Shipwright/soh/assets/scenes/dungeons/ydan/ydan_room_8.h

9 lines
380 B
C
Raw Normal View History

2023-02-14 08:29:46 -05:00
#pragma once
2023-03-02 09:37:47 -05:00
#include "align_asset_macro.h"
#define dydan_room_8DL_000760 "__OTR__scenes/nonmq/ydan_scene/ydan_room_8DL_000760"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_8DL_000760[] = dydan_room_8DL_000760;
2023-02-14 08:29:46 -05:00
2023-03-02 09:37:47 -05:00
#define dydan_room_8Tex_000988 "__OTR__scenes/nonmq/ydan_scene/ydan_room_8Tex_000988"
static const ALIGN_ASSET(2) char ydan_room_8Tex_000988[] = dydan_room_8Tex_000988;