Shipwright/soh/assets/xml/objects/object_spot12_obj.xml

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<Root>
<File Name="object_spot12_obj" Segment="6">
<!-- Gerudo Fortress Wasteland Gate -->
<DList Name="gGerudoFortressWastelandGateDL" Offset="0x1080"/>
<Texture Name="gGerudoFortressWastelandGateTex" OutName="wasteland_gate" Format="rgba16" Width="16" Height="128" Offset="0x0"/>
<Collision Name="gGerudoFortressWastelandGateCol" Offset="0x11EC"/>
<!-- Gerudo Fortress GTG Shutter -->
<DList Name="gGerudoFortressGTGShutterDL" Offset="0x2260"/>
<Texture Name="gGerudoFortressGTGShutterTex" OutName="gtg_shutter" Format="rgba16" Width="32" Height="64" Offset="0x1220"/>
<Collision Name="gGerudoFortressGTGShutterCol" Offset="0x238C"/>
</File>
</Root>