mirror of
https://github.com/HarbourMasters/Shipwright.git
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178 lines
6.4 KiB
C
178 lines
6.4 KiB
C
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#pragma once
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#define dgDogBarkAnim "__OTR__objects/object_dog/gDogBarkAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogBarkAnim[] = dgDogBarkAnim;
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#else
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static const char gDogBarkAnim[] __attribute__((aligned (2))) = dgDogBarkAnim;
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#endif
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#define dgDogBowAnim "__OTR__objects/object_dog/gDogBowAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogBowAnim[] = dgDogBowAnim;
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#else
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static const char gDogBowAnim[] __attribute__((aligned (2))) = dgDogBowAnim;
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#endif
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#define dgDogBow2Anim "__OTR__objects/object_dog/gDogBow2Anim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogBow2Anim[] = dgDogBow2Anim;
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#else
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static const char gDogBow2Anim[] __attribute__((aligned (2))) = dgDogBow2Anim;
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#endif
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#define dgDogRunAnim "__OTR__objects/object_dog/gDogRunAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogRunAnim[] = dgDogRunAnim;
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#else
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static const char gDogRunAnim[] __attribute__((aligned (2))) = dgDogRunAnim;
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#endif
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#define dgDogSitAnim "__OTR__objects/object_dog/gDogSitAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogSitAnim[] = dgDogSitAnim;
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#else
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static const char gDogSitAnim[] __attribute__((aligned (2))) = dgDogSitAnim;
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#endif
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#define dgDogWalkAnim "__OTR__objects/object_dog/gDogWalkAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogWalkAnim[] = dgDogWalkAnim;
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#else
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static const char gDogWalkAnim[] __attribute__((aligned (2))) = dgDogWalkAnim;
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#endif
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#define dgDogFur1Tex "__OTR__objects/object_dog/gDogFur1Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFur1Tex[] = dgDogFur1Tex;
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#else
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static const char gDogFur1Tex[] __attribute__((aligned (2))) = dgDogFur1Tex;
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#endif
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#define dgDogFur2Tex "__OTR__objects/object_dog/gDogFur2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFur2Tex[] = dgDogFur2Tex;
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#else
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static const char gDogFur2Tex[] __attribute__((aligned (2))) = dgDogFur2Tex;
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#endif
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#define dgDogFur3Tex "__OTR__objects/object_dog/gDogFur3Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFur3Tex[] = dgDogFur3Tex;
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#else
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static const char gDogFur3Tex[] __attribute__((aligned (2))) = dgDogFur3Tex;
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#endif
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#define dgDogFaceEyeTex "__OTR__objects/object_dog/gDogFaceEyeTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFaceEyeTex[] = dgDogFaceEyeTex;
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#else
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static const char gDogFaceEyeTex[] __attribute__((aligned (2))) = dgDogFaceEyeTex;
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#endif
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#define dgDogFaceNoseTex "__OTR__objects/object_dog/gDogFaceNoseTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFaceNoseTex[] = dgDogFaceNoseTex;
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#else
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static const char gDogFaceNoseTex[] __attribute__((aligned (2))) = dgDogFaceNoseTex;
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#endif
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#define dgDogFur4Tex "__OTR__objects/object_dog/gDogFur4Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFur4Tex[] = dgDogFur4Tex;
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#else
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static const char gDogFur4Tex[] __attribute__((aligned (2))) = dgDogFur4Tex;
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#endif
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#define dgDogPawTex "__OTR__objects/object_dog/gDogPawTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogPawTex[] = dgDogPawTex;
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#else
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static const char gDogPawTex[] __attribute__((aligned (2))) = dgDogPawTex;
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#endif
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#define dgDogFaceHairTex "__OTR__objects/object_dog/gDogFaceHairTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFaceHairTex[] = dgDogFaceHairTex;
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#else
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static const char gDogFaceHairTex[] __attribute__((aligned (2))) = dgDogFaceHairTex;
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#endif
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#define dgDogHeadDL "__OTR__objects/object_dog/gDogHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogHeadDL[] = dgDogHeadDL;
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#else
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static const char gDogHeadDL[] __attribute__((aligned (2))) = dgDogHeadDL;
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#endif
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#define dgDogRightFaceHairDL "__OTR__objects/object_dog/gDogRightFaceHairDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogRightFaceHairDL[] = dgDogRightFaceHairDL;
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#else
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static const char gDogRightFaceHairDL[] __attribute__((aligned (2))) = dgDogRightFaceHairDL;
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#endif
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#define dgDogLeftFaceHairDL "__OTR__objects/object_dog/gDogLeftFaceHairDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogLeftFaceHairDL[] = dgDogLeftFaceHairDL;
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#else
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static const char gDogLeftFaceHairDL[] __attribute__((aligned (2))) = dgDogLeftFaceHairDL;
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#endif
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#define dgDogFrontBodyDL "__OTR__objects/object_dog/gDogFrontBodyDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFrontBodyDL[] = dgDogFrontBodyDL;
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#else
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static const char gDogFrontBodyDL[] __attribute__((aligned (2))) = dgDogFrontBodyDL;
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#endif
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#define dgDogFrontRightLegDL "__OTR__objects/object_dog/gDogFrontRightLegDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFrontRightLegDL[] = dgDogFrontRightLegDL;
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#else
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static const char gDogFrontRightLegDL[] __attribute__((aligned (2))) = dgDogFrontRightLegDL;
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#endif
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#define dgDogFrontLeftLegDL "__OTR__objects/object_dog/gDogFrontLeftLegDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogFrontLeftLegDL[] = dgDogFrontLeftLegDL;
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#else
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static const char gDogFrontLeftLegDL[] __attribute__((aligned (2))) = dgDogFrontLeftLegDL;
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#endif
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#define dgDogBackBodyDL "__OTR__objects/object_dog/gDogBackBodyDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogBackBodyDL[] = dgDogBackBodyDL;
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#else
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static const char gDogBackBodyDL[] __attribute__((aligned (2))) = dgDogBackBodyDL;
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#endif
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#define dgDogBackRightLegDL "__OTR__objects/object_dog/gDogBackRightLegDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogBackRightLegDL[] = dgDogBackRightLegDL;
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#else
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static const char gDogBackRightLegDL[] __attribute__((aligned (2))) = dgDogBackRightLegDL;
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#endif
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#define dgDogBackLeftLegDL "__OTR__objects/object_dog/gDogBackLeftLegDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogBackLeftLegDL[] = dgDogBackLeftLegDL;
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#else
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static const char gDogBackLeftLegDL[] __attribute__((aligned (2))) = dgDogBackLeftLegDL;
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#endif
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#define dgDogTailDL "__OTR__objects/object_dog/gDogTailDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogTailDL[] = dgDogTailDL;
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#else
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static const char gDogTailDL[] __attribute__((aligned (2))) = dgDogTailDL;
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#endif
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#define dgDogSkel "__OTR__objects/object_dog/gDogSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gDogSkel[] = dgDogSkel;
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#else
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static const char gDogSkel[] __attribute__((aligned (2))) = dgDogSkel;
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#endif
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