mirror of
https://github.com/moparisthebest/xeps
synced 2024-12-22 07:38:52 -05:00
f6b6883aff
Update compression section with better numbers
242 lines
11 KiB
XML
242 lines
11 KiB
XML
<?xml version='1.0' encoding='UTF-8'?>
|
|
<!DOCTYPE xep SYSTEM 'xep.dtd' [
|
|
<!ENTITY % ents SYSTEM 'xep.ent'>
|
|
%ents;
|
|
]>
|
|
<?xml-stylesheet type='text/xsl' href='xep.xsl'?>
|
|
<xep>
|
|
<header>
|
|
<title>Mobile Considerations</title>
|
|
<abstract>
|
|
This document provides background information for XMPP implementors
|
|
concerned with mobile devices operating on an LTE cellular network.
|
|
</abstract>
|
|
&LEGALNOTICE;
|
|
<number>0286</number>
|
|
<status>Experimental</status>
|
|
<type>Informational</type>
|
|
<sig>Standards</sig>
|
|
<approver>Council</approver>
|
|
<dependencies>
|
|
<spec>XMPP Core</spec>
|
|
</dependencies>
|
|
<supersedes/>
|
|
<supersededby/>
|
|
<shortname>NOT_YET_ASSIGNED</shortname>
|
|
<author>
|
|
<firstname>Dave</firstname>
|
|
<surname>Cridland</surname>
|
|
<email>dave.cridland@isode.com</email>
|
|
<jid>dave.cridland@isode.com</jid>
|
|
</author>
|
|
<author>
|
|
<firstname>Sam</firstname>
|
|
<surname>Whited</surname>
|
|
<email>sam@samwhited.com</email>
|
|
<jid>sam@samwhited.com</jid>
|
|
</author>
|
|
<revision>
|
|
<version>0.3</version>
|
|
<date>2015-07-24</date>
|
|
<initials>ssw</initials>
|
|
<remark><p>Include real world compression numbers and additional recommended reading.</p></remark>
|
|
</revision>
|
|
<revision>
|
|
<version>0.2</version>
|
|
<date>2015-07-22</date>
|
|
<initials>ssw</initials>
|
|
<remark><p>Overhaul to include LTE.</p></remark>
|
|
</revision>
|
|
<revision>
|
|
<version>0.1</version>
|
|
<date>2010-09-15</date>
|
|
<initials>psa</initials>
|
|
<remark><p>Initial published version.</p></remark>
|
|
</revision>
|
|
<revision>
|
|
<version>0.0.1</version>
|
|
<date>2010-07-13</date>
|
|
<initials>dwd</initials>
|
|
<remark><p>First draft. Also John's birthday.</p></remark>
|
|
</revision>
|
|
</header>
|
|
<section1 topic='Introduction' anchor='intro'>
|
|
<p>
|
|
XMPP as a protocol was designed before the wide spread adoption of mobile
|
|
devices, and is often cited as not being very mobile friendly as a result.
|
|
However, this mostly stems from undocumented lore and outdated notions of
|
|
how XMPP works. As the Internet and protocol design have changed to be more
|
|
accommodating for mobile, so has XMPP.
|
|
</p>
|
|
<p>
|
|
This XEP aims to provide useful background knowledge of mobile handset
|
|
behavior, and those considerations that client and server designers can
|
|
take to ensure that bandwidth and battery are used efficiently.
|
|
</p>
|
|
</section1>
|
|
<section1 topic='Overview' anchor='overview'>
|
|
<p>
|
|
The two major constraints on mobile devices are power and bandwidth. With
|
|
the wide spread proliferation of 3G and LTE technologies, mobile bandwidth
|
|
and speeds have become broadly comparable to broadband. However, they are
|
|
still relatively expensive compared to traditional wired networks, and
|
|
should therefore still be considered. This XEP mostly focuses on LTE as it
|
|
already has a very wide deployment and will only continue to further
|
|
replace 3G technologies.
|
|
</p>
|
|
</section1>
|
|
|
|
<section1 topic='Compression' anchor='compression'>
|
|
<p>
|
|
XML, and by extension XMPP, is known to be highly compressible.
|
|
Compression of XMPP data can be achieved with the DEFLATE algorithm
|
|
(&rfc1951;) via TLS compression (&rfc3749;) or &xep0138; (which also
|
|
supports other compression algorithms). While the security implications of
|
|
stream compression are beyond the scope of this document (See the
|
|
aforementioned RFC or XEP for more info), the author does not recommend
|
|
using TLS compression with XMPP (or in general). If compression must be
|
|
used, stream level compression should be implemented instead, and the
|
|
compressed stream should have a full flush performed on stanza boundaries
|
|
to help prevent a class of chosen plaintext attacks which can cause data
|
|
leakage in compressed streams. While this may mitigate some of the benefits
|
|
of compression by raising compression ratios, in a large, real world
|
|
deployment at HipChat, network traffic was still observed to decrease by a
|
|
factor of 0.58 when enabling &xep0138; with ZLIB compression!
|
|
</p>
|
|
<p>
|
|
While the CPU cost of compression may directly translate to higher power
|
|
usage, it is vastly outweighed by the benefits of reduced network
|
|
utilization, especially on modern LTE networks which use a great deal more
|
|
power per bit than 3G networks as will be seen later in this document.
|
|
However, CPU usage is also not guaranteed to rise due to compression. In
|
|
the aforementioned deployment of stream compression, a <em>decrease</em> in
|
|
CPU utilization by a factor of 0.60 was observed due to the fact that there
|
|
were fewer packets that needed to be handled by the OS (which also takes
|
|
CPU time), and, potentially more importantly, less data that needed to be
|
|
TLS-encrypted (which is a much more CPU-expensive operation than
|
|
compression). Therefore CPU time spent on compression (for ZLIB, at least;
|
|
other algorithms were not tested) should be considered negligable.
|
|
</p>
|
|
<p>
|
|
Supporting compression and flushing on stanza boundaries is highly
|
|
recommended.
|
|
</p>
|
|
</section1>
|
|
<section1 topic='Power Consumption' anchor='power'>
|
|
<p>
|
|
While the wide spread adoption of LTE has dramatically increased available
|
|
bandwidth on mobile devices, it has also increased power consumption.
|
|
According to one study, early LTE devices consumed 5–20% more power
|
|
than their 3G counterparts
|
|
<note>LTE Smartphone measurements <<link url='http://networks.nokia.com/system/files/document/lte_measurements_final.pdf'>http://networks.nokia.com/system/files/document/lte_measurements_final.pdf</link>></note>.
|
|
On some networks that support the legacy SVLTE (Simultaneous Voice and LTE)
|
|
instead of the more modern VoLTE (Voice Over LTE) standard, or even CSFB
|
|
(Circuit-switched fallback) this number would (presumably) be even higher.
|
|
</p>
|
|
<p>
|
|
XMPP server and client implementers, bearing this increased power usage in
|
|
mind, and knowing a bit about how LTE radios work, can optimize their
|
|
traffic to minimize network usage. For the downlink, LTE user equipment
|
|
(UE) utilizes Orthogonal Frequency Division Multiplexing (OFDM), which is
|
|
somewhat inefficient
|
|
<note>A Close Examination of Performance and Power Characteristics of 4G LTE Networks <<link url='http://www.cs.columbia.edu/~lierranli/coms6998-7Spring2014/papers/rrclte_mobisys2012.pdf'>http://www.cs.columbia.edu/~lierranli/coms6998-7Spring2014/papers/rrclte_mobisys2012.pdf</link>></note>.
|
|
On the uplink side a different technology, Single-carrier frequency
|
|
division multiple access (SC-FDMA) is used, which is slightly more
|
|
efficient than traditional (non linearly-precoded) OFDM, slightly
|
|
offsetting the fact that broadcasting requires more power than receiving.
|
|
LTE UE also implements a Discontinuous reception (DRX) mode in which the
|
|
hardware can sleep until it is woken by a paging message or is needed to
|
|
perform some task. LTE radios have two power modes: RRC_CONNECTED and
|
|
RRC_IDLE. DRX is supported in both of these power modes. By attempting to
|
|
minimize the time which the LTE UE state machine spends in the
|
|
RCC_CONNECTED state, and maximize the time it stays in the DRX state (for
|
|
RCC_CONNECTED and RRC_IDLE), we can increase battery life without degrading
|
|
the XMPP experience. To do so, the following rules should be observed:
|
|
</p>
|
|
<section2 topic='Transmit no data'>
|
|
<p>
|
|
Whenever possible, data that is not strictly needed should not be
|
|
transmitted (by the server or client). Supporting &xep0352; is highly
|
|
recommended. Most importantly, XMPP pings should be kept as far apart as
|
|
possible and only used when necessary. Server operators are encouraged to
|
|
set high ping timeouts, and client implementors are advised to only send
|
|
pings when absolutely necessary to prevent the server from closing the
|
|
socket.
|
|
</p>
|
|
</section2>
|
|
<section2 topic='Transmit as much data as you can at once'>
|
|
<p>
|
|
If one is on 3G, transmitting a small amount of data will cause the radio
|
|
to enter FACH mode which is significantly cheaper than its high power
|
|
mode. On LTE radios, however, transmitting small amounts of data is
|
|
vastly more expensive per bit due to the significantly higher tail-times
|
|
(the time it takes for the radio to change state). On LTE radios, one
|
|
should transmit as much data as possible when the radio is already on
|
|
(eg. by placing messages in a send queue and executing the queue as a
|
|
batch). Similarly, when data is being received the radio is already in a
|
|
high power state and therefore any data that needs to be sent should be.
|
|
</p>
|
|
<p>
|
|
These rules also apply to server operators: If you receive data, the
|
|
phones radio is already on therefore you should send anything you have.
|
|
Otherwise, batching data to be sent and sending it all at once (and as
|
|
much as possible) will help reduce power consumption.
|
|
</p>
|
|
</section2>
|
|
</section1>
|
|
<section1 topic='Notable Extensions' anchor='xeps'>
|
|
<p>
|
|
This section provides pointers to other documents which may be of interest
|
|
to those developing mobile clients, or considering support for them in
|
|
servers.
|
|
</p>
|
|
<p>&xep0138; provides stream level compression.</p>
|
|
<p>&xep0322; allows XMPP streams to use the EXI XML format.</p>
|
|
<p>
|
|
&xep0115; provides a mechanism for caching, and hence eliding, the
|
|
disco#info requests needed to negotiate optional features.
|
|
</p>
|
|
<p>
|
|
&xep0237; provides a relatively widely deployed extension for reducing
|
|
roster fetch sizes.
|
|
</p>
|
|
<p>
|
|
&xep0198; allows the client to send and receive smaller keep-alive
|
|
messages, and resume existing sessions without the full handshake. Useful
|
|
on unstable connections.
|
|
</p>
|
|
<p>
|
|
&xep0357; implements push notifications (third party message delivery),
|
|
which are often used on mobile devices and highly optimized to conserve
|
|
battery. Push notifications also allow delivery of notifications to mobile
|
|
clients that are currently offline (eg. in an XEP-0198 "zombie" state).
|
|
</p>
|
|
<p>
|
|
&xep0313; lets clients fetch messages which they missed (eg. due to poor
|
|
mobile coverage and a flaky network connection).
|
|
</p>
|
|
</section1>
|
|
<section1 topic='Acknowledgements' anchor='acks'>
|
|
<p>
|
|
This XEP was originally written by Dave Cridland, and parts of his original
|
|
work were used in this rewrite. Thanks to Atlassian for allowing me to
|
|
release hard numbers from their XMPP compression deployment.
|
|
</p>
|
|
</section1>
|
|
<section1 topic='Security Considerations' anchor='security'>
|
|
<p>This document introduces no new security considerations.</p>
|
|
</section1>
|
|
<section1 topic='IANA Considerations' anchor='iana'>
|
|
<p>
|
|
This document requires no interaction with the Internet Assigned Numbers
|
|
Authority (IANA).
|
|
</p>
|
|
</section1>
|
|
<section1 topic='XMPP Registrar Considerations' anchor='registrar'>
|
|
<p>
|
|
No namespaces or parameters need to be registered with the XMPP Registrar
|
|
as a result of this document.
|
|
</p>
|
|
</section1>
|
|
</xep>
|