Shipwright/soh/assets/textures/backgrounds/vr_MDVR_static.h

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#pragma once
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#include "align_asset_macro.h"
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#define dgMarketDayBgTex "__OTR__textures/vr_MDVR_static/gMarketDayBgTex"
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static const ALIGN_ASSET(2) char gMarketDayBgTex[] = dgMarketDayBgTex;
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#define dgMarketDay2BgTex "__OTR__textures/vr_MDVR_static/gMarketDay2BgTex"
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static const ALIGN_ASSET(2) char gMarketDay2BgTex[] = dgMarketDay2BgTex;
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#define dgMarketDay3BgTex "__OTR__textures/vr_MDVR_static/gMarketDay3BgTex"
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static const ALIGN_ASSET(2) char gMarketDay3BgTex[] = dgMarketDay3BgTex;
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#define dgMarketDay4BgTex "__OTR__textures/vr_MDVR_static/gMarketDay4BgTex"
static const ALIGN_ASSET(2) char gMarketDay4BgTex[] = dgMarketDay4BgTex;