Shipwright/soh/assets/scenes/misc/kakusiana/kakusiana_scene.h

19 lines
942 B
C
Raw Normal View History

#ifndef MISC_KAKUSIANA_SCENE_H
#define MISC_KAKUSIANA_SCENE_H 1
2023-03-02 09:37:47 -05:00
#include "align_asset_macro.h"
2023-02-14 08:29:46 -05:00
#define dkakusiana_sceneCollisionHeader_00B7F0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneCollisionHeader_00B7F0"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char kakusiana_sceneCollisionHeader_00B7F0[] = dkakusiana_sceneCollisionHeader_00B7F0;
2023-02-14 08:29:46 -05:00
#define dkakusiana_sceneTex_00C020 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00C020"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char kakusiana_sceneTex_00C020[] = dkakusiana_sceneTex_00C020;
2023-02-14 08:29:46 -05:00
#define dkakusiana_sceneTex_00B820 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00B820"
2023-03-02 09:37:47 -05:00
static const ALIGN_ASSET(2) char kakusiana_sceneTex_00B820[] = dkakusiana_sceneTex_00B820;
2023-02-14 08:29:46 -05:00
2023-03-02 09:37:47 -05:00
#define dkakusiana_sceneTex_00D020 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00D020"
static const ALIGN_ASSET(2) char kakusiana_sceneTex_00D020[] = dkakusiana_sceneTex_00D020;
#endif // MISC_KAKUSIANA_SCENE_H