#pragma once #define dgTitleZeldaShieldLogoMQTex "__OTR__objects/object_mag/gTitleZeldaShieldLogoMQTex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleZeldaShieldLogoMQTex[] = dgTitleZeldaShieldLogoMQTex; #else static const char gTitleZeldaShieldLogoMQTex[] __attribute__((aligned (2))) = dgTitleZeldaShieldLogoMQTex; #endif #define dgTitleZeldaShieldLogoTex "__OTR__objects/object_mag/gTitleZeldaShieldLogoTex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleZeldaShieldLogoTex[] = dgTitleZeldaShieldLogoTex; #else static const char gTitleZeldaShieldLogoTex[] __attribute__((aligned (2))) = dgTitleZeldaShieldLogoTex; #endif #define dgTitleCopyright19982002Tex "__OTR__objects/object_mag/gTitleCopyright19982002Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleCopyright19982002Tex[] = dgTitleCopyright19982002Tex; #else static const char gTitleCopyright19982002Tex[] __attribute__((aligned (2))) = dgTitleCopyright19982002Tex; #endif #define dgTitleCopyright19982003Tex "__OTR__objects/object_mag/gTitleCopyright19982003Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleCopyright19982003Tex[] = dgTitleCopyright19982003Tex; #else static const char gTitleCopyright19982003Tex[] __attribute__((aligned (2))) = dgTitleCopyright19982003Tex; #endif #define dgTitleMasterQuestSubtitleTex "__OTR__objects/object_mag/gTitleMasterQuestSubtitleTex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleMasterQuestSubtitleTex[] = dgTitleMasterQuestSubtitleTex; #else static const char gTitleMasterQuestSubtitleTex[] __attribute__((aligned (2))) = dgTitleMasterQuestSubtitleTex; #endif #define dgTitleEffectMask00Tex "__OTR__objects/object_mag/gTitleEffectMask00Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleEffectMask00Tex[] = dgTitleEffectMask00Tex; #else static const char gTitleEffectMask00Tex[] __attribute__((aligned (2))) = dgTitleEffectMask00Tex; #endif #define dgTitleEffectMask01Tex "__OTR__objects/object_mag/gTitleEffectMask01Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleEffectMask01Tex[] = dgTitleEffectMask01Tex; #else static const char gTitleEffectMask01Tex[] __attribute__((aligned (2))) = dgTitleEffectMask01Tex; #endif #define dgTitleEffectMask02Tex "__OTR__objects/object_mag/gTitleEffectMask02Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleEffectMask02Tex[] = dgTitleEffectMask02Tex; #else static const char gTitleEffectMask02Tex[] __attribute__((aligned (2))) = dgTitleEffectMask02Tex; #endif #define dgTitleEffectMask10Tex "__OTR__objects/object_mag/gTitleEffectMask10Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleEffectMask10Tex[] = dgTitleEffectMask10Tex; #else static const char gTitleEffectMask10Tex[] __attribute__((aligned (2))) = dgTitleEffectMask10Tex; #endif #define dgTitleEffectMask11Tex "__OTR__objects/object_mag/gTitleEffectMask11Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleEffectMask11Tex[] = dgTitleEffectMask11Tex; #else static const char gTitleEffectMask11Tex[] __attribute__((aligned (2))) = dgTitleEffectMask11Tex; #endif #define dgTitleEffectMask12Tex "__OTR__objects/object_mag/gTitleEffectMask12Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleEffectMask12Tex[] = dgTitleEffectMask12Tex; #else static const char gTitleEffectMask12Tex[] __attribute__((aligned (2))) = dgTitleEffectMask12Tex; #endif #define dgTitleEffectMask20Tex "__OTR__objects/object_mag/gTitleEffectMask20Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleEffectMask20Tex[] = dgTitleEffectMask20Tex; #else static const char gTitleEffectMask20Tex[] __attribute__((aligned (2))) = dgTitleEffectMask20Tex; #endif #define dgTitleEffectMask21Tex "__OTR__objects/object_mag/gTitleEffectMask21Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleEffectMask21Tex[] = dgTitleEffectMask21Tex; #else static const char gTitleEffectMask21Tex[] __attribute__((aligned (2))) = dgTitleEffectMask21Tex; #endif #define dgTitleEffectMask22Tex "__OTR__objects/object_mag/gTitleEffectMask22Tex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleEffectMask22Tex[] = dgTitleEffectMask22Tex; #else static const char gTitleEffectMask22Tex[] __attribute__((aligned (2))) = dgTitleEffectMask22Tex; #endif #define dgTitleFlameEffectTex "__OTR__objects/object_mag/gTitleFlameEffectTex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleFlameEffectTex[] = dgTitleFlameEffectTex; #else static const char gTitleFlameEffectTex[] __attribute__((aligned (2))) = dgTitleFlameEffectTex; #endif #define dgTitleTheLegendOfTextTex "__OTR__objects/object_mag/gTitleTheLegendOfTextTex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleTheLegendOfTextTex[] = dgTitleTheLegendOfTextTex; #else static const char gTitleTheLegendOfTextTex[] __attribute__((aligned (2))) = dgTitleTheLegendOfTextTex; #endif #define dgTitleOcarinaOfTimeTMTextTex "__OTR__objects/object_mag/gTitleOcarinaOfTimeTMTextTex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleOcarinaOfTimeTMTextTex[] = dgTitleOcarinaOfTimeTMTextTex; #else static const char gTitleOcarinaOfTimeTMTextTex[] __attribute__((aligned (2))) = dgTitleOcarinaOfTimeTMTextTex; #endif #define dgTitleUraLogoTex "__OTR__objects/object_mag/gTitleUraLogoTex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleUraLogoTex[] = dgTitleUraLogoTex; #else static const char gTitleUraLogoTex[] __attribute__((aligned (2))) = dgTitleUraLogoTex; #endif #define dgTitleDiskTex "__OTR__objects/object_mag/gTitleDiskTex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleDiskTex[] = dgTitleDiskTex; #else static const char gTitleDiskTex[] __attribute__((aligned (2))) = dgTitleDiskTex; #endif #define dgTitleTitleJPNTex "__OTR__objects/object_mag/gTitleTitleJPNTex" #ifdef _WIN32 static const __declspec(align(2)) char gTitleTitleJPNTex[] = dgTitleTitleJPNTex; #else static const char gTitleTitleJPNTex[] __attribute__((aligned (2))) = dgTitleTitleJPNTex; #endif