From 01d6a9ba9e15d600284f715aaa6f9048c6fda78b Mon Sep 17 00:00:00 2001 From: Peter Saint-Andre Date: Fri, 31 Aug 2007 02:30:15 +0000 Subject: [PATCH] 0.4 git-svn-id: file:///home/ksmith/gitmigration/svn/xmpp/trunk@1200 4b5297f7-1745-476d-ba37-a9c6900126ab --- xep-0201.xml | 44 +++++++++++++++++++++++++++++++------------- 1 file changed, 31 insertions(+), 13 deletions(-) diff --git a/xep-0201.xml b/xep-0201.xml index 0ec2212d..b3c85c84 100644 --- a/xep-0201.xml +++ b/xep-0201.xml @@ -23,6 +23,12 @@ &stpeter; &ianpaterson; &ksmith; + + 0.4 + 2007-08-30 + psa +

Specified handling of thread IDs on groupchat messages.

+
0.3 2007-01-29 @@ -70,8 +76,8 @@

Section 2.1.2.3 of RFC 3921 currently states the following regarding the semantics of the ThreadID:

The <thread/> element contains non-human-readable XML character data specifying an identifier that is used for tracking a conversation thread (sometimes referred to as an "instant messaging session") between two entities.

-

The description in RFC 3921 is deemed to be too limiting, since it ignores the potential use of the ThreadID when exchanging message stanzas of types other than 'chat'. Therefore we proposal the following description:

-

The primary use of the XMPP <thread/> element is to uniquely identify a conversation thread or "chat session" between two entities instantiated by <message/> stanzas of type 'chat'. However, the XMPP <thread/> element may also be used to uniquely identify an analogous thread between two entities instantiated by <message/> stanzas of type 'headline' or 'normal', or among multiple entities in the context of a multi-user chat room instantiated by <message/> stanzas of type 'groupchat'. It may also be used for <message/> stanzas not related to a conversation, such as a game session or between plugins.

+

The description in RFC 3921 is deemed to be too limiting, since it ignores the potential use of the ThreadID when exchanging message stanzas of types other than "chat". Therefore we proposal the following description:

+

The primary use of the XMPP <thread/> element is to uniquely identify a conversation thread or "chat session" between two entities instantiated by <message/> stanzas of type "chat". However, the XMPP <thread/> element may also be used to uniquely identify an analogous thread between two entities instantiated by <message/> stanzas of type "headline" or "normal", or among multiple entities in the context of a multi-user chat room instantiated by <message/> stanzas of type "groupchat". It may also be used for <message/> stanzas not related to a conversation, such as a game session or between plugins.

Section 2.1.2.3 of RFC 3921 currently states the following uniqueness requirement:

@@ -80,16 +86,28 @@

The value of the <thread/> element MUST be a universally unique identifier (UUID). The format described in &rfc4122; is RECOMMENDED.

-

In the context of <message/> stanzas of type 'chat' exchanged between two entities, the value of the <thread/> element shall be considered equivalent to a unique identifier for the chat session or conversation thread. If an entity receives such a message with a new or unknown ThreadID, it SHOULD treat the message as part of a session with unnegotiated parameters (i.e., as equivalent to the first message in a chat session that has been negotiated via XEP-0155 with no parameters specified). An entity SHOULD destroy the thread when it sends or receives a XEP-0155 "terminate" stanza (such a stanza SHOULD be sent even for sessions that were not negotitated with XEP-0155) and MAY destroy the thread when it goes offline, but SHOULD NOT destroy the thread if a human user merely closes a window in a client interface.

-

If an entity receives an XMPP presence stanza of type 'unavailable' from the other entity during a chat session, it SHOULD NOT destroy the thread; instead, it SHOULD assume the other entity will still be able to continue the session (perhaps the other entity simply became "invisible", or was temporarily disconnected by a network error, or it is persisting the state of the session until it reconnects and receives "offline" messages).

-

When sending a <message/> stanza of type 'normal', the value of the <thread/> element is used to uniquely identify a conversation thread which may not be progressing in real-time. A <message/> stanza of type 'normal' SHOULD always use a new <thread/> element identifier unless it is written in direct reply to another <message/> stanza, in which case the <thread/> element of the original <message/> should be used. Determining what constitutes a <message/> stanza written in reply to another is a matter left to individual implementation, but it is envisaged that in most cases it would be the result of, e.g., the user clicking a 'reply' button when reading the contents of the previous stanza; alternatively, the entity that replies can include an "In-Reply-To" header as described in the Implementation Notes section of this document.

-

There are no special handling requirements related to threads in the context of <message/> stanzas of type 'headline'.

-

When displaying historical conversations within a user interface, a client SHOULD provide a visual indication of thread membership of messages. Methods for such indications include (non-exhaustively) the grouping of all messages within a thread together, providing an index of threads, or formatting all messages within a thread in a cohesive manner, e.g. with a uniform coloring.

-

If an entity receives a message of type 'chat' without a thread ID then:

-
    -
  • If the receiving entity has no sessions open with the message sender (full JID), or if all the open sessions have already received a message that included the session's thread ID, then the receiver should create a new session with a new thread ID (and include that thread ID in all the messages it sends within the session).
  • -
  • If the receiver has a session open with the sender within which it has never received any message that included the session's thread ID, then it should consider the message to be part of that session. If more than one of such sessions exist, then the message should be considered part of the session in which the receiver last sent a message.
  • -
+ +

In the context of <message/> stanzas of type "chat" exchanged between two entities, the value of the <thread/> element shall be considered equivalent to a unique identifier for the chat session or conversation thread. If an entity receives such a message with a new or unknown ThreadID, it SHOULD treat the message as part of a session with unnegotiated parameters (i.e., as equivalent to the first message in a chat session that has been negotiated via XEP-0155 with no parameters specified). An entity SHOULD destroy the thread when it sends or receives a XEP-0155 "terminate" stanza (such a stanza SHOULD be sent even for sessions that were not negotitated with XEP-0155) and MAY destroy the thread when it goes offline, but SHOULD NOT destroy the thread if a human user merely closes a window in a client interface.

+

If an entity receives an XMPP presence stanza of type "unavailable" from the other entity during a chat session, it SHOULD NOT destroy the thread; instead, it SHOULD assume that the other entity will still be able to continue the session (perhaps the other entity simply became "invisible", was temporarily disconnected by a network error, or is persisting the state of the session until it reconnects and receives "offline" messages).

+

If an entity receives a message of type "chat" without a thread ID then:

+
    +
  • If the receiving entity has no sessions open with the message sender (full JID), or if all the open sessions have already received a message that included the session's thread ID, then the receiver should create a new session with a new thread ID (and include that thread ID in all the messages it sends within the session).
  • +
  • If the receiver has a session open with the sender within which it has never received any message that included the session's thread ID, then it should consider the message to be part of that session. If more than one of such sessions exist, then the message should be considered part of the session in which the receiver last sent a message.
  • +
+
+ +

In the context of <message/> stanzas of type "groupchat" exchanged between multiple entities in a &xep0045; room or similar environment, the value of the <thread/> element shall be considered equivalent to a unique identifier for a conversation thread in the multi-user environment.

+

When displaying threaded groupchat conversation within a user interface, a client SHOULD provide a visual indication of the thread to which a message belongs. Methods for such indications include (non-exhaustively) the grouping together of all messages from the same thread, providing an index of threads, or formatting all messages within a thread in a cohesive manner, e.g. with uniform coloring.

+
+ +

There are no special handling requirements related to threads in the context of <message/> stanzas of type "headline".

+
+ +

When sending a <message/> stanza of type "normal", the value of the <thread/> element is used to uniquely identify a conversation thread which may not be progressing in real-time. A <message/> stanza of type "normal" SHOULD always use a new <thread/> element identifier unless it is written in direct reply to another <message/> stanza, in which case the <thread/> element of the original <message/> should be used. Determining what constitutes a <message/> stanza written in reply to another is a matter left to individual implementation, but it is envisaged that in most cases it would be the result of, e.g., the user clicking a 'reply' button when reading the contents of the previous stanza; alternatively, the entity that replies can include an "In-Reply-To" header as described in the Implementation Notes section of this document.

+
+ +

When displaying historical conversations within a user interface, a client SHOULD provide a visual indication of the thread to which a message belongs. Methods for such indications include (non-exhaustively) the grouping together of all messages from the same thread, providing an index of threads, or formatting all messages within a thread in a cohesive manner, e.g. with uniform coloring.

+

Depending on the type of the message (i.e., the value of the 'type' attribute), the <thread/> should be included as follows:

@@ -146,7 +164,7 @@ e0ffe42b28561960c6b12b944a092794b9683a38 ]]> -

The entity that replies then MAY include an "In-Reply-To" header:

+

The entity that replies then MAY include an "In-Reply-To" SHIM header: