mirror of
https://github.com/mcgurk/Arduino-USB-HID-RetroJoystickAdapter
synced 2025-01-30 14:50:16 -05:00
doc
This commit is contained in:
parent
9c14f92dde
commit
56d3d8ab7d
88
README.md
88
README.md
@ -238,65 +238,29 @@ Of course Arduino can be used many other ways. Add a PIR motion detector module
|
||||
|
||||
## Links
|
||||
|
||||
#### Arduino
|
||||
http://playground.arduino.cc/Main/InterfacingWithHardware
|
||||
|
||||
#### NES
|
||||
http://www.mit.edu/~tarvizo/nes-controller.html
|
||||
|
||||
#### SNES
|
||||
http://wiki.superfamicom.org/snes/show/Schematics,+Ports,+and+Pinouts
|
||||
|
||||
https://github.com/burks10/Arduino-SNES-Controller
|
||||
|
||||
#### Sega Megadrive / Genesis
|
||||
https://www.cs.cmu.edu/~chuck/infopg/segasix.txt
|
||||
|
||||
https://jonthysell.com/2014/07/26/reading-sega-genesis-controllers-with-arduino/
|
||||
|
||||
#### Playstation
|
||||
|
||||
http://www.gamesx.com/controldata/psxcont/psxcont.htm
|
||||
|
||||
http://playground.arduino.cc/Main/PSXLibrary
|
||||
|
||||
http://problemkaputt.de/psx-spx.htm#controllersandmemorycards
|
||||
|
||||
#### Playstation Dualshock:
|
||||
|
||||
https://gist.github.com/scanlime/5042071
|
||||
|
||||
#### Nintendo 64 / Gamecube:
|
||||
|
||||
https://github.com/NicoHood/Nintendo
|
||||
|
||||
https://github.com/brownan/Gamecube-N64-Controller
|
||||
|
||||
#### Wii Classic Controller:
|
||||
|
||||
https://github.com/robotgeek/WiiClassy
|
||||
|
||||
http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Classic_Controller
|
||||
|
||||
#### Gamecube / N64
|
||||
|
||||
http://www.int03.co.uk/crema/hardware/gamecube/gc-control.htm
|
||||
|
||||
https://github.com/NicoHood/Nintendo/wiki/Gamecube
|
||||
|
||||
#### PC Engine/Turbografx
|
||||
(I don't have this controller, so it is not implemented, but it should be implemented very easily)
|
||||
|
||||
https://emu-docs.org/PC%20Engine/tg16cont.html
|
||||
|
||||
#### MSX
|
||||
|
||||
https://www.msx.org/wiki/Joystick_control
|
||||
|
||||
#### How to reset Arduino (in case of emergency)
|
||||
|
||||
https://learn.sparkfun.com/tutorials/pro-micro--fio-v3-hookup-guide/troubleshooting-and-faq#ts-revive
|
||||
|
||||
#### C64 Mini
|
||||
|
||||
https://www.tsb.space/projects/c64-mini-arcade2usb-converter
|
||||
* Arduino: http://playground.arduino.cc/Main/InterfacingWithHardware
|
||||
* NES: http://www.mit.edu/~tarvizo/nes-controller.html
|
||||
* SNES:
|
||||
* http://wiki.superfamicom.org/snes/show/Schematics,+Ports,+and+Pinouts
|
||||
* https://github.com/burks10/Arduino-SNES-Controller
|
||||
* Sega Megadrive / Genesis:
|
||||
* https://www.cs.cmu.edu/~chuck/infopg/segasix.txt
|
||||
* https://jonthysell.com/2014/07/26/reading-sega-genesis-controllers-with-arduino/
|
||||
* Playstation:
|
||||
* http://www.gamesx.com/controldata/psxcont/psxcont.htm
|
||||
* http://playground.arduino.cc/Main/PSXLibrary
|
||||
* http://problemkaputt.de/psx-spx.htm#controllersandmemorycards
|
||||
* Playstation Dualshock: https://gist.github.com/scanlime/5042071
|
||||
* Nintendo 64 / Gamecube:
|
||||
* https://github.com/NicoHood/Nintendo
|
||||
* https://github.com/brownan/Gamecube-N64-Controller
|
||||
* Wii Classic Controller:
|
||||
* https://github.com/robotgeek/WiiClassy
|
||||
* http://wiibrew.org/wiki/Wiimote/Extension_Controllers/Classic_Controller
|
||||
* Gamecube / N64:
|
||||
* http://www.int03.co.uk/crema/hardware/gamecube/gc-control.htm
|
||||
* https://github.com/NicoHood/Nintendo/wiki/Gamecube
|
||||
* PC Engine/Turbografx (I don't have this controller, so it is not implemented, but it should be implemented very easily): https://emu-docs.org/PC%20Engine/tg16cont.html
|
||||
* MSX: https://www.msx.org/wiki/Joystick_control
|
||||
* How to reset Arduino (in case of emergency): https://learn.sparkfun.com/tutorials/pro-micro--fio-v3-hookup-guide/troubleshooting-and-faq#ts-revive
|
||||
* C64 Mini: https://www.tsb.space/projects/c64-mini-arcade2usb-converter
|
||||
|
Loading…
Reference in New Issue
Block a user