Shipwright/soh/assets/objects/object_oA9/object_oA9.h

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#ifndef OBJECTS_OBJECT_OA9_H
#define OBJECTS_OBJECT_OA9_H 1
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#include "align_asset_macro.h"
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#define dobject_oA9_DL_00000250 "__OTR__objects/object_oA9/object_oA9_DL_00000250"
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static const ALIGN_ASSET(2) char object_oA9_DL_00000250[] = dobject_oA9_DL_00000250;
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#define dobject_oA9_Tex_000003A0 "__OTR__objects/object_oA9/object_oA9_Tex_000003A0"
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static const ALIGN_ASSET(2) char object_oA9_Tex_000003A0[] = dobject_oA9_Tex_000003A0;
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#define dobject_oA9_Tex_000004A0 "__OTR__objects/object_oA9/object_oA9_Tex_000004A0"
static const ALIGN_ASSET(2) char object_oA9_Tex_000004A0[] = dobject_oA9_Tex_000004A0;
#endif // OBJECTS_OBJECT_OA9_H