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4nes4snes/main.c
2007-03-28 02:27:00 +00:00

257 lines
5.5 KiB
C

/* Name: main.c
* Project: Multiple NES/SNES to USB converter
* Author: Raphael Assenat <raph@raphnet.net>
* Copyright: (C) 2007 Raphael Assenat <raph@raphnet.net>
* License: Proprietary, free under certain conditions. See Documentation.
* Tabsize: 4
* Comments: Based on HID-Test by Christian Starkjohann
*/
#define F_CPU 12000000L
#include <avr/io.h>
#include <avr/interrupt.h>
#include <avr/pgmspace.h>
#include <avr/wdt.h>
#include <util/delay.h>
#include <string.h>
#include "usbdrv.h"
#include "oddebug.h"
#include "gamepad.h"
#include "snes.h"
#include "leds.h"
#include "devdesc.h"
int usbCfgSerialNumberStringDescriptor[] PROGMEM = {
USB_STRING_DESCRIPTOR_HEADER(USB_CFG_SERIAL_NUMBER_LENGTH),
'1', '0', '0', '0'
};
static Gamepad *curGamepad;
/* ----------------------- hardware I/O abstraction ------------------------ */
static void hardwareInit(void)
{
uchar i, j;
// init port C as input with pullup
DDRC = 0x00;
PORTC = 0xff;
/* 1101 1000 bin: activate pull-ups except on USB lines
*
* USB signals are on bit 0 and 2.
*
* Bit 1 is connected with bit 0 (rev.C pcb error), so the pullup
* is not enabled.
* */
PORTD = 0xf8;
/* Usb pin are init as outputs */
DDRD = 0x01 | 0x04;
j = 0;
while(--j){ /* USB Reset by device only required on Watchdog Reset */
i = 0;
while(--i); /* delay >10ms for USB reset */
}
DDRD = 0x00; /* 0000 0000 bin: remove USB reset condition */
/* configure timer 0 for a rate of 12M/(1024 * 256) = 45.78 Hz (~22ms) */
TCCR0 = 5; /* timer 0 prescaler: 1024 */
TCCR2 = (1<<WGM21)|(1<<CS22)|(1<<CS21)|(1<<CS20);
OCR2 = 196; // for 60 hz
}
static uchar reportBuffer[12]; /* buffer for HID reports */
/* ------------------------------------------------------------------------- */
/* ----------------------------- USB interface ----------------------------- */
/* ------------------------------------------------------------------------- */
static uchar idleRate; /* in 4 ms units */
static uchar reportPos=0;
uchar usbFunctionSetup(uchar data[8])
{
usbRequest_t *rq = (void *)data;
usbMsgPtr = reportBuffer;
if((rq->bmRequestType & USBRQ_TYPE_MASK) == USBRQ_TYPE_CLASS){ /* class request type */
if(rq->bRequest == USBRQ_HID_GET_REPORT){ /* wValue: ReportType (highbyte), ReportID (lowbyte) */
/* we only have one report type, so don't look at wValue */
reportPos=0;
//curGamepad->buildReport(reportBuffer);
//return curGamepad->report_size;
return 0xff;
}else if(rq->bRequest == USBRQ_HID_GET_IDLE){
usbMsgPtr = &idleRate;
return 1;
}else if(rq->bRequest == USBRQ_HID_SET_IDLE){
idleRate = rq->wValue.bytes[1];
}
}else{
/* no vendor specific requests implemented */
}
return 0;
}
uchar usbFunctionRead(uchar *data, uchar len)
{
char i,c;
for (c=0; reportPos < sizeof(reportBuffer) && c<len; c++, reportPos++)
{
*data = reportBuffer[reportPos];
i++;
}
return c;
}
/* ------------------------------------------------------------------------- */
int main(void)
{
char must_report = 0, first_run = 1;
uchar idleCounter = 0;
// int run_mode;
// led pin as output
// DDRD |= 0x20;
#if 0
/* Dip switch common: DB0, outputs: DB1 and DB2 */
DDRB |= 0x01;
DDRB &= ~0x06;
PORTB |= 0x06; /* enable pull up on DB1 and DB2 */
PORTB &= ~0x01; /* Set DB0 to low */
_delay_ms(10); /* let pins settle */
run_mode = (PINB & 0x06)>>1;
switch(run_mode)
{
default:
case 3:
curGamepad = snesGetGamepad();
break;
}
#endif
curGamepad = snesGetGamepad();
// configure report descriptor according to
// the current gamepad
rt_usbHidReportDescriptor = curGamepad->reportDescriptor;
rt_usbHidReportDescriptorSize = curGamepad->reportDescriptorSize;
if (curGamepad->deviceDescriptor != 0)
{
rt_usbDeviceDescriptor = (void*)curGamepad->deviceDescriptor;
rt_usbDeviceDescriptorSize = curGamepad->deviceDescriptorSize;
}
else
{
// use descriptor from devdesc.c
//
rt_usbDeviceDescriptor = (void*)usbDescrDevice;
rt_usbDeviceDescriptorSize = getUsbDescrDevice_size();
}
//wdt_enable(WDTO_2S);
hardwareInit();
curGamepad->init();
odDebugInit();
usbInit();
sei();
DBG1(0x00, 0, 0);
for(;;){ /* main event loop */
wdt_reset();
// this must be called at each 50 ms or less
usbPoll();
if (first_run) {
curGamepad->update();
first_run = 0;
}
if(TIFR & (1<<TOV0)){ /* 22 ms timer */
TIFR = 1<<TOV0;
if(idleRate != 0){
if(idleCounter > 4){
idleCounter -= 5; /* 22 ms in units of 4 ms */
}else{
idleCounter = idleRate;
must_report = 1;
}
}
}
if (TIFR & (1<<OCF2))
{
TIFR = 1<<OCF2;
if (!must_report)
{
curGamepad->update();
if (curGamepad->changed()) {
must_report = 1;
}
}
}
if(must_report)
{
if (usbInterruptIsReady())
{
int reported=0;
unsigned char empty=0;
curGamepad->buildReport(reportBuffer);
reportPos = 0;
while (reported < curGamepad->report_size)
{
int cur_report_siz;
if (curGamepad->report_size - reported >= 8)
cur_report_siz = 8;
else
cur_report_siz = curGamepad->report_size - reported;
usbSetInterrupt(&reportBuffer[reported], cur_report_siz);
while (!usbInterruptIsReady())
{
usbPoll();
wdt_reset();
}
reported += cur_report_siz;
}
usbSetInterrupt(&empty, 0);
must_report = 0;
}
}
}
return 0;
}
/* ------------------------------------------------------------------------- */