Shipwright/soh/assets/objects/object_mag/object_mag.h

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#pragma once
#define dgTitleZeldaShieldLogoMQTex "__OTR__objects/object_mag/gTitleZeldaShieldLogoMQTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleZeldaShieldLogoMQTex[] = dgTitleZeldaShieldLogoMQTex;
#else
static const char gTitleZeldaShieldLogoMQTex[] __attribute__((aligned (2))) = dgTitleZeldaShieldLogoMQTex;
#endif
#define dgTitleZeldaShieldLogoTex "__OTR__objects/object_mag/gTitleZeldaShieldLogoTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleZeldaShieldLogoTex[] = dgTitleZeldaShieldLogoTex;
#else
static const char gTitleZeldaShieldLogoTex[] __attribute__((aligned (2))) = dgTitleZeldaShieldLogoTex;
#endif
#define dgTitleCopyright19982002Tex "__OTR__objects/object_mag/gTitleCopyright19982002Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleCopyright19982002Tex[] = dgTitleCopyright19982002Tex;
#else
static const char gTitleCopyright19982002Tex[] __attribute__((aligned (2))) = dgTitleCopyright19982002Tex;
#endif
#define dgTitleCopyright19982003Tex "__OTR__objects/object_mag/gTitleCopyright19982003Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleCopyright19982003Tex[] = dgTitleCopyright19982003Tex;
#else
static const char gTitleCopyright19982003Tex[] __attribute__((aligned (2))) = dgTitleCopyright19982003Tex;
#endif
#define dgTitleMasterQuestSubtitleTex "__OTR__objects/object_mag/gTitleMasterQuestSubtitleTex"
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#ifdef _WIN32
static const __declspec(align(2)) char gTitleMasterQuestSubtitleTex[] = dgTitleMasterQuestSubtitleTex;
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#else
static const char gTitleMasterQuestSubtitleTex[] __attribute__((aligned (2))) = dgTitleMasterQuestSubtitleTex;
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#endif
#define dgTitleEffectMask00Tex "__OTR__objects/object_mag/gTitleEffectMask00Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleEffectMask00Tex[] = dgTitleEffectMask00Tex;
#else
static const char gTitleEffectMask00Tex[] __attribute__((aligned (2))) = dgTitleEffectMask00Tex;
#endif
#define dgTitleEffectMask01Tex "__OTR__objects/object_mag/gTitleEffectMask01Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleEffectMask01Tex[] = dgTitleEffectMask01Tex;
#else
static const char gTitleEffectMask01Tex[] __attribute__((aligned (2))) = dgTitleEffectMask01Tex;
#endif
#define dgTitleEffectMask02Tex "__OTR__objects/object_mag/gTitleEffectMask02Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleEffectMask02Tex[] = dgTitleEffectMask02Tex;
#else
static const char gTitleEffectMask02Tex[] __attribute__((aligned (2))) = dgTitleEffectMask02Tex;
#endif
#define dgTitleEffectMask10Tex "__OTR__objects/object_mag/gTitleEffectMask10Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleEffectMask10Tex[] = dgTitleEffectMask10Tex;
#else
static const char gTitleEffectMask10Tex[] __attribute__((aligned (2))) = dgTitleEffectMask10Tex;
#endif
#define dgTitleEffectMask11Tex "__OTR__objects/object_mag/gTitleEffectMask11Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleEffectMask11Tex[] = dgTitleEffectMask11Tex;
#else
static const char gTitleEffectMask11Tex[] __attribute__((aligned (2))) = dgTitleEffectMask11Tex;
#endif
#define dgTitleEffectMask12Tex "__OTR__objects/object_mag/gTitleEffectMask12Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleEffectMask12Tex[] = dgTitleEffectMask12Tex;
#else
static const char gTitleEffectMask12Tex[] __attribute__((aligned (2))) = dgTitleEffectMask12Tex;
#endif
#define dgTitleEffectMask20Tex "__OTR__objects/object_mag/gTitleEffectMask20Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleEffectMask20Tex[] = dgTitleEffectMask20Tex;
#else
static const char gTitleEffectMask20Tex[] __attribute__((aligned (2))) = dgTitleEffectMask20Tex;
#endif
#define dgTitleEffectMask21Tex "__OTR__objects/object_mag/gTitleEffectMask21Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleEffectMask21Tex[] = dgTitleEffectMask21Tex;
#else
static const char gTitleEffectMask21Tex[] __attribute__((aligned (2))) = dgTitleEffectMask21Tex;
#endif
#define dgTitleEffectMask22Tex "__OTR__objects/object_mag/gTitleEffectMask22Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleEffectMask22Tex[] = dgTitleEffectMask22Tex;
#else
static const char gTitleEffectMask22Tex[] __attribute__((aligned (2))) = dgTitleEffectMask22Tex;
#endif
#define dgTitleFlameEffectTex "__OTR__objects/object_mag/gTitleFlameEffectTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleFlameEffectTex[] = dgTitleFlameEffectTex;
#else
static const char gTitleFlameEffectTex[] __attribute__((aligned (2))) = dgTitleFlameEffectTex;
#endif
#define dgTitleTheLegendOfTextTex "__OTR__objects/object_mag/gTitleTheLegendOfTextTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleTheLegendOfTextTex[] = dgTitleTheLegendOfTextTex;
#else
static const char gTitleTheLegendOfTextTex[] __attribute__((aligned (2))) = dgTitleTheLegendOfTextTex;
#endif
#define dgTitleOcarinaOfTimeTMTextTex "__OTR__objects/object_mag/gTitleOcarinaOfTimeTMTextTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleOcarinaOfTimeTMTextTex[] = dgTitleOcarinaOfTimeTMTextTex;
#else
static const char gTitleOcarinaOfTimeTMTextTex[] __attribute__((aligned (2))) = dgTitleOcarinaOfTimeTMTextTex;
#endif
#define dgTitleUraLogoTex "__OTR__objects/object_mag/gTitleUraLogoTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleUraLogoTex[] = dgTitleUraLogoTex;
#else
static const char gTitleUraLogoTex[] __attribute__((aligned (2))) = dgTitleUraLogoTex;
#endif
#define dgTitleDiskTex "__OTR__objects/object_mag/gTitleDiskTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleDiskTex[] = dgTitleDiskTex;
#else
static const char gTitleDiskTex[] __attribute__((aligned (2))) = dgTitleDiskTex;
#endif
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#define dgTitleTitleJPNTex "__OTR__objects/object_mag/gTitleTitleJPNTex"
#ifdef _WIN32
static const __declspec(align(2)) char gTitleTitleJPNTex[] = dgTitleTitleJPNTex;
#else
static const char gTitleTitleJPNTex[] __attribute__((aligned (2))) = dgTitleTitleJPNTex;
#endif