Shipwright/soh/assets/scenes/dungeons/ydan/ydan_room_5.h

42 lines
2.2 KiB
C
Raw Normal View History

2023-02-14 08:29:46 -05:00
#pragma once
2023-03-02 09:37:47 -05:00
#include "align_asset_macro.h"
#define dydan_room_5DL_003C98 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5DL_003C98"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5DL_003C98[] = dydan_room_5DL_003C98;
#define dydan_room_5Tex_003F88 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_003F88"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_003F88[] = dydan_room_5Tex_003F88;
#define dydan_room_5DL_0022F0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5DL_0022F0"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5DL_0022F0[] = dydan_room_5DL_0022F0;
#define dydan_room_5Tex_006B88 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_006B88"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_006B88[] = dydan_room_5Tex_006B88;
#define dydan_room_5Tex_004F88 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_004F88"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_004F88[] = dydan_room_5Tex_004F88;
#define dydan_room_5Tex_007B88 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_007B88"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_007B88[] = dydan_room_5Tex_007B88;
#define dydan_room_5Tex_004788 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_004788"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_004788[] = dydan_room_5Tex_004788;
#define dydan_room_5Tex_005788 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_005788"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_005788[] = dydan_room_5Tex_005788;
#define dydan_room_5Tex_005B88 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_005B88"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_005B88[] = dydan_room_5Tex_005B88;
#define dydan_room_5Tex_007388 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_007388"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_007388[] = dydan_room_5Tex_007388;
#define dydan_room_5Tex_006F88 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_006F88"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_006F88[] = dydan_room_5Tex_006F88;
#define dydan_room_5Tex_006388 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_006388"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char ydan_room_5Tex_006388[] = dydan_room_5Tex_006388;
2023-02-14 08:29:46 -05:00
2023-03-02 09:37:47 -05:00
#define dydan_room_5Tex_007788 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_007788"
static const ALIGN_ASSET(2) char ydan_room_5Tex_007788[] = dydan_room_5Tex_007788;