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Shipwright/soh/assets/objects/object_warp1/object_warp1.h

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#ifndef OBJECTS_OBJECT_WARP1_H
#define OBJECTS_OBJECT_WARP1_H 1
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#include "align_asset_macro.h"
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#define dgWarpPortalDL "__OTR__objects/object_warp1/gWarpPortalDL"
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static const ALIGN_ASSET(2) char gWarpPortalDL[] = dgWarpPortalDL;
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#define dgWarpPortalTex "__OTR__objects/object_warp1/gWarpPortalTex"
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static const ALIGN_ASSET(2) char gWarpPortalTex[] = dgWarpPortalTex;
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#define dgWarpCrystalAnim "__OTR__objects/object_warp1/gWarpCrystalAnim"
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static const ALIGN_ASSET(2) char gWarpCrystalAnim[] = dgWarpCrystalAnim;
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#define dgWarp1DL_001750 "__OTR__objects/object_warp1/gWarp1DL_001750"
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static const ALIGN_ASSET(2) char gWarp1DL_001750[] = dgWarp1DL_001750;
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#define dgWarp1DL_001828 "__OTR__objects/object_warp1/gWarp1DL_001828"
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static const ALIGN_ASSET(2) char gWarp1DL_001828[] = dgWarp1DL_001828;
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#define dgWarp1DL_0018B0 "__OTR__objects/object_warp1/gWarp1DL_0018B0"
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static const ALIGN_ASSET(2) char gWarp1DL_0018B0[] = dgWarp1DL_0018B0;
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#define dgWarp1DL_001938 "__OTR__objects/object_warp1/gWarp1DL_001938"
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static const ALIGN_ASSET(2) char gWarp1DL_001938[] = dgWarp1DL_001938;
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#define dgWarp1DL_0019C0 "__OTR__objects/object_warp1/gWarp1DL_0019C0"
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static const ALIGN_ASSET(2) char gWarp1DL_0019C0[] = dgWarp1DL_0019C0;
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#define dgWarp1DL_001A48 "__OTR__objects/object_warp1/gWarp1DL_001A48"
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static const ALIGN_ASSET(2) char gWarp1DL_001A48[] = dgWarp1DL_001A48;
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#define dgWarp1DL_001AD0 "__OTR__objects/object_warp1/gWarp1DL_001AD0"
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static const ALIGN_ASSET(2) char gWarp1DL_001AD0[] = dgWarp1DL_001AD0;
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#define dgWarpCrystalTex "__OTR__objects/object_warp1/gWarpCrystalTex"
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static const ALIGN_ASSET(2) char gWarpCrystalTex[] = dgWarpCrystalTex;
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#define dgWarpCrystalSkel "__OTR__objects/object_warp1/gWarpCrystalSkel"
static const ALIGN_ASSET(2) char gWarpCrystalSkel[] = dgWarpCrystalSkel;
#endif // OBJECTS_OBJECT_WARP1_H