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https://github.com/moparisthebest/xeps
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XEP-0366: Editing for spelling, tone, and grammar
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xep-0366.xml
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xep-0366.xml
@ -26,10 +26,12 @@
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<supersededby />
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<supersededby />
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<shortname>EV</shortname>
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<shortname>EV</shortname>
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&sam;
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&sam;
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<author>
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<revision>
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<firstname>Doug</firstname>
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<version>0.1.2</version>
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<surname>Keen</surname>
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<date>2016-12-21</date>
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</author>
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<initials>ssw</initials>
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<remark><p>Spelling, tone, and grammar.</p></remark>
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</revision>
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<revision>
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<revision>
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<version>0.1.1</version>
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<version>0.1.1</version>
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<date>2016-07-11</date>
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<date>2016-07-11</date>
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@ -59,17 +61,17 @@
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<section1 topic='Introduction' anchor='intro'>
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<section1 topic='Introduction' anchor='intro'>
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<p>
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<p>
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This problem of "downloading the world" (downloading the entire roster
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This problem of "downloading the world" (downloading the entire roster
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every time a session is initialized or receiving an entire disco items
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every time a session is initialized, or receiving an entire disco items
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response every time a MUC list is queried, etc.) was partially addressed by
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response every time a MUC list is queried, etc.) was partially addressed by
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&xep0237; which was later merged into &rfc6121; §2.6. While this solved
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&xep0237; which was later merged into &rfc6121; §2.6. While this solved
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the problem for the roster, it didn't account for other entities.
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the problem for the roster, it did not account for other entities.
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Furthermore, roster versioning requires that the server maintain a great
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Furthermore, roster versioning requires that the server maintain a great
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deal of state (roster items which should be pushed for each entity on
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deal of state (roster items which should be pushed for each entity on
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reconnect, or monotonically increasing counters, etc.) which can be
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reconnect, monotonically increasing counters, etc.) which can be difficult
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difficult to store or synchronize in a large, distributed system. This XEP
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to store or synchronize in a large, distributed system.
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defines a method by which generic entity lists can be versioned and cached,
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This XEP defines a method by which generic entity lists can be versioned and
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and which is optimized for distributed systems with large entity lists (but
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cached which is optimized for distributed systems with large entity lists,
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works equally well on small, single server deployments).
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but which works equally well on small, single server deployments.
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</p>
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</p>
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</section1>
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</section1>
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@ -79,7 +81,7 @@
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An extra round trip MUST NOT be required to initiate entity versioning.
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An extra round trip MUST NOT be required to initiate entity versioning.
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</li>
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</li>
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<li>
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<li>
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Clients that do not implement the protocol (but which use servers that
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Clients that do not implement this protocol (but which use servers that
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do) MUST still be able to request and receive entities normally.
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do) MUST still be able to request and receive entities normally.
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</li>
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</li>
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<li>
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<li>
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@ -124,9 +126,10 @@
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<ul>
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<ul>
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<li>
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<li>
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A client on a mobile device where bandwidth and throughput are limited
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A client on a mobile device where bandwidth and throughput are limited
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has a very large roster which cause connections to take an unacceptable
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has a very large roster which cause connecting to take an unacceptable
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amount of time. With entity versioning, connections after the first
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amount of time.
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connection do not take as long, and use less bandwidth.
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With entity versioning, subsequent connections after the first do not
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take as long, and use less bandwidth.
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</li>
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</li>
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<li>
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<li>
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A client often wants to view the list of multi-user chat rooms
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A client often wants to view the list of multi-user chat rooms
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@ -238,21 +241,22 @@
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</p>
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</p>
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<p>
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<p>
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Servers that implement this protocol must assign such a version token to
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Servers that implement this protocol must assign such a version token to
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each entity that is controlled by the server. The server SHOULD then
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each entity that is controlled by the server.
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update this version every time any mutable property of the entity changes
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The server SHOULD then update this version every time any mutable property
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(eg. when the subscription status of a user changes). The server MAY
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of the entity changes (eg. when the subscription status of a user
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choose to update this token at any time (to force the clients to
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changes).
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invalidate their cached representation fo the object). This version token
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The server MAY choose to update this token at any time (to force the
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MUST then be included with every object representation of that entity
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clients to invalidate their cached representation of the object).
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sent down in the stream. This is done by including a sub-node called
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This version token MUST then be included with every object representation
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"version" qualified by the entity versioning XML namespace defined in
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of that entity transmitted in the stream.
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this document. Similarly, clients MAY also add version nodes for each
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This is done by including a sub-node called "version" qualified by the
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version token they possess to the request for a list (not specifying a
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entity versioning XML namespace defined in this document.
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version token will force the server to send information on that entity to
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Similarly, clients MAY also add version nodes for each version token they
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the client). If a client sends up a list of version tokens, the server
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possess to the request for a list (not specifying a version token will
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MUST then check to see if those tokens correspond to any entity which it
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force the server to send information on that entity to the client).
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knows about, and not send down any entities with matching version tokens
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If a client sends up a list of version tokens, the server MUST then check
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in the response.
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to see if those tokens correspond to any entity which it knows about, and
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not send down any entities with matching version tokens in the response.
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</p>
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</p>
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<p>
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<p>
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For example, a versioned roster request might look like this:
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For example, a versioned roster request might look like this:
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