<abstract>This specification defines an XMPP protocol extension for active management of an XML stream between two XMPP entities, including features for stanza acknowledgements and stream resumption.</abstract>
<remark><p>Simplification based on implementation experience: removed acking per number of stanzas exchanged because either entity can request an ack at any time; moved throttling feature to a separate specification; removed 'stanzas' attribute from <enable/> element; added 'location' attribute to <enabled/> element; clarified several implementation issues in the text; fixed several examples; versioned the XML namespace from urn:xmpp:sm:2 to urn:xmpp:sm:3.</p></remark>
<remark><p>Corrected value of 'h' so that zero means no stanzas have yet been handled; clarified distinction between a cleanly closed stream and an unfinished stream.</p></remark>
<li>Added <t/> element for throttling notifications, including 'stanzas' attribute for dynamic adjustment of the stanzas window.</li>
<li>Simplified protocol by making the sequence number increment per stanza and removing the u attribute (which is now unnecessary).</li>
<li>Removed 'h' attribute from <r/> element.</li>
<li>Added 'max' and 'stanzas' attributes to both <enable/> and <enabled/> elements, and removed those attributes from the <sm/> element.</li>
<li>Incremented the protocol version from 1 to 2.</li>
<remark><p>Removed pings (use XEP-0199, whitespace pings, or TCP keepalives instead); removed section on throttling, since it is unworkable.</p></remark>
<remark><p>Added support for session resumption; re-organized the document; changed name to stream management; changed provisional namespace.</p></remark>
<p>&xmppcore; defines the fundamental streaming XML technology used by XMPP (i.e., stream establishment and termination including authentication and encryption). However, the core XMPP specification does not provide tools for actively managing a live XML stream.</p>
<p>The basic concept behind stream management is that the initiating entity (either a client or a server) and the receiving entity (a server) can exchange "commands" for active management of the stream. The following stream management features are of particular interest because they are expected to improve network reliability and the end-user experience:</p>
<p>Stream management implements these features using short XML elements at the root stream level. These elements are not "stanzas" in the XMPP sense (i.e., not &IQ;, &MESSAGE;, or &PRESENCE; stanzas as defined in &xmppcore;) and are not counted or acked in stream management, since they exist for the purpose of managing stanzas themselves.</p>
<p>Stream management is used at the level of an XML stream. To check TCP connectivity underneath a given stream, it is RECOMMENDED to use whitespace keepalives (see &xmppcore;), &xep0199;, or TCP keepalives. By constrast with stream management, &xep0079; and &xep0184; define acks that are sent end-to-end over multiple streams; these facilities are useful in special scenarios but are unnecessary for checking of a direct stream between two XMPP entities.</p>
<p>(Examples prepended by "C:" are sent by a client and examples prepended by "S:" are sent by a server. Stream management can be used server-to-server but most of the examples in this specification show its use between a client and a server.)</p>
<p>The receiving entity returns a stream header to the intiating entity along with stream features, where the features include an <sm/> element qualified by the 'urn:xmpp:sm:3' namespace &VNOTE;.</p>
<p>Note: The initiating entity cannot negotiate stream management until it has authenticated with the receiving entity and (for clients) possibly until after it has bound a resource; see below for specific restrictions.</p>
<p>If the initiating entity wants to be allowed to resume the stream, it includes a boolean 'resume' attribute, which defaults to false &BOOLEANNOTE;. For information about resuming a previous session, see the <linkurl='#resumption'>Resumption</link> section of this document.</p>
<p>Upon receiving the enable request, the receiving entity MUST reply with an <enabled/> element or a <failed/> element qualified by the 'urn:xmpp:sm:3' namespace. The <failed/> element indicates that there was a problem establishing the stream management "session". The <enabled/> element indicates successful establishment of the stream management session.</p>
<p>The <enabled/> element MAY include a 'location' attribute to specify the receiving entity's preferred IP address or hostname (optionally with a port) for reconnection, in the form specified in Section 4.9.3.19 of <cite>RFC 6120</cite> (i.e., "domainpart:port", where IPv6 addresses are enclosed in square brackets "[...]" as described in &rfc5952;); if reconnection to that location fails, the standard XMPP connection algorithm specified in &xmppcore; applies.</p>
<p>The initiating entity MUST NOT attempt to negotiate stream management until it is authenticated; i.e., it MUST NOT send an <enable/> element until after authentication (such as SASL, &xep0078; or &xep0220;) has been completed successfully.</p>
<p>For client-to-server connections, the client MUST NOT attempt to enable stream management until after it has completed Resource Binding <em>unless it is resuming a previous session</em> (see <linkurl='#resumption'>Resumption</link>).</p>
<p>The server SHALL enforce this order and return a <failed/> element in response if the order is violated (see <linkurl='#errors'>Error Handling</link>).</p>
<p>After enabling stream management, the initiating or receiving entity can send ack elements at any time over the stream. An ack element is one of the following:</p>
<li>The 'h' attribute identifies the last <strong>handled</strong> stanza (i.e., the last stanza that the receiver will acknowledge as having received).</li>
<pclass='def'><strong>Definition:</strong> Acknowledging a previously-received ack element indicates that the stanza(s) sent since then have been "handled" by the receiver. By "handled" we mean that the receiver has accepted responsibility for a stanza or stanzas (e.g., to process the stanza(s) directly, deliver the stanza(s) to a local entity such as another connected client on the same server, or route the stanza(s) to a remote entity at a different server); until a stanza has been affirmed as handled by the receiver, that stanza is the responsibility of the sender (e.g., to resend it or generate an error if it is never affirmed as handled by the receiver).</p>
<p>Receipt of an <r/> element does not imply that new stanzas have been transmitted by the peer; receipt of an <a/> element only indicates that new stanzas have been processed if the 'h' attribute has been incremented.</p>
<p>The value of 'h' starts at zero at the point stream management is enabled or requested to be enabled, is incremented to one for the first stanza handled, and is incremented by one again with each subsequent stanza handled. In the unlikely case that the number of stanzas handled during a stream management session exceeds the number of digits that can be represented by the unsignedInt datatype as specified in &w3xmlschema2; (i.e., 2<spanclass='super'>32</span>), the value of 'h' SHALL be reset from 2<spanclass='super'>32</span>-1 back to zero (rather than being incremented to 2<spanclass='super'>32</span>).</p>
<p>Note: In fact, there are two values of 'h': one for the initiator, and one for the receiver. The initiator's value needs to be intialized to 0 at the transmission or receipt of <enable/>, and the receiver's value needs to be initialized to 0 at the transmission or receipt of <enabled/>. It is expected that the receiver will response immediately to <enable/> and reset both counters.</p>
<p>The following annotated example shows a message sent by the client, a request for acknowledgement, and an ack of the stanza.</p>
<p>When an <r/> element ("request") is received, the recipient MUST acknowledge it by sending an <a/> element to the sender containing a value of 'h' that is equal to the number of stanzas handled by the recipient of the <r/> element. The response SHOULD be sent as soon as possible after receiving the <r/> element, and MUST NOT be withheld for any condition other than a timeout. For example, a client with a slow connection might want to collect many stanzas over a period of time before acking, and a server might want to throttle incoming stanzas. The sender does not need to wait for an ack to continue sending stanzas.</p>
<p>Either party MAY send an <a/> element at any time (e.g., after it has received a certain number of stanzas, or after a certain period of time), even if it has not received an <r/> element from the other party.</p>
<p>When a party receives an <a/> element, it SHOULD keep a record of the 'h' value returned as the sequence number of the last handled outbound stanza for the current stream (and discard the previous value).</p>
<p>If a stream ends and it is not resumed within the time specified in the original <enabled/> element, the sequence number and any associated state MAY be discarded by both parties. Before the session state is discarded, implementations SHOULD take alternative action regarding any unhandled stanzas (i.e., stanzas sent after the most recent 'h' value received):</p>
<li>A server SHOULD treat unacknowledged stanzas in the same way that it would treat a stanza sent to an unavailable resource, by either returning an error to the sender or committing the stanza to offline storage.</li>
<li>A user-oriented client SHOULD try to silently resend the stanzas upon reconnection or inform the user of the failure via appropriate user-interface elements.</li>
<p>It can happen that an XML stream is terminated unexpectedly (e.g., because of network outages). In this case, it is desirable to quickly resume the former stream rather than complete the tedious process of stream establishment, roster retrieval, and presence broadcast.</p>
<p>In addition, this protocol exchanges the sequence numbers of the last received stanzas on the previous connection, allowing entities to establish definitively which stanzas require retransmission and which do not, eliminating duplication through replay.</p>
<p>To request that the stream will be resumable, when enabling stream management the initiating entity MUST add a 'resume' attribute to the <enable/> element with a value of "true" or "1" &BOOLEANNOTE;.</p>
<p>If the receiving entity will allow the stream to be resumed, it MUST include a 'resume' attribute set to "true" or "1" on the <enabled/> element and MUST include an 'id' attribute that specifies an identifier for the stream.</p>
<pclass='def'><strong>Definition:</strong> The 'id' attribute defines a unique identifier for purposes of stream management (an "SM-ID"). The SM-ID MUST be generated by the receiving entity (server). The initiating entity MUST consider the SM-ID to be opaque and therefore MUST NOT assign any semantic meaning to the SM-ID. The receiving entity MAY encode any information it deems useful into the SM-ID, such as the full JID &LOCALFULL; of a connected client (e.g., the full JID plus a nonce value). Any characters allowed in an XML attribute are allowed. The SM-ID MUST NOT be reused for simultaneous or subsequent sessions (but the server need not ensure that SM-IDs are unique for all time, only for as long as the server is continuously running). The SM-ID SHOULD NOT be longer than 4000 bytes.</p>
<p>As noted, the <enabled/> element MAY include a 'location' attribute that specifies the server's preferred location for reconnecting (e.g., a particular connection manager that hold session state for the connected client).</p>
<examplecaption='Server prefers reconnection at a particular location'><![CDATA[
<p>If the stream is terminated unexpectedly, the initiating entity would then open a TCP connection to the receiving entity. The order of events is as follows:</p>
<li>After disconnection, the initiating entity opens a new TCP connection to the receiving entity, preferring the address specified in the 'location' attribute (if any).</li>
<li>Receiving entity informs initiating entity to proceed with the TLS negotiation.</li>
<li>The parties complete a TLS handshake. (Note: When performing session resumption and also utilizing TLS, it is RECOMMENDED to take advantage of TLS session resumption to further optimize the resumption of the XML stream.)</li>
<li>Initiating entity sends new initial stream header.</li>
<li>Receiving entity sends stream features, requiring SASL negotiation and offering appropriate SASL mechanisms. (Note: If the server considers the information provided during TLS session resumption to be sufficient authentication, it MAY offer the SASL EXTERNAL mechanism; for details, refer to &sasltls;.)</li>
<li>The parties complete SASL negotiation.</li>
<li>Initiating entity sends new initial stream header.</li>
<p>To request resumption of the former stream, the initiating entity sends a <resume/> element qualified by the 'urn:xmpp:sm:3' namespace. The <resume/> element MUST include a 'previd' attribute whose value is the SM-ID of the former stream and MAY include an 'h' attribute that identifies the sequence number of the last handled stanza sent over the former stream from the receiving entity to the initiating entity (if stream management was being used in both directions); if there is no such sequence number for the former stream, the 'h' attribute MUST NOT be included.</p>
<p>If the receiving entity can resume the former stream, it MUST return a <resumed/> element, which MUST include a 'previd' attribute set to the SM-ID of the former stream. The <resumed/> element MAY also include an 'h' attribute set to the sequence number of the last handled stanza sent over the former stream from the initiating entity to the receiving entity; if there is no such sequence number for the former stream, the 'h' attribute MUST NOT be included.</p>
<p>If the receiving entity does not support session resumption, it MUST return a <failed/> element, which SHOULD include an error condition of &feature;. If the receiving entity does not recognize the 'previd' as an earlier session (e.g., because the former session has timed out), it MUST return a <failed/> element, which SHOULD include an error condition of ¬found;. In both of these failure cases, the receiving entity SHOULD allow the initiating entity to bind a resource at this point rather than forcing the initiating entity to restart the stream negotiation process and re-authenticate.</p>
<p>If the former stream is resumed and the receiving entity still has the stream for the previously-identified session open at this time, the old stream SHOULD be terminated.</p>
<li>Both parties SHOULD retransmit any stanzas that were not handled during the previous session, based on the sequence number reported by the peer.</li>
<li>A reconnecting client SHOULD NOT request the roster, because any roster changes that occurred while the client was disconnected will be sent to the client after the stream management session resumes.</li>
<li>The client SHOULD NOT resend presence stanzas in an attempt to restore its former presence state, since this state will have been retained by the server.</li>
<p>If an error occurs with regard to an <enable/> or <resume/> element, the receiving entity MUST return a <failed/> element. This element SHOULD contain an error condition, which MUST be one of the stanza error conditions defined in &xmppcore;.</p>
<p>A cleanly closed stream differs from an unfinished stream. If a client wishes to cleanly close its stream and end its session, it MUST send a </stream:stream> so that the server can send unavailable presence on the client's behalf.</p>
<p>If the stream is not cleanly closed then the server SHOULD consider the stream to be unfinished (even if the client closes its TCP connection to the server) and SHOULD maintain the session on behalf of the client for a limited amount of time. The client can send whatever presence it wishes before leaving the stream in an unfinished state.</p>
<p>The following scenarios illustrate several different uses of stream management. The examples are that of a client and a server, but stream management can also be used for server-to-server streams.</p>
<p>The Stream Management protocol can be used to improve reliability using acks without the ability to resume a session. A basic implementation would do the following:</p>
<li>When receiving an <r/> element, immediately respond via an <a/> element where the value of 'h' returned is the sequence number of the last handled stanza.</li>
<li>Keep an integer X for this stream session, initially set to zero. When about to send a stanza, first put the stanza (paired with the current value of X) in an "unacknowleged" queue. Then send the stanza over the wire with <r/> to request acknowledgement of that outbound stanza, and increment X by 1. When receiving an <r/> or <a/> element with an 'h' attribute, all stanzas whose paired value (X at the time of queueing) is less than or equal to the value of 'h' can be removed from the unacknowledged queue.</li>
<p>This is enough of an implementation to minimally satisfy the peer, and allows basic tracking of each outbound stanza. If the stream connection is broken, the application has a queue of unacknowledged stanzas that it can choose to handle appropriately (e.g., warn a human user or silently send after reconnecting).</p>
<p>The following examples illustrate basic acking (here the client automatically acks each stanza it has received from the server, without first being prompted via an <r/> element).</p>
<p>The client then chooses to acknowledge receipt of the server's stanza (although here it is under no obligation to do so, since the server has not requested an ack), sends initial presence, and immediately sends an <r/> element to request acknowledgement, incrementing by one its internal representation of how many stanzas have been handled by the server.</p>
<examplecaption='Client acks handling of first server stanza, sends a stanza, and requests acknowledgement'><![CDATA[
<p>The server immediately sends an <a/> element to acknowledge handling of the stanza and then broadcasts the user's presence (including to the client itself as shown below).</p>
<p>The server immediately sends an <a/> element to acknowledge handling of the third client stanza and then routes the stanza to the remote contact (not shown here because the server does not send a stanza to the client).</p>
<examplecaption='Server acknowledges handling of third client stanza'><![CDATA[
<p>The basic acking scenario is wasteful because the client requested an ack for each stanza. A more efficient approach is to periodically request acks (e.g., every 5 stanzas). This is shown schematically in the following pseudo-XML.</p>
<p>In particular, on mobile networks, it is advisable to only request and/or send acknowledgements when an entity has other data to send, or in lieu of a whitespace keepalive or XMPP ping (XEP-0199).</p>
<p>As noted, a receiving entity MUST NOT allow an initiating entity to resume a stream management session until after the initiating entity has authenticated (for some value of "authentication"); this helps to prevent session hijacking.</p>
<p>Thanks to Bruce Campbell, Jack Erwin, Philipp Hancke, Curtis King, Tobias Markmann, Alexey Melnikov, Pedro Melo, Robin Redeker, Mickaël Rémond, and Florian Schmaus for their feedback.</p>