#pragma once #define dgDogBarkAnim "__OTR__objects/object_dog/gDogBarkAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDogBarkAnim[] = dgDogBarkAnim; #else static const char gDogBarkAnim[] __attribute__((aligned (2))) = dgDogBarkAnim; #endif #define dgDogBowAnim "__OTR__objects/object_dog/gDogBowAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDogBowAnim[] = dgDogBowAnim; #else static const char gDogBowAnim[] __attribute__((aligned (2))) = dgDogBowAnim; #endif #define dgDogBow2Anim "__OTR__objects/object_dog/gDogBow2Anim" #ifdef _WIN32 static const __declspec(align(2)) char gDogBow2Anim[] = dgDogBow2Anim; #else static const char gDogBow2Anim[] __attribute__((aligned (2))) = dgDogBow2Anim; #endif #define dgDogRunAnim "__OTR__objects/object_dog/gDogRunAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDogRunAnim[] = dgDogRunAnim; #else static const char gDogRunAnim[] __attribute__((aligned (2))) = dgDogRunAnim; #endif #define dgDogSitAnim "__OTR__objects/object_dog/gDogSitAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDogSitAnim[] = dgDogSitAnim; #else static const char gDogSitAnim[] __attribute__((aligned (2))) = dgDogSitAnim; #endif #define dgDogWalkAnim "__OTR__objects/object_dog/gDogWalkAnim" #ifdef _WIN32 static const __declspec(align(2)) char gDogWalkAnim[] = dgDogWalkAnim; #else static const char gDogWalkAnim[] __attribute__((aligned (2))) = dgDogWalkAnim; #endif #define dgDogFur1Tex "__OTR__objects/object_dog/gDogFur1Tex" #ifdef _WIN32 static const __declspec(align(2)) char gDogFur1Tex[] = dgDogFur1Tex; #else static const char gDogFur1Tex[] __attribute__((aligned (2))) = dgDogFur1Tex; #endif #define dgDogFur2Tex "__OTR__objects/object_dog/gDogFur2Tex" #ifdef _WIN32 static const __declspec(align(2)) char gDogFur2Tex[] = dgDogFur2Tex; #else static const char gDogFur2Tex[] __attribute__((aligned (2))) = dgDogFur2Tex; #endif #define dgDogFur3Tex "__OTR__objects/object_dog/gDogFur3Tex" #ifdef _WIN32 static const __declspec(align(2)) char gDogFur3Tex[] = dgDogFur3Tex; #else static const char gDogFur3Tex[] __attribute__((aligned (2))) = dgDogFur3Tex; #endif #define dgDogFaceEyeTex "__OTR__objects/object_dog/gDogFaceEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gDogFaceEyeTex[] = dgDogFaceEyeTex; #else static const char gDogFaceEyeTex[] __attribute__((aligned (2))) = dgDogFaceEyeTex; #endif #define dgDogFaceNoseTex "__OTR__objects/object_dog/gDogFaceNoseTex" #ifdef _WIN32 static const __declspec(align(2)) char gDogFaceNoseTex[] = dgDogFaceNoseTex; #else static const char gDogFaceNoseTex[] __attribute__((aligned (2))) = dgDogFaceNoseTex; #endif #define dgDogFur4Tex "__OTR__objects/object_dog/gDogFur4Tex" #ifdef _WIN32 static const __declspec(align(2)) char gDogFur4Tex[] = dgDogFur4Tex; #else static const char gDogFur4Tex[] __attribute__((aligned (2))) = dgDogFur4Tex; #endif #define dgDogPawTex "__OTR__objects/object_dog/gDogPawTex" #ifdef _WIN32 static const __declspec(align(2)) char gDogPawTex[] = dgDogPawTex; #else static const char gDogPawTex[] __attribute__((aligned (2))) = dgDogPawTex; #endif #define dgDogFaceHairTex "__OTR__objects/object_dog/gDogFaceHairTex" #ifdef _WIN32 static const __declspec(align(2)) char gDogFaceHairTex[] = dgDogFaceHairTex; #else static const char gDogFaceHairTex[] __attribute__((aligned (2))) = dgDogFaceHairTex; #endif #define dgDogHeadDL "__OTR__objects/object_dog/gDogHeadDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogHeadDL[] = dgDogHeadDL; #else static const char gDogHeadDL[] __attribute__((aligned (2))) = dgDogHeadDL; #endif #define dgDogRightFaceHairDL "__OTR__objects/object_dog/gDogRightFaceHairDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogRightFaceHairDL[] = dgDogRightFaceHairDL; #else static const char gDogRightFaceHairDL[] __attribute__((aligned (2))) = dgDogRightFaceHairDL; #endif #define dgDogLeftFaceHairDL "__OTR__objects/object_dog/gDogLeftFaceHairDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogLeftFaceHairDL[] = dgDogLeftFaceHairDL; #else static const char gDogLeftFaceHairDL[] __attribute__((aligned (2))) = dgDogLeftFaceHairDL; #endif #define dgDogFrontBodyDL "__OTR__objects/object_dog/gDogFrontBodyDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogFrontBodyDL[] = dgDogFrontBodyDL; #else static const char gDogFrontBodyDL[] __attribute__((aligned (2))) = dgDogFrontBodyDL; #endif #define dgDogFrontRightLegDL "__OTR__objects/object_dog/gDogFrontRightLegDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogFrontRightLegDL[] = dgDogFrontRightLegDL; #else static const char gDogFrontRightLegDL[] __attribute__((aligned (2))) = dgDogFrontRightLegDL; #endif #define dgDogFrontLeftLegDL "__OTR__objects/object_dog/gDogFrontLeftLegDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogFrontLeftLegDL[] = dgDogFrontLeftLegDL; #else static const char gDogFrontLeftLegDL[] __attribute__((aligned (2))) = dgDogFrontLeftLegDL; #endif #define dgDogBackBodyDL "__OTR__objects/object_dog/gDogBackBodyDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogBackBodyDL[] = dgDogBackBodyDL; #else static const char gDogBackBodyDL[] __attribute__((aligned (2))) = dgDogBackBodyDL; #endif #define dgDogBackRightLegDL "__OTR__objects/object_dog/gDogBackRightLegDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogBackRightLegDL[] = dgDogBackRightLegDL; #else static const char gDogBackRightLegDL[] __attribute__((aligned (2))) = dgDogBackRightLegDL; #endif #define dgDogBackLeftLegDL "__OTR__objects/object_dog/gDogBackLeftLegDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogBackLeftLegDL[] = dgDogBackLeftLegDL; #else static const char gDogBackLeftLegDL[] __attribute__((aligned (2))) = dgDogBackLeftLegDL; #endif #define dgDogTailDL "__OTR__objects/object_dog/gDogTailDL" #ifdef _WIN32 static const __declspec(align(2)) char gDogTailDL[] = dgDogTailDL; #else static const char gDogTailDL[] __attribute__((aligned (2))) = dgDogTailDL; #endif #define dgDogSkel "__OTR__objects/object_dog/gDogSkel" #ifdef _WIN32 static const __declspec(align(2)) char gDogSkel[] = dgDogSkel; #else static const char gDogSkel[] __attribute__((aligned (2))) = dgDogSkel; #endif