mirror of
https://github.com/mcgurk/Arduino-USB-HID-RetroJoystickAdapter
synced 2024-11-21 16:45:08 -05:00
Create RetroJoystickAdapter_PsxNewLib_NintendoEtensionCtrl_B360.ino
This commit is contained in:
parent
538f351732
commit
d76dceaf67
@ -0,0 +1,489 @@
|
||||
// https://github.com/SukkoPera/PsxNewLib
|
||||
// https://github.com/dmadison/ArduinoXInput
|
||||
|
||||
#define XINPUT
|
||||
|
||||
#ifdef XINPUT
|
||||
#include <XInput.h>
|
||||
#endif
|
||||
|
||||
#ifndef XINPUT
|
||||
#define DEBUG
|
||||
#endif
|
||||
|
||||
#include <DigitalIO.h>
|
||||
#include <PsxControllerHwSpi.h>
|
||||
|
||||
#include <NintendoExtensionCtrl.h>
|
||||
ClassicController classic;
|
||||
|
||||
|
||||
#include <avr/pgmspace.h>
|
||||
typedef const __FlashStringHelper * FlashStr;
|
||||
typedef const byte* PGM_BYTES_P;
|
||||
#define PSTR_TO_F(s) reinterpret_cast<const __FlashStringHelper *> (s)
|
||||
|
||||
// This can be changed freely but please see above
|
||||
const byte PIN_PS2_ATT = 10;
|
||||
|
||||
const byte PIN_BUTTONPRESS = A0;
|
||||
const byte PIN_HAVECONTROLLER = A1;
|
||||
|
||||
bool dirty = true;
|
||||
bool wii;
|
||||
|
||||
const char buttonSelectName[] PROGMEM = "Select";
|
||||
const char buttonL3Name[] PROGMEM = "L3";
|
||||
const char buttonR3Name[] PROGMEM = "R3";
|
||||
const char buttonStartName[] PROGMEM = "Start";
|
||||
const char buttonUpName[] PROGMEM = "Up";
|
||||
const char buttonRightName[] PROGMEM = "Right";
|
||||
const char buttonDownName[] PROGMEM = "Down";
|
||||
const char buttonLeftName[] PROGMEM = "Left";
|
||||
const char buttonL2Name[] PROGMEM = "L2";
|
||||
const char buttonR2Name[] PROGMEM = "R2";
|
||||
const char buttonL1Name[] PROGMEM = "L1";
|
||||
const char buttonR1Name[] PROGMEM = "R1";
|
||||
const char buttonTriangleName[] PROGMEM = "Triangle";
|
||||
const char buttonCircleName[] PROGMEM = "Circle";
|
||||
const char buttonCrossName[] PROGMEM = "Cross";
|
||||
const char buttonSquareName[] PROGMEM = "Square";
|
||||
|
||||
|
||||
#define PS_select (psxButtons & ( 1 << 0 ))
|
||||
#define PS_L3 (psxButtons & ( 1 << 1 ))
|
||||
#define PS_R3 (psxButtons & ( 1 << 2 ))
|
||||
#define PS_start (psxButtons & ( 1 << 3 ))
|
||||
#define PS_up (psxButtons & ( 1 << 4 ))
|
||||
#define PS_right (psxButtons & ( 1 << 5 ))
|
||||
#define PS_down (psxButtons & ( 1 << 6 ))
|
||||
#define PS_left (psxButtons & ( 1 << 7 ))
|
||||
#define PS_L2 (psxButtons & ( 1 << 8 ))
|
||||
#define PS_R2 (psxButtons & ( 1 << 9 ))
|
||||
#define PS_L1 (psxButtons & ( 1 << 10 ))
|
||||
#define PS_R1 (psxButtons & ( 1 << 11 ))
|
||||
#define PS_T (psxButtons & ( 1 << 12 ))
|
||||
#define PS_O (psxButtons & ( 1 << 13 ))
|
||||
#define PS_X (psxButtons & ( 1 << 14 ))
|
||||
#define PS_S (psxButtons & ( 1 << 15 ))
|
||||
|
||||
#define PS_LX (((uint16_t)lx*257)-32768) // 0..255 -> -32768..32767
|
||||
#define PS_LY (((255-(uint16_t)ly)*257)-32768) // 0..255 -> 32767..-32768
|
||||
#define PS_RX (((uint16_t)rx*257)-32768) // 0..255 -> -32768..32767
|
||||
#define PS_RY (((255-(uint16_t)ry)*257)-32768) // 0..255 -> 32767..-32768
|
||||
//psxnelib: left-right: 0...255 down-up: 255...0, xinput: left-right: -32768..32767, down-up: 32767..-32768
|
||||
|
||||
/*#define WII_LX (((uint16_t)joyLX*257)-32768) // 0..255 -> -32768..32767
|
||||
#define WII_LY (((uint16_t)joyLY*257)-32768) // 0..255 -> -32768..32767
|
||||
#define WII_RX (((uint16_t)joyRX*257)-32768) // 0..255 -> -32768..32767
|
||||
#define WII_RY (((uint16_t)joyRY*257)-32768) // 0..255 -> -32768..32767*/
|
||||
//#define WII_MAP(a) map(a, 28, 234, -32768, 32767)
|
||||
#define WII_MAP(a) map(a, 30, 230, -32768, 32767)
|
||||
//nintendoremotectrl: left-right: 0...255 down-up: 0...255, xinput: left-right: -32768..32767, down-up: 32767..-32768
|
||||
|
||||
const char* const psxButtonNames[PSX_BUTTONS_NO] PROGMEM = {
|
||||
buttonSelectName,
|
||||
buttonL3Name,
|
||||
buttonR3Name,
|
||||
buttonStartName,
|
||||
buttonUpName,
|
||||
buttonRightName,
|
||||
buttonDownName,
|
||||
buttonLeftName,
|
||||
buttonL2Name,
|
||||
buttonR2Name,
|
||||
buttonL1Name,
|
||||
buttonR1Name,
|
||||
buttonTriangleName,
|
||||
buttonCircleName,
|
||||
buttonCrossName,
|
||||
buttonSquareName
|
||||
};
|
||||
|
||||
byte psxButtonToIndex (PsxButtons psxButtons) {
|
||||
byte i;
|
||||
|
||||
for (i = 0; i < PSX_BUTTONS_NO; ++i) {
|
||||
if (psxButtons & 0x01) {
|
||||
break;
|
||||
}
|
||||
|
||||
psxButtons >>= 1U;
|
||||
}
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
FlashStr getButtonName (PsxButtons psxButton) {
|
||||
FlashStr ret = F("");
|
||||
|
||||
byte b = psxButtonToIndex (psxButton);
|
||||
if (b < PSX_BUTTONS_NO) {
|
||||
PGM_BYTES_P bName = reinterpret_cast<PGM_BYTES_P> (pgm_read_ptr (&(psxButtonNames[b])));
|
||||
ret = PSTR_TO_F (bName);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void dumpButtons (PsxButtons psxButtons) {
|
||||
static PsxButtons lastB = 0;
|
||||
|
||||
if (psxButtons != lastB) {
|
||||
lastB = psxButtons; // Save it before we alter it
|
||||
|
||||
#ifdef DEBUG
|
||||
Serial.print (F("Pressed: "));
|
||||
|
||||
for (byte i = 0; i < PSX_BUTTONS_NO; ++i) {
|
||||
byte b = psxButtonToIndex (psxButtons);
|
||||
if (b < PSX_BUTTONS_NO) {
|
||||
PGM_BYTES_P bName = reinterpret_cast<PGM_BYTES_P> (pgm_read_ptr (&(psxButtonNames[b])));
|
||||
Serial.print (PSTR_TO_F (bName));
|
||||
}
|
||||
|
||||
psxButtons &= ~(1 << b);
|
||||
|
||||
if (psxButtons != 0) {
|
||||
Serial.print (F(", "));
|
||||
}
|
||||
}
|
||||
Serial.println ();
|
||||
#endif
|
||||
|
||||
#ifdef XINPUT
|
||||
if (PS_select) XInput.press(BUTTON_BACK); else XInput.release(BUTTON_BACK); //btn_7
|
||||
if (PS_start) XInput.press(BUTTON_START); else XInput.release(BUTTON_START); //btn_8
|
||||
if (PS_L3) XInput.press(BUTTON_L3); else XInput.release(BUTTON_L3); //btn_9
|
||||
if (PS_R3) XInput.press(BUTTON_R3); else XInput.release(BUTTON_R3); //btn_10
|
||||
XInput.setDpad(PS_up, PS_down, PS_left, PS_right);
|
||||
if (PS_X) XInput.press(BUTTON_A); else XInput.release(BUTTON_A); //btn_1
|
||||
if (PS_O) XInput.press(BUTTON_B); else XInput.release(BUTTON_B); //btn_2
|
||||
if (PS_S) XInput.press(BUTTON_X); else XInput.release(BUTTON_X); //btn_3
|
||||
if (PS_T) XInput.press(BUTTON_Y); else XInput.release(BUTTON_Y); //btn_4
|
||||
if (PS_L1) XInput.press(BUTTON_LB); else XInput.release(BUTTON_LB); //btn_5
|
||||
if (PS_R1) XInput.press(BUTTON_RB); else XInput.release(BUTTON_RB); //btn_6
|
||||
if (PS_L2) XInput.setTrigger(TRIGGER_LEFT, 255); else XInput.setTrigger(TRIGGER_LEFT, 0);
|
||||
if (PS_R2) XInput.setTrigger(TRIGGER_RIGHT, 255); else XInput.setTrigger(TRIGGER_RIGHT, 0);
|
||||
dirty = true;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void dumpAnalog (const char *str, const byte x, const byte y) {
|
||||
#ifdef DEBUG
|
||||
Serial.print (str);
|
||||
Serial.print (F(" analog: x = "));
|
||||
Serial.print (x);
|
||||
Serial.print (F(", y = "));
|
||||
Serial.println (y);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
const char ctrlTypeUnknown[] PROGMEM = "Unknown";
|
||||
const char ctrlTypeDualShock[] PROGMEM = "Dual Shock";
|
||||
const char ctrlTypeDsWireless[] PROGMEM = "Dual Shock Wireless";
|
||||
const char ctrlTypeGuitHero[] PROGMEM = "Guitar Hero";
|
||||
const char ctrlTypeOutOfBounds[] PROGMEM = "(Out of bounds)";
|
||||
|
||||
const char* const controllerTypeStrings[PSCTRL_MAX + 1] PROGMEM = {
|
||||
ctrlTypeUnknown,
|
||||
ctrlTypeDualShock,
|
||||
ctrlTypeDsWireless,
|
||||
ctrlTypeGuitHero,
|
||||
ctrlTypeOutOfBounds
|
||||
};
|
||||
|
||||
PsxControllerHwSpi<PIN_PS2_ATT> psx;
|
||||
|
||||
boolean haveController = false;
|
||||
|
||||
|
||||
void setup () {
|
||||
pinMode(4, INPUT); //check wii extension controller "detect device" line
|
||||
delay(100);
|
||||
wii = digitalRead(4);
|
||||
|
||||
//PsxNewLib
|
||||
fastPinMode (PIN_BUTTONPRESS, OUTPUT);
|
||||
fastPinMode (PIN_HAVECONTROLLER, OUTPUT);
|
||||
delay (300);
|
||||
|
||||
#ifdef DEBUG
|
||||
Serial.begin (115200);
|
||||
while(!Serial);
|
||||
Serial.println (F("Ready!"));
|
||||
#endif
|
||||
|
||||
#ifdef XINPUT
|
||||
XInput.setAutoSend(false);
|
||||
XInput.begin();
|
||||
#endif
|
||||
|
||||
// NintendoExtensionCtrl
|
||||
if (wii) {
|
||||
classic.begin();
|
||||
while (!classic.connect()) {
|
||||
#ifdef DEBUG
|
||||
Serial.println("Classic Controller not detected!");
|
||||
#endif
|
||||
delay(1000);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void loop () {
|
||||
if(!wii) {
|
||||
static byte slx, sly, srx, sry, sl2, sr2;
|
||||
fastDigitalWrite (PIN_HAVECONTROLLER, haveController);
|
||||
|
||||
if (!haveController) {
|
||||
if (psx.begin ()) {
|
||||
#ifdef DEBUG
|
||||
Serial.println (F("Controller found!"));
|
||||
#endif
|
||||
delay (300);
|
||||
if (!psx.enterConfigMode ()) {
|
||||
#ifdef DEBUG
|
||||
Serial.println (F("Cannot enter config mode"));
|
||||
#endif
|
||||
} else {
|
||||
PsxControllerType ctype = psx.getControllerType ();
|
||||
PGM_BYTES_P cname = reinterpret_cast<PGM_BYTES_P> (pgm_read_ptr (&(controllerTypeStrings[ctype < PSCTRL_MAX ? static_cast<byte> (ctype) : PSCTRL_MAX])));
|
||||
#ifdef DEBUG
|
||||
Serial.print (F("Controller Type is: "));
|
||||
Serial.println (PSTR_TO_F (cname));
|
||||
#endif
|
||||
|
||||
if (!psx.enableAnalogSticks ()) {
|
||||
#ifdef DEBUG
|
||||
Serial.println (F("Cannot enable analog sticks"));
|
||||
#endif
|
||||
}
|
||||
|
||||
//~ if (!psx.setAnalogMode (false)) {
|
||||
//~ Serial.println (F("Cannot disable analog mode"));
|
||||
//~ }
|
||||
//~ delay (10);
|
||||
|
||||
if (!psx.enableAnalogButtons ()) {
|
||||
#ifdef DEBUG
|
||||
Serial.println (F("Cannot enable analog buttons"));
|
||||
#endif
|
||||
}
|
||||
|
||||
if (!psx.exitConfigMode ()) {
|
||||
#ifdef DEBUG
|
||||
Serial.println (F("Cannot exit config mode"));
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
haveController = true;
|
||||
}
|
||||
} else {
|
||||
if (!psx.read ()) {
|
||||
#ifdef DEBUG
|
||||
Serial.println (F("Controller lost :("));
|
||||
#endif
|
||||
haveController = false;
|
||||
} else {
|
||||
fastDigitalWrite (PIN_BUTTONPRESS, !!psx.getButtonWord ());
|
||||
dumpButtons (psx.getButtonWord ());
|
||||
|
||||
byte lx, ly;
|
||||
psx.getLeftAnalog (lx, ly);
|
||||
if (lx != slx || ly != sly) {
|
||||
dumpAnalog ("Left", lx, ly);
|
||||
#ifdef XINPUT
|
||||
XInput.setJoystick(JOY_LEFT, PS_LX, PS_LY); //psxnelib: left-right: 0...255 down-up: 255...0, xinput: left-right: -32768..32767, down-up: 32767..-32768
|
||||
dirty = true;
|
||||
#endif
|
||||
slx = lx;
|
||||
sly = ly;
|
||||
}
|
||||
|
||||
byte rx, ry;
|
||||
psx.getRightAnalog (rx, ry);
|
||||
if (rx != srx || ry != sry) {
|
||||
dumpAnalog ("Right", rx, ry);
|
||||
#ifdef XINPUT
|
||||
XInput.setJoystick(JOY_RIGHT, PS_RX, PS_RY); //psxnelib: left-right: 0...255 down-up: 255...0, xinput: left-right: -32768..32767, down-up: 32767..-32768
|
||||
dirty = true;
|
||||
#endif
|
||||
srx = rx;
|
||||
sry = ry;
|
||||
}
|
||||
|
||||
byte l2 = psx.getAnalogButton(PSAB_L2);
|
||||
if (l2 != 0 && l2 != sl2) {
|
||||
#ifdef DEBUG
|
||||
Serial.println(l2);
|
||||
#endif
|
||||
#ifdef XINPUT
|
||||
XInput.setTrigger(TRIGGER_LEFT, l2);
|
||||
dirty = true;
|
||||
#endif
|
||||
sl2 = l2;
|
||||
}
|
||||
|
||||
byte r2 = psx.getAnalogButton(PSAB_R2);
|
||||
if (r2 != 0 && r2 != sr2) {
|
||||
#ifdef DEBUG
|
||||
Serial.println(r2);
|
||||
#endif
|
||||
#ifdef XINPUT
|
||||
XInput.setTrigger(TRIGGER_RIGHT, r2);
|
||||
dirty = true;
|
||||
#endif
|
||||
sr2 = r2;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
static byte sjoyLX, sjoyLY, sjoyRX, sjoyRY, striggerL, striggerR, spadUp, spadDown, spadLeft, spadRight, sbx, sby, sba, sbb, sbselect, sbhome, sbstart, sbzl, sbzr;
|
||||
|
||||
boolean success = classic.update(); // Get new data from the controller
|
||||
|
||||
if (!success) { // Ruh roh
|
||||
#ifdef DEBUG
|
||||
Serial.println("Controller disconnected!");
|
||||
#endif
|
||||
delay(1000);
|
||||
} else {
|
||||
|
||||
boolean padUp = classic.dpadUp();
|
||||
boolean padDown = classic.dpadDown();
|
||||
boolean padLeft = classic.dpadLeft();
|
||||
boolean padRight = classic.dpadRight();
|
||||
if (padUp != spadUp || padDown != spadDown || padLeft != spadLeft || padRight != spadRight) {
|
||||
XInput.setDpad(padUp, padDown, padLeft, padRight);
|
||||
dirty = true;
|
||||
spadUp = padUp;
|
||||
spadDown = padDown;
|
||||
spadLeft = padLeft;
|
||||
spadRight = padRight;
|
||||
}
|
||||
|
||||
//sbx, sby, sba, sbb, sbselect, sbhome, sbstart, sbzl, sbzr;
|
||||
// Read a button (ABXY, Minus, Home, Plus, L, R, ZL, ZR)
|
||||
boolean aButton = classic.buttonA();
|
||||
if (aButton != sba) {
|
||||
if (aButton) XInput.press(BUTTON_B); else XInput.release(BUTTON_B);
|
||||
dirty = true;
|
||||
sba = aButton;
|
||||
}
|
||||
boolean bButton = classic.buttonB();
|
||||
if (bButton != sbb) {
|
||||
if (bButton) XInput.press(BUTTON_A); else XInput.release(BUTTON_A);
|
||||
dirty = true;
|
||||
sbb = bButton;
|
||||
}
|
||||
boolean xButton = classic.buttonX();
|
||||
if (xButton != sbx) {
|
||||
if (xButton) XInput.press(BUTTON_Y); else XInput.release(BUTTON_Y);
|
||||
dirty = true;
|
||||
sbx = xButton;
|
||||
}
|
||||
boolean yButton = classic.buttonY();
|
||||
if (yButton != sby) {
|
||||
if (yButton) XInput.press(BUTTON_X); else XInput.release(BUTTON_X);
|
||||
dirty = true;
|
||||
sby = yButton;
|
||||
}
|
||||
boolean buttonMinus = classic.buttonMinus();
|
||||
if (buttonMinus != sbselect) {
|
||||
if (buttonMinus) XInput.press(BUTTON_BACK); else XInput.release(BUTTON_BACK);
|
||||
dirty = true;
|
||||
sbselect = buttonMinus;
|
||||
}
|
||||
boolean buttonHome = classic.buttonHome();
|
||||
if (buttonHome != sbhome) {
|
||||
if (buttonHome) XInput.press(BUTTON_LOGO); else XInput.release(BUTTON_LOGO);
|
||||
dirty = true;
|
||||
sbhome = buttonHome;
|
||||
}
|
||||
boolean buttonPlus = classic.buttonPlus();
|
||||
if (buttonPlus != sbstart) {
|
||||
if (buttonPlus) XInput.press(BUTTON_START); else XInput.release(BUTTON_START);
|
||||
dirty = true;
|
||||
sbstart = buttonPlus;
|
||||
}
|
||||
boolean buttonZL = classic.buttonZL();
|
||||
if (buttonZL != sbzl) {
|
||||
if (buttonZL) XInput.press(BUTTON_LB); else XInput.release(BUTTON_LB);
|
||||
dirty = true;
|
||||
sbzl = buttonZL;
|
||||
}
|
||||
boolean buttonZR = classic.buttonZR();
|
||||
if (buttonZR != sbzr) {
|
||||
if (buttonZR) XInput.press(BUTTON_RB); else XInput.release(BUTTON_RB);
|
||||
dirty = true;
|
||||
sbzr = buttonZR;
|
||||
}
|
||||
|
||||
int triggerL = classic.triggerL();
|
||||
if (triggerL != striggerL) {
|
||||
#ifdef XINPUT
|
||||
XInput.setTrigger(TRIGGER_LEFT, triggerL);
|
||||
dirty = true;
|
||||
striggerL = triggerL;
|
||||
#endif
|
||||
}
|
||||
int triggerR = classic.triggerR();
|
||||
if (triggerR != striggerR) {
|
||||
#ifdef XINPUT
|
||||
XInput.setTrigger(TRIGGER_RIGHT, triggerR);
|
||||
dirty = true;
|
||||
striggerR = triggerR;
|
||||
#endif
|
||||
}
|
||||
int joyLX = classic.leftJoyX();
|
||||
int joyLY = classic.leftJoyY();
|
||||
if (joyLX != sjoyLX || joyLY != sjoyLY) {
|
||||
#ifdef XINPUT
|
||||
XInput.setJoystick(JOY_LEFT, WII_MAP(joyLX), WII_MAP(joyLY));
|
||||
dirty = true;
|
||||
sjoyLX = joyLX;
|
||||
sjoyLY = joyLY;
|
||||
#endif
|
||||
}
|
||||
int joyRX = classic.rightJoyX();
|
||||
int joyRY = classic.rightJoyY();
|
||||
if (joyRX != sjoyRX || joyRY != sjoyRY) {
|
||||
#ifdef XINPUT
|
||||
XInput.setJoystick(JOY_RIGHT, WII_MAP(joyRX), WII_MAP(joyRY));
|
||||
dirty = true;
|
||||
sjoyRX = joyRX;
|
||||
sjoyRY = joyRY;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
Serial.print(WII_MAP(joyLX)); Serial.print(" "); Serial.print(WII_MAP(joyLY)); Serial.print(" "); Serial.print(WII_MAP(joyRX));Serial.print(" "); Serial.print(WII_MAP(joyRY));
|
||||
Serial.println();
|
||||
//classic.printDebug();
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
//delay (1000 / 60);
|
||||
#ifdef XINPUT
|
||||
if (dirty) {
|
||||
XInput.send();
|
||||
dirty = false;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef DEBUG
|
||||
delay(100);
|
||||
#endif
|
||||
|
||||
//delayMicroseconds(1000);
|
||||
delay(10);
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user