Shipwright/soh/assets/objects/object_reeba/object_reeba.h

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#ifndef OBJECTS_OBJECT_REEBA_H
#define OBJECTS_OBJECT_REEBA_H 1
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#include "align_asset_macro.h"
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#define dobject_reeba_Anim_0001E4 "__OTR__objects/object_reeba/object_reeba_Anim_0001E4"
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static const ALIGN_ASSET(2) char object_reeba_Anim_0001E4[] = dobject_reeba_Anim_0001E4;
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#define dobject_reeba_DL_000200 "__OTR__objects/object_reeba/object_reeba_DL_000200"
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static const ALIGN_ASSET(2) char object_reeba_DL_000200[] = dobject_reeba_DL_000200;
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#define dobject_reeba_DL_0002D0 "__OTR__objects/object_reeba/object_reeba_DL_0002D0"
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static const ALIGN_ASSET(2) char object_reeba_DL_0002D0[] = dobject_reeba_DL_0002D0;
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#define dobject_reeba_DL_0002E0 "__OTR__objects/object_reeba/object_reeba_DL_0002E0"
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static const ALIGN_ASSET(2) char object_reeba_DL_0002E0[] = dobject_reeba_DL_0002E0;
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#define dobject_reeba_DL_000430 "__OTR__objects/object_reeba/object_reeba_DL_000430"
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static const ALIGN_ASSET(2) char object_reeba_DL_000430[] = dobject_reeba_DL_000430;
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#define dobject_reeba_DL_000570 "__OTR__objects/object_reeba/object_reeba_DL_000570"
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static const ALIGN_ASSET(2) char object_reeba_DL_000570[] = dobject_reeba_DL_000570;
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#define dobject_reeba_DL_000580 "__OTR__objects/object_reeba/object_reeba_DL_000580"
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static const ALIGN_ASSET(2) char object_reeba_DL_000580[] = dobject_reeba_DL_000580;
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#define dobject_reeba_DL_000760 "__OTR__objects/object_reeba/object_reeba_DL_000760"
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static const ALIGN_ASSET(2) char object_reeba_DL_000760[] = dobject_reeba_DL_000760;
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#define dobject_reeba_DL_0007F8 "__OTR__objects/object_reeba/object_reeba_DL_0007F8"
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static const ALIGN_ASSET(2) char object_reeba_DL_0007F8[] = dobject_reeba_DL_0007F8;
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#define dobject_reeba_DL_000808 "__OTR__objects/object_reeba/object_reeba_DL_000808"
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static const ALIGN_ASSET(2) char object_reeba_DL_000808[] = dobject_reeba_DL_000808;
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#define dobject_reeba_DL_0008B8 "__OTR__objects/object_reeba/object_reeba_DL_0008B8"
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static const ALIGN_ASSET(2) char object_reeba_DL_0008B8[] = dobject_reeba_DL_0008B8;
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#define dobject_reeba_DL_000950 "__OTR__objects/object_reeba/object_reeba_DL_000950"
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static const ALIGN_ASSET(2) char object_reeba_DL_000950[] = dobject_reeba_DL_000950;
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#define dobject_reeba_DL_000960 "__OTR__objects/object_reeba/object_reeba_DL_000960"
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static const ALIGN_ASSET(2) char object_reeba_DL_000960[] = dobject_reeba_DL_000960;
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#define dobject_reeba_DL_000A10 "__OTR__objects/object_reeba/object_reeba_DL_000A10"
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static const ALIGN_ASSET(2) char object_reeba_DL_000A10[] = dobject_reeba_DL_000A10;
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#define dobject_reeba_DL_000AB0 "__OTR__objects/object_reeba/object_reeba_DL_000AB0"
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static const ALIGN_ASSET(2) char object_reeba_DL_000AB0[] = dobject_reeba_DL_000AB0;
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#define dobject_reeba_DL_000AC0 "__OTR__objects/object_reeba/object_reeba_DL_000AC0"
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static const ALIGN_ASSET(2) char object_reeba_DL_000AC0[] = dobject_reeba_DL_000AC0;
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#define dobject_reeba_DL_000B80 "__OTR__objects/object_reeba/object_reeba_DL_000B80"
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static const ALIGN_ASSET(2) char object_reeba_DL_000B80[] = dobject_reeba_DL_000B80;
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#define dobject_reeba_DL_000C18 "__OTR__objects/object_reeba/object_reeba_DL_000C18"
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static const ALIGN_ASSET(2) char object_reeba_DL_000C18[] = dobject_reeba_DL_000C18;
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#define dobject_reeba_DL_000C28 "__OTR__objects/object_reeba/object_reeba_DL_000C28"
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static const ALIGN_ASSET(2) char object_reeba_DL_000C28[] = dobject_reeba_DL_000C28;
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#define dobject_reeba_Tex_000CD8 "__OTR__objects/object_reeba/object_reeba_Tex_000CD8"
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static const ALIGN_ASSET(2) char object_reeba_Tex_000CD8[] = dobject_reeba_Tex_000CD8;
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#define dobject_reeba_Tex_000DD8 "__OTR__objects/object_reeba/object_reeba_Tex_000DD8"
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static const ALIGN_ASSET(2) char object_reeba_Tex_000DD8[] = dobject_reeba_Tex_000DD8;
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#define dobject_reeba_Tex_0015D8 "__OTR__objects/object_reeba/object_reeba_Tex_0015D8"
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static const ALIGN_ASSET(2) char object_reeba_Tex_0015D8[] = dobject_reeba_Tex_0015D8;
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#define dobject_reeba_Skel_001EE8 "__OTR__objects/object_reeba/object_reeba_Skel_001EE8"
static const ALIGN_ASSET(2) char object_reeba_Skel_001EE8[] = dobject_reeba_Skel_001EE8;
#endif // OBJECTS_OBJECT_REEBA_H