Shipwright/soh/assets/xml/objects/object_pu_box.xml

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<Root>
<File Name="object_pu_box" Segment="6">
<DList Name="gBlockSmallDL" Offset="0x0"/>
<Collision Name="gBlockSmallCol" Offset="0x350"/>
<DList Name="gBlockMediumDL" Offset="0x380"/>
<Collision Name="gBlockMediumCol" Offset="0x6D0"/>
<DList Name="gBlockTallDL" Offset="0x700"/>
<Collision Name="gBlockTallCol" Offset="0xA50"/>
<DList Name="gBlockTallestDL" Offset="0xA80"/>
<Collision Name="gBlockTallestCol" Offset="0x15D0"/>
<Texture Name="gBlockTex" OutName="block" Format="rgba16" Width="32" Height="32" Offset="0xCC8"/>
</File>
</Root>