Shipwright/soh/assets/objects/object_bg/object_bg.h

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#ifndef OBJECTS_OBJECT_BG_H
#define OBJECTS_OBJECT_BG_H 1
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#include "align_asset_macro.h"
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#define dgChuGirlSkel "__OTR__objects/object_bg/gChuGirlSkel"
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static const ALIGN_ASSET(2) char gChuGirlSkel[] = dgChuGirlSkel;
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#define dgChuGirlWakeUpAnim "__OTR__objects/object_bg/gChuGirlWakeUpAnim"
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static const ALIGN_ASSET(2) char gChuGirlWakeUpAnim[] = dgChuGirlWakeUpAnim;
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#define dgChuGirlNoddingOffAnim "__OTR__objects/object_bg/gChuGirlNoddingOffAnim"
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static const ALIGN_ASSET(2) char gChuGirlNoddingOffAnim[] = dgChuGirlNoddingOffAnim;
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#define dgChuGirlLeanOverCounterAnim "__OTR__objects/object_bg/gChuGirlLeanOverCounterAnim"
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static const ALIGN_ASSET(2) char gChuGirlLeanOverCounterAnim[] = dgChuGirlLeanOverCounterAnim;
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#define dgChuGirlWaistDL "__OTR__objects/object_bg/gChuGirlWaistDL"
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static const ALIGN_ASSET(2) char gChuGirlWaistDL[] = dgChuGirlWaistDL;
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#define dgChuGirlTorsoDL "__OTR__objects/object_bg/gChuGirlTorsoDL"
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static const ALIGN_ASSET(2) char gChuGirlTorsoDL[] = dgChuGirlTorsoDL;
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#define dgChuGirlNeckDL "__OTR__objects/object_bg/gChuGirlNeckDL"
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static const ALIGN_ASSET(2) char gChuGirlNeckDL[] = dgChuGirlNeckDL;
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#define dgChuGirlHeadDL "__OTR__objects/object_bg/gChuGirlHeadDL"
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static const ALIGN_ASSET(2) char gChuGirlHeadDL[] = dgChuGirlHeadDL;
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#define dgChuGirlLeftUpperArmDL "__OTR__objects/object_bg/gChuGirlLeftUpperArmDL"
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static const ALIGN_ASSET(2) char gChuGirlLeftUpperArmDL[] = dgChuGirlLeftUpperArmDL;
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#define dgChuGirlLeftForearmDL "__OTR__objects/object_bg/gChuGirlLeftForearmDL"
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static const ALIGN_ASSET(2) char gChuGirlLeftForearmDL[] = dgChuGirlLeftForearmDL;
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#define dgChuGirlLeftHandDL "__OTR__objects/object_bg/gChuGirlLeftHandDL"
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static const ALIGN_ASSET(2) char gChuGirlLeftHandDL[] = dgChuGirlLeftHandDL;
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#define dgChuGirlRightUpperArmDL "__OTR__objects/object_bg/gChuGirlRightUpperArmDL"
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static const ALIGN_ASSET(2) char gChuGirlRightUpperArmDL[] = dgChuGirlRightUpperArmDL;
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#define dgChuGirlRightForearmDL "__OTR__objects/object_bg/gChuGirlRightForearmDL"
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static const ALIGN_ASSET(2) char gChuGirlRightForearmDL[] = dgChuGirlRightForearmDL;
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#define dgChuGirlRightHandDL "__OTR__objects/object_bg/gChuGirlRightHandDL"
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static const ALIGN_ASSET(2) char gChuGirlRightHandDL[] = dgChuGirlRightHandDL;
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#define dgChuGirlMouthTex "__OTR__objects/object_bg/gChuGirlMouthTex"
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static const ALIGN_ASSET(2) char gChuGirlMouthTex[] = dgChuGirlMouthTex;
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#define dgChuGirlSkinGradientTex "__OTR__objects/object_bg/gChuGirlSkinGradientTex"
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static const ALIGN_ASSET(2) char gChuGirlSkinGradientTex[] = dgChuGirlSkinGradientTex;
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#define dgChuGirlSweaterTex "__OTR__objects/object_bg/gChuGirlSweaterTex"
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static const ALIGN_ASSET(2) char gChuGirlSweaterTex[] = dgChuGirlSweaterTex;
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#define dgChuGirlUmbEarLicusTex "__OTR__objects/object_bg/gChuGirlUmbEarLicusTex"
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static const ALIGN_ASSET(2) char gChuGirlUmbEarLicusTex[] = dgChuGirlUmbEarLicusTex;
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#define dgChuGirlHairTex "__OTR__objects/object_bg/gChuGirlHairTex"
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static const ALIGN_ASSET(2) char gChuGirlHairTex[] = dgChuGirlHairTex;
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#define dgChuGirlEyeOpenTex "__OTR__objects/object_bg/gChuGirlEyeOpenTex"
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static const ALIGN_ASSET(2) char gChuGirlEyeOpenTex[] = dgChuGirlEyeOpenTex;
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#define dgChuGirlEyeHalfTex "__OTR__objects/object_bg/gChuGirlEyeHalfTex"
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static const ALIGN_ASSET(2) char gChuGirlEyeHalfTex[] = dgChuGirlEyeHalfTex;
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#define dgChuGirlEyeClosedTex "__OTR__objects/object_bg/gChuGirlEyeClosedTex"
static const ALIGN_ASSET(2) char gChuGirlEyeClosedTex[] = dgChuGirlEyeClosedTex;
#endif // OBJECTS_OBJECT_BG_H