mirror of
https://github.com/mcgurk/Arduino-USB-HID-RetroJoystickAdapter
synced 2025-02-07 02:30:15 -05:00
Update RetroJoystickAdapter_Playstation_beta.ino
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@ -1,3 +1,15 @@
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#define DATA1 2
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#define CMD1 3
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#define ATT1 4
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#define CLK1 5
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/*#define DATA2 6
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#define CMD2 7
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#define ATT2 8
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#define CLK2 9 */
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#include "HID.h"
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#if ARDUINO < 10606
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@ -9,7 +21,7 @@
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#endif
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#if !defined(_USING_HID)
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#error "Using legacy HID core (non pluggable)"
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#error "legacy HID core (non pluggable)"
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#endif
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#define JOYSTICK_REPORT_ID 0x03
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@ -17,43 +29,14 @@
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#define JOYSTICK3_REPORT_ID 0x05
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#define JOYSTICK4_REPORT_ID 0x06
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#define JOYSTICK_STATE_SIZE 6
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//#define DEBUG
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//================================================================================
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//================================================================================
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// Joystick (Gamepad)
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class Joystick_ {
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private:
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uint8_t joystickId;
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uint8_t reportId;
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public:
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Joystick_(uint8_t initJoystickId, uint8_t initReportId);
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void sendState();
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int8_t xAxis;
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int8_t yAxis;
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int8_t xAxis2;
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int8_t yAxis2;
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uint16_t buttons;
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//void begin(bool initAutoSendState = true);
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//void end();
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//void setXAxis(int8_t value);
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//void setYAxis(int8_t value);
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//void setButton(uint8_t button, uint8_t value);
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//void pressButton(uint8_t button);
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//void releaseButton(uint8_t button);
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};
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#define JOYSTICK_STATE_SIZE 6
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#define HIDDESC_MACRO(REPORT_ID) \
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/* Joystick # */ \
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@ -99,54 +82,70 @@ static const uint8_t hidReportDescriptor[] PROGMEM = {
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};
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Joystick_::Joystick_(uint8_t initJoystickId, uint8_t initReportId)
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{
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// Setup HID report structure
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static bool usbSetup = false;
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class Joystick_ {
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private:
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uint8_t joystickId;
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uint8_t reportId;
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int8_t olddata[JOYSTICK_STATE_SIZE];
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int8_t flag;
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public:
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int8_t type;
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int8_t data[JOYSTICK_STATE_SIZE];
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Joystick_(uint8_t initJoystickId, uint8_t initReportId) {
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// Setup HID report structure
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static bool usbSetup = false;
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if (!usbSetup)
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{
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static HIDSubDescriptor node(hidReportDescriptor, sizeof(hidReportDescriptor));
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HID().AppendDescriptor(&node);
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usbSetup = true;
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}
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if (!usbSetup) {
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static HIDSubDescriptor node(hidReportDescriptor, sizeof(hidReportDescriptor));
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HID().AppendDescriptor(&node);
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usbSetup = true;
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}
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// Initalize State
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joystickId = initJoystickId;
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reportId = initReportId;
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xAxis = 127;
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yAxis = 127;
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xAxis2 = 127;
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yAxis2 = 127;
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buttons = 0;
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// Initalize State
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joystickId = initJoystickId;
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reportId = initReportId;
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sendState();
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}
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data[0] = 0;
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data[1] = 0;
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data[2] = 127;
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data[3] = 127;
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data[4] = 127;
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data[5] = 127;
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memcpy(olddata, data, JOYSTICK_STATE_SIZE);
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sendState(1);
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}
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void Joystick_::sendState()
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{
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int8_t data[JOYSTICK_STATE_SIZE];
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uint16_t buttonTmp = buttons;
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void updateState() {
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if (type != 0x73 && type != 0x53) {
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data[2] = 127;
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data[3] = 127;
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data[4] = 127;
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data[5] = 127;
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}
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if (type == 0x41 || type == 0x73 || type == 0x53) {
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if (memcmp(olddata, data, JOYSTICK_STATE_SIZE)) {
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memcpy(olddata, data, JOYSTICK_STATE_SIZE);
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flag = 1;
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}
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}
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//sendState();
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}
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// Split 16 bit button-state into 2 bytes
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data[0] = buttonTmp & 0xFF;
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buttonTmp >>= 8;
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data[1] = buttonTmp & 0xFF;
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void sendState(uint8_t force = 0) {
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if (flag || force) {
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// HID().SendReport(Report number, array of values in same order as HID descriptor, length)
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HID().SendReport(reportId, data, JOYSTICK_STATE_SIZE);
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flag = 0;
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}
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}
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data[2] = xAxis;
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data[3] = yAxis;
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data[4] = xAxis2;
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data[5] = yAxis2;
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//data[2] = 127;//xAxis;
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//data[3] = 127;//yAxis;
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};
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// HID().SendReport(Report number, array of values in same order as HID descriptor, length)
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HID().SendReport(reportId, data, JOYSTICK_STATE_SIZE);
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}
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Joystick_ Joystick[4] =
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//Joystick_ Joystick[3] =
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//Joystick_ Joystick[2] =
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{
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Joystick_(0, JOYSTICK_REPORT_ID),
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Joystick_(1, JOYSTICK2_REPORT_ID),
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@ -159,21 +158,15 @@ Joystick_ Joystick[4] =
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#define DATA1 2
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#define CMD1 3
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#define ATT1 4
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#define CLK1 5
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/*#define DATA2 6
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#define CMD2 7
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#define ATT2 8
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#define CLK2 9 */
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uint8_t shift(uint8_t _dataOut) // Does the actual shifting, both in and out simultaneously
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{
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uint8_t _temp = 0;
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uint8_t _dataIn = 0;
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uint8_t _delay = 25;//25;//20; //10; //4; //10; //with 15 unstable. meni epävakaaks 20:lläkin... //testaa kunnon kaapelilla uudestaan
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uint8_t _delay = 2; //clock 250kHz
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delayMicroseconds(100); //max acknowledge waiting time 100us
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for (uint8_t _i = 0; _i <= 7; _i++) {
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if ( _dataOut & (1 << _i) ) // write bit
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@ -213,76 +206,49 @@ void setup() {
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void loop() {
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// http://problemkaputt.de/psx-spx.htm#controllerandmemorycardsignals
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uint8_t head, type, padding, multitap, data1, data2, data3, data4, data5, data6;
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uint8_t data[100];
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delayMicroseconds(20);
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digitalWrite(ATT1, LOW);
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//digitalWrite(ATT2, LOW);
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delayMicroseconds(50);
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head = shift(0x01);
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type = shift(0x42);
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padding = shift(0x01); //read multitap in next read
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data1 = shift(0x00); //read
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data2 = shift(0x00);
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data3 = shift(0x00);
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data4 = shift(0x00);
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data5 = shift(0x00);
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data6 = shift(0x00);
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digitalWrite(ATT1, HIGH);
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//digitalWrite(ATT2, HIGH);
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Joystick[0].buttons = ~( (data1) | (data2 << 8) );
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//delayMicroseconds(160);
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//delay(16);
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uint8_t head, padding, multitap;
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#ifdef DEBUG
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/*Serial.print("head: 0x"); Serial.print(head, HEX); Serial.print(" type: 0x"); Serial.print(type, HEX); Serial.print(" padding: 0x"); Serial.print(padding, HEX);
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Serial.print(" data1: 0x"); Serial.print(data1, HEX); Serial.print(" "), Serial.print(data1, BIN);
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Serial.print(" data2: 0x"); Serial.print(data2, HEX); Serial.print(" "), Serial.print(data2, BIN);
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Serial.print(" rest: "); Serial.print(data3, DEC); Serial.print(" "); Serial.print(data4, DEC); Serial.print(" "); Serial.print(data5, DEC); Serial.print(" "); Serial.print(data6, DEC);
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Serial.println();*/
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uint8_t data[100];
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#endif
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// check and read multitap
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delayMicroseconds(20);
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// first: read gamepad normally
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digitalWrite(ATT1, LOW);
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//digitalWrite(ATT2, LOW);
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head = shift(0x01);
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Joystick[0].type = shift(0x42);
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padding = shift(0x01); //read multitap in next command
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Joystick[0].data[0] = shift(0x00); //buttons
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Joystick[0].data[1] = shift(0x00); //buttons
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Joystick[0].data[2] = shift(0x00); //right analog
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Joystick[0].data[3] = shift(0x00); //right analog
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Joystick[0].data[4] = shift(0x00); //left analog
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Joystick[0].data[5] = shift(0x00); //left analog
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digitalWrite(ATT1, HIGH);
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//digitalWrite(ATT2, HIGH);
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// second: check and read multitap
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digitalWrite(ATT1, LOW);
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delayMicroseconds(50);
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head = shift(0x01);
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multitap = shift(0x42);
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padding = shift(0x00); //next time normal read
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//padding = shift(0x01);
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//padding = shift(0x01);
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if (multitap == 0x80) {
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for (uint8_t i = 0; i < 4; i++) {
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//for (uint8_t i = 0; i < 2; i++) {
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type = shift(0x00); //controller ID
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padding = shift(0x00); //controller ID
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//type = shift(0x00); //controller ID
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//padding = shift(0x00); //controller ID
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data1 = shift(0x00); //buttons
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data2 = shift(0x00); //buttons
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data3 = shift(0x00); //right analog
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data4 = shift(0x00); //right analog
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data5 = shift(0x00); //left analog
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data6 = shift(0x00); //left analog
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if (type != 0x41) {
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Joystick[i].xAxis = data3;
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Joystick[i].yAxis = data4;
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Joystick[i].xAxis2 = data5;
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Joystick[i].yAxis2 = data6;
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} else {
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Joystick[i].xAxis = 127;//0;
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Joystick[i].yAxis = 127;//0;
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Joystick[i].xAxis2 = 127;//0;
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Joystick[i].yAxis2 = 127;//0;
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} /*
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Joystick[i].type = shift(0x00);
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padding = shift(0x00);
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Joystick[i].data[0] = ~shift(0x00); //buttons
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Joystick[i].data[1] = ~shift(0x00); //buttons
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Joystick[i].data[2] = shift(0x00); //right analog
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Joystick[i].data[3] = shift(0x00); //right analog
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Joystick[i].data[4] = shift(0x00); //left analog
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Joystick[i].data[5] = shift(0x00); //left analog
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/*
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if (!bitRead(data1,4)) Joystick[i].yAxis2 = 0;
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if (!bitRead(data1,5)) Joystick[i].xAxis2 = 255;
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if (!bitRead(data1,6)) Joystick[i].yAxis2 = 255;
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if (!bitRead(data1,7)) Joystick[i].xAxis2 = 0;
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data1 = data1 | B11110000;
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}*/
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Joystick[i].buttons = ~( (data1) | (data2 << 8) );
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}
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}
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/*for (uint8_t i = 0; i < 8*4; i++) {
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@ -312,14 +278,17 @@ void loop() {
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Serial.print(" rest: "); Serial.print(data3, DEC); Serial.print(" "); Serial.print(data4, DEC); Serial.print(" "); Serial.print(data5, DEC); Serial.print(" "); Serial.print(data6, DEC);*/
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Serial.println();
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Serial.flush();
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//Serial.print(" type2: "); Serial.print(type, HEX);
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//Serial.println();
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#endif
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//delayMicroseconds(50);
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Joystick[0].updateState();
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Joystick[1].updateState();
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Joystick[2].updateState();
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Joystick[3].updateState();
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Joystick[0].sendState();
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Joystick[1].sendState();
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Joystick[2].sendState();
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Joystick[3].sendState();
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delay(50);}
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Joystick[3].sendState();
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delayMicroseconds(1000);
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}
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