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<p>This is an obvious improvement over the traditional representation.</p>
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<p>It might be objected that the Binary XMPP representation requires a large number of XML elements. However, because all data is represented using only <zero/> and <one/>, the protocol can be significantly compressed using the standard ZLIB compression algorithm as defined in &rfc1950;, which SHOULD be enabled by default on the bxmpp port. Evidence from preliminary testing indicates that compression of Binary XMPP results in a representation less than 2% of the original size!</p>
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<p>As a further simplification, Binary XMPP gets rid of the complicated stream negotiation process defined in RFC 3920. Instead, if a server supports Binary XMPP it advertises a special DNS SRV record _bxmpp._tcp in accordance with &rfc2782;. Furthermore, only one record is needed, thus saving precious port space. The RECOMMENDED port for Binary XMPP communication is 10110, but any port MAY be used.</p>
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<p>To start a Binary XMPP stream, the sender simply connects via TCP at the advertised port and starts sending <zero/> and <one/> elements. The lack of a stream header simplifies XML parsing, introducing further performance improvemnets.</p>
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<p>To start a Binary XMPP stream, the sender simply connects via TCP at the advertised port and starts sending <zero/> and <one/> elements. The lack of a stream header simplifies XML parsing, introducing further performance improvements.</p>
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</section1>
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<section1 topic='Examples' anchor='examples'>
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<p>The following examples showcase the tremendous efficiency of Binary XMPP using a complete session between a client and a server.</p>
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