mirror of
https://github.com/mcgurk/Arduino-USB-HID-RetroJoystickAdapter
synced 2024-11-24 01:52:17 -05:00
Update RetroJoystickAdapter_PS2-keyboard.ino
This commit is contained in:
parent
d060e0f881
commit
c5af09190b
@ -23,8 +23,8 @@
|
||||
|
||||
#include <PS2Keyboard.h>
|
||||
|
||||
const int DataPin = 3;
|
||||
const int IRQpin = 2;
|
||||
const int DataPin = 3; // PS/2 pin 1
|
||||
const int IRQpin = 2; // PS/2 pin 5
|
||||
|
||||
PS2Keyboard keyboard;
|
||||
|
||||
@ -82,7 +82,6 @@ class Joystick_ {
|
||||
private:
|
||||
uint8_t joystickId;
|
||||
uint8_t reportId;
|
||||
uint8_t olddata[JOYSTICK_DATA_SIZE];
|
||||
uint8_t state[JOYSTICK_STATE_SIZE];
|
||||
uint8_t flag;
|
||||
|
||||
@ -106,10 +105,7 @@ public:
|
||||
|
||||
data[0] = 0;
|
||||
data[1] = 0;
|
||||
memcpy(olddata, data, JOYSTICK_DATA_SIZE);
|
||||
state[0] = 0;
|
||||
state[1] = 127;
|
||||
state[2] = 127;
|
||||
updateState();
|
||||
sendState(1);
|
||||
}
|
||||
|
||||
@ -121,12 +117,6 @@ public:
|
||||
if (bitRead(data[1], 1)) state[2] = 255; /* down */
|
||||
if (bitRead(data[1], 2)) state[1] = 0; /* left */
|
||||
if (bitRead(data[1], 3)) state[1] = 255; /* right */
|
||||
|
||||
/*if (memcmp(olddata, data, JOYSTICK_DATA_SIZE)) {
|
||||
memcpy(olddata, data, JOYSTICK_DATA_SIZE);
|
||||
flag = 1;
|
||||
}*/
|
||||
|
||||
}
|
||||
|
||||
void sendState(uint8_t force = 0) {
|
||||
@ -163,12 +153,9 @@ void setup() {
|
||||
}
|
||||
|
||||
|
||||
//http://www.computer-engineering.org/ps2keyboard/scancodes2.html
|
||||
|
||||
void set(uint32_t code, uint8_t j, uint8_t d, uint8_t b) {
|
||||
uint8_t is_break = 0;
|
||||
if ( (code >> 8 & 0xff) == 0xF0 ) is_break = 1;
|
||||
//Serial.print(" break: "); Serial.print(is_break);
|
||||
if (is_break) bitClear(Joystick[j].data[d], b);
|
||||
if (!is_break) bitSet(Joystick[j].data[d], b);
|
||||
Joystick[j].updateState();
|
||||
@ -180,40 +167,77 @@ void loop() {
|
||||
|
||||
// read whole code at once
|
||||
int32_t code = keyboard.read();
|
||||
uint8_t c = code;
|
||||
uint8_t e = 0;
|
||||
if ( (code & 0xff) == 0xE0 || (code >> 8 & 0xff) == 0xE0 || (code >> 16 & 0xff) == 0xE0 || (code >> 24 & 0xff) == 0xE0 ) e = 1;
|
||||
uint8_t c = code & 0xff;
|
||||
uint8_t e;
|
||||
//if ( (code & 0xff) == 0xE0 || (code >> 8 & 0xff) == 0xE0 || (code >> 16 & 0xff) == 0xE0 || (code >> 24 & 0xff) == 0xE0 ) e = 1;
|
||||
if ( (code >> 8 & 0xff) == 0xE0 || (code >> 16 & 0xff) == 0xE0 ) e = 1; else e = 0;
|
||||
//if (code^0xE000 || code^0xE00000) e = 1;
|
||||
|
||||
#ifdef DEBUG
|
||||
Serial.print("e:");Serial.print(e);Serial.print(" ");
|
||||
Serial.println(code, HEX);
|
||||
#endif
|
||||
|
||||
//http://www.computer-engineering.org/ps2keyboard/scancodes2.html
|
||||
//set-function parameters: code, joystick (0-3), data (0 or 1), bit (0-7)
|
||||
// if e is 1, it means codes with E0 prefix
|
||||
|
||||
//Joystick 0
|
||||
if (e == 1 && c == 0x75) set(code, 0, 1, 0); // up
|
||||
if (e == 1 && c == 0x72) set(code, 0, 1, 1); // down
|
||||
if (e == 1 && c == 0x6B) set(code, 0, 1, 2); // left
|
||||
if (e == 1 && c == 0x74) set(code, 0, 1, 3); // right
|
||||
if (e == 1 && c == 0x14) set(code, 0, 0, 0); // r-ctrl = a
|
||||
if (e == 1 && c == 0x14) set(code, 0, 0, 0); // R-ctrl = a
|
||||
if (e == 1 && c == 0x11) set(code, 0, 0, 1); // alt gr = b
|
||||
if (e == 0 && c == 0x5A) set(code, 0, 0, 2); // enter = start
|
||||
if (e == 0 && c == 0x59) set(code, 0, 0, 3); // r-shift = select
|
||||
if (e == 0 && c == 0x59) set(code, 0, 0, 3); // R-shift = select
|
||||
//if (e == x && c == 0xXX) set(code, 0, 0, 4); // = x
|
||||
//if (e == x && c == 0xXX) set(code, 0, 0, 5); // = y
|
||||
//if (e == x && c == 0xXX) set(code, 0, 0, 6); // = left shoulder
|
||||
//if (e == x && c == 0xXX) set(code, 0, 0, 7); // = right shoulder
|
||||
|
||||
//Joystick 1
|
||||
if (e == 0 && c == 0x1D) set(code, 1, 1, 0); // w = up
|
||||
if (e == 0 && c == 0x1B) set(code, 1, 1, 1); // s = down
|
||||
if (e == 0 && c == 0x1C) set(code, 1, 1, 2); // a = left
|
||||
if (e == 0 && c == 0x23) set(code, 1, 1, 3); // d = right
|
||||
if (e == 0 && c == 0x14) set(code, 1, 0, 0); // l-ctrl = a
|
||||
if (e == 0 && c == 0x11) set(code, 1, 0, 1); // l-alt = b
|
||||
if (e == 0 && c == 0x14) set(code, 1, 0, 0); // L-ctrl = a
|
||||
if (e == 0 && c == 0x11) set(code, 1, 0, 1); // L-alt = b
|
||||
if (e == 0 && c == 0x0D) set(code, 1, 0, 2); // tab = start
|
||||
if (e == 0 && c == 0x12) set(code, 1, 0, 3); // l-shift = select
|
||||
if (e == 0 && c == 0x12) set(code, 1, 0, 3); // L-shift = select
|
||||
//if (e == x && c == 0xXX) set(code, 1, 0, 4); // = x
|
||||
//if (e == x && c == 0xXX) set(code, 1, 0, 5); // = y
|
||||
//if (e == x && c == 0xXX) set(code, 1, 0, 6); // = left shoulder
|
||||
//if (e == x && c == 0xXX) set(code, 1, 0, 7); // = right shoulder
|
||||
|
||||
//Joystick 2
|
||||
if (e == 0 && c == 0x43) set(code, 2, 1, 0); // i = up
|
||||
if (e == 0 && c == 0x42) set(code, 2, 1, 1); // k = down
|
||||
if (e == 0 && c == 0x3B) set(code, 2, 1, 2); // j = left
|
||||
if (e == 0 && c == 0x4B) set(code, 2, 1, 3); // l = right
|
||||
if (e == 0 && c == 0x3A) set(code, 2, 0, 0); // m = a
|
||||
if (e == 0 && c == 0x31) set(code, 2, 0, 1); // n = b
|
||||
if (e == 0 && c == 0x44) set(code, 2, 0, 2); // o = start
|
||||
if (e == 0 && c == 0x3C) set(code, 2, 0, 3); // u = select
|
||||
//if (e == x && c == 0xXX) set(code, 2, 0, 4); // = x
|
||||
//if (e == x && c == 0xXX) set(code, 2, 0, 5); // = y
|
||||
//if (e == x && c == 0xXX) set(code, 2, 0, 6); // = left shoulder
|
||||
//if (e == x && c == 0xXX) set(code, 2, 0, 7); // = right shoulder
|
||||
|
||||
//Joystick 3
|
||||
if (e == 0 && c == 0x75) set(code, 3, 1, 0); // keypad 8
|
||||
if (e == 0 && c == 0x73) set(code, 3, 1, 1); // keypad 5
|
||||
if (e == 0 && c == 0x6B) set(code, 3, 1, 2); // keypad 4
|
||||
if (e == 0 && c == 0x74) set(code, 3, 1, 3); // keypad 6
|
||||
if (e == 0 && c == 0x70) set(code, 3, 0, 0); // keypad 0 = a
|
||||
if (e == 0 && c == 0x71) set(code, 3, 0, 1); // keypad , = b
|
||||
if (e == 1 && c == 0x5A) set(code, 3, 0, 2); // keypad enter = start
|
||||
if (e == 0 && c == 0x79) set(code, 3, 0, 3); // keypad + = select
|
||||
//if (e == x && c == 0xXX) set(code, 3, 0, 4); // = x
|
||||
//if (e == x && c == 0xXX) set(code, 3, 0, 5); // = y
|
||||
//if (e == x && c == 0xXX) set(code, 3, 0, 6); // = left shoulder
|
||||
//if (e == x && c == 0xXX) set(code, 3, 0, 7); // = right shoulder
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user