[] = dgBiriDefaultAnim;
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#define dgBiriTentaclesDL "__OTR__objects/object_bl/gBiriTentaclesDL"
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static const ALIGN_ASSET(2) char gBiriTentaclesDL[] = dgBiriTentaclesDL;
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#define dgBiriInnerHoodDL "__OTR__objects/object_bl/gBiriInnerHoodDL"
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static const ALIGN_ASSET(2) char gBiriInnerHoodDL[] = dgBiriInnerHoodDL;
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#define dgBiriOuterHoodDL "__OTR__objects/object_bl/gBiriOuterHoodDL"
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static const ALIGN_ASSET(2) char gBiriOuterHoodDL[] = dgBiriOuterHoodDL;
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#define dgBiriOuterHoodTex "__OTR__objects/object_bl/gBiriOuterHoodTex"
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static const ALIGN_ASSET(2) char gBiriOuterHoodTex[] = dgBiriOuterHoodTex;
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#define dgBiriTentacles0Tex "__OTR__objects/object_bl/gBiriTentacles0Tex"
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static const ALIGN_ASSET(2) char gBiriTentacles0Tex[] = dgBiriTentacles0Tex;
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#define dgBiriTentacles1Tex "__OTR__objects/object_bl/gBiriTentacles1Tex"
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static const ALIGN_ASSET(2) char gBiriTentacles1Tex[] = dgBiriTentacles1Tex;
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#define dgBiriTentacles2Tex "__OTR__objects/object_bl/gBiriTentacles2Tex"
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static const ALIGN_ASSET(2) char gBiriTentacles2Tex[] = dgBiriTentacles2Tex;
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#define dgBiriTentacles3Tex "__OTR__objects/object_bl/gBiriTentacles3Tex"
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static const ALIGN_ASSET(2) char gBiriTentacles3Tex[] = dgBiriTentacles3Tex;
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#define dgBiriTentacles4Tex "__OTR__objects/object_bl/gBiriTentacles4Tex"
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static const ALIGN_ASSET(2) char gBiriTentacles4Tex[] = dgBiriTentacles4Tex;
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#define dgBiriTentacles5Tex "__OTR__objects/object_bl/gBiriTentacles5Tex"
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static const ALIGN_ASSET(2) char gBiriTentacles5Tex[] = dgBiriTentacles5Tex;
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#define dgBiriTentacles6Tex "__OTR__objects/object_bl/gBiriTentacles6Tex"
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static const ALIGN_ASSET(2) char gBiriTentacles6Tex[] = dgBiriTentacles6Tex;
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#define dgBiriTentacles7Tex "__OTR__objects/object_bl/gBiriTentacles7Tex"
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static const ALIGN_ASSET(2) char gBiriTentacles7Tex[] = dgBiriTentacles7Tex;
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#define dgBiriInnerHoodTex "__OTR__objects/object_bl/gBiriInnerHoodTex"
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static const ALIGN_ASSET(2) char gBiriInnerHoodTex[] = dgBiriInnerHoodTex;
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#define dgBiriSkel "__OTR__objects/object_bl/gBiriSkel"
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static const ALIGN_ASSET(2) char gBiriSkel[] = dgBiriSkel;
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