mirror of
https://github.com/moparisthebest/wget
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736 lines
23 KiB
C
736 lines
23 KiB
C
/* Hash tables.
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Copyright (C) 2000, 2001 Free Software Foundation, Inc.
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This file is part of GNU Wget.
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GNU Wget is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or (at
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your option) any later version.
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GNU Wget is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Wget; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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In addition, as a special exception, the Free Software Foundation
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gives permission to link the code of its release of Wget with the
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OpenSSL project's "OpenSSL" library (or with modified versions of it
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that use the same license as the "OpenSSL" library), and distribute
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the linked executables. You must obey the GNU General Public License
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in all respects for all of the code used other than "OpenSSL". If you
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modify this file, you may extend this exception to your version of the
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file, but you are not obligated to do so. If you do not wish to do
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so, delete this exception statement from your version. */
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#ifdef HAVE_STRING_H
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# include <string.h>
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#else
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# include <strings.h>
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#endif /* HAVE_STRING_H */
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#include <stdlib.h>
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#include <assert.h>
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#include "wget.h"
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#include "utils.h"
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#include "hash.h"
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#ifdef STANDALONE
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# undef xmalloc
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# undef xrealloc
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# undef xfree
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# define xmalloc malloc
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# define xrealloc realloc
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# define xfree free
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# undef TOLOWER
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# define TOLOWER(x) ('A' <= (x) && (x) <= 'Z' ? (x) - 32 : (x))
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#endif
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/* INTERFACE:
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Hash tables are a technique used to implement mapping between
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objects with near-constant-time access and storage. The table
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associates keys to values, and a value can be very quickly
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retrieved by providing the key. Fast lookup tables are typically
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implemented as hash tables.
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The entry points are
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hash_table_new -- creates the table.
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hash_table_destroy -- destroys the table.
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hash_table_put -- establishes or updates key->value mapping.
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hash_table_get -- retrieves value of key.
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hash_table_get_pair -- get key/value pair for key.
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hash_table_contains -- test whether the table contains key.
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hash_table_remove -- remove the key->value mapping for key.
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hash_table_map -- iterate through table mappings.
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hash_table_clear -- clear hash table contents.
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hash_table_count -- return the number of entries in the table.
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The hash table grows internally as new entries are added and is not
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limited in size, except by available memory. The table doubles
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with each resize, which ensures that the amortized time per
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operation remains constant.
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By default, tables created by hash_table_new consider the keys to
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be equal if their pointer values are the same. You can use
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make_string_hash_table to create tables whose keys are considered
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equal if their string contents are the same. In the general case,
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the criterion of equality used to compare keys is specified at
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table creation time with two callback functions, "hash" and "test".
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The hash function transforms the key into an arbitrary number that
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must be the same for two equal keys. The test function accepts two
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keys and returns non-zero if they are to be considered equal.
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Note that neither keys nor values are copied when inserted into the
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hash table, so they must exist for the lifetime of the table. This
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means that e.g. the use of static strings is OK, but objects with a
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shorter life-time need to be copied (with strdup() or the like in
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the case of strings) before being inserted. */
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/* IMPLEMENTATION:
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The hash table is implemented as an open-addressed table with
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linear probing collision resolution.
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In regular language, it means that all the hash entries (pairs of
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pointers key and value) are stored in a contiguous array. The
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position of each mapping is determined by the hash value of its key
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and the size of the table: location := hash(key) % size. If two
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different keys end up on the same position (collide), the one that
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came second is placed at the next empty position following the
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occupied place. This collision resolution technique is called
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"linear probing".
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There are more advanced collision resolution methods (quadratic
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probing, double hashing), but we don't use them because they incur
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more non-sequential access to the array, which results in worse CPU
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cache behavior. Linear probing works well as long as the
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count/size ratio (fullness) is kept below 75%. We make sure to
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grow and rehash the table whenever this threshold is exceeded.
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Collisions make deletion tricky because clearing a position
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followed by a colliding entry would make the position seem empty
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and the colliding entry not found. One solution is to leave a
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"tombstone" instead of clearing the entry, and another is to
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carefully rehash the entries immediately following the deleted one.
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We use the latter method because it results in less bookkeeping and
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faster retrieval at the (slight) expense of deletion. */
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/* Maximum allowed fullness: when hash table's fullness exceeds this
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value, the table is resized. */
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#define HASH_MAX_FULLNESS 0.75
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/* The hash table size is multiplied by this factor (and then rounded
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to the next prime) with each resize. This guarantees infrequent
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resizes. */
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#define HASH_RESIZE_FACTOR 2
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struct mapping {
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void *key;
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void *value;
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};
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typedef unsigned long (*hashfun_t) PARAMS ((const void *));
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typedef int (*testfun_t) PARAMS ((const void *, const void *));
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struct hash_table {
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hashfun_t hash_function;
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testfun_t test_function;
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struct mapping *mappings; /* pointer to the table entries. */
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int size; /* size of the array. */
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int count; /* number of non-empty entries. */
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int resize_threshold; /* after size exceeds this number of
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entries, resize the table. */
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int prime_offset; /* the offset of the current prime in
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the prime table. */
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};
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/* We use all-bit-set marker to mean that a mapping is empty. It is
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(hopefully) illegal as a pointer, and it allows the users to use
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NULL (as well as any non-negative integer) as key. */
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#define NON_EMPTY(mp) (mp->key != (void *)~(unsigned long)0)
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#define MARK_AS_EMPTY(mp) (mp->key = (void *)~(unsigned long)0)
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/* "Next" mapping is the mapping after MP, but wrapping back to
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MAPPINGS when MP would reach MAPPINGS+SIZE. */
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#define NEXT_MAPPING(mp, mappings, size) (mp != mappings + (size - 1) \
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? mp + 1 : mappings)
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/* Loop over non-empty mappings starting at MP. */
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#define LOOP_NON_EMPTY(mp, mappings, size) \
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for (; NON_EMPTY (mp); mp = NEXT_MAPPING (mp, mappings, size))
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/* Return the position of KEY in hash table SIZE large, hash function
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being HASHFUN. */
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#define HASH_POSITION(key, hashfun, size) ((hashfun) (key) % size)
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/* Find a prime near, but greather than or equal to SIZE. Of course,
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the primes are not calculated, but looked up from a table. The
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table does not contain all primes in range, just a selection useful
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for this purpose.
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PRIME_OFFSET is a minor optimization: it specifies start position
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for the search for the large enough prime. The final offset is
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stored in the same variable. That way the list of primes does not
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have to be scanned from the beginning each time around. */
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static int
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prime_size (int size, int *prime_offset)
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{
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static const unsigned long primes [] = {
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13, 19, 29, 41, 59, 79, 107, 149, 197, 263, 347, 457, 599, 787, 1031,
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1361, 1777, 2333, 3037, 3967, 5167, 6719, 8737, 11369, 14783,
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19219, 24989, 32491, 42257, 54941, 71429, 92861, 120721, 156941,
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204047, 265271, 344857, 448321, 582821, 757693, 985003, 1280519,
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1664681, 2164111, 2813353, 3657361, 4754591, 6180989, 8035301,
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10445899, 13579681, 17653589, 22949669, 29834603, 38784989,
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50420551, 65546729, 85210757, 110774011, 144006217, 187208107,
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243370577, 316381771, 411296309, 534685237, 695090819, 903618083,
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1174703521, 1527114613, 1985248999,
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(unsigned long)0x99d43ea5, (unsigned long)0xc7fa5177
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};
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int i;
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for (i = *prime_offset; i < countof (primes); i++)
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if (primes[i] >= size)
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{
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/* Set the offset to the next prime. That is safe because,
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next time we are called, it will be with a larger SIZE,
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which means we could never return the same prime anyway.
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(If that is not the case, the caller can simply reset
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*prime_offset.) */
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*prime_offset = i + 1;
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return primes[i];
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}
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abort ();
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return 0;
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}
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static unsigned long ptrhash PARAMS ((const void *));
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static int ptrcmp PARAMS ((const void *, const void *));
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/* Create a hash table with hash function HASH_FUNCTION and test
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function TEST_FUNCTION. The table is empty (its count is 0), but
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pre-allocated to store at least ITEMS items.
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ITEMS is the number of items that the table can accept without
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needing to resize. It is useful when creating a table that is to
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be immediately filled with a known number of items. In that case,
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the regrows are a waste of time, and specifying ITEMS correctly
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will avoid them altogether.
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Note that hash tables grow dynamically regardless of ITEMS. The
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only use of ITEMS is to preallocate the table and avoid unnecessary
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dynamic regrows. Don't bother making ITEMS prime because it's not
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used as size unchanged. To start with a small table that grows as
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needed, simply specify zero ITEMS.
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If hash and test callbacks are not specified, identity mapping is
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assumed, i.e. pointer values are used for key comparison. (Common
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Lisp calls such tables EQ hash tables, and Java calls them
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IdentityHashMaps.) If your keys require different comparison,
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specify hash and test functions. For easy use of C strings as hash
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keys, you can use the convenience functions make_string_hash_table
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and make_nocase_string_hash_table. */
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struct hash_table *
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hash_table_new (int items,
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unsigned long (*hash_function) (const void *),
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int (*test_function) (const void *, const void *))
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{
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int size;
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struct hash_table *ht = xnew (struct hash_table);
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ht->hash_function = hash_function ? hash_function : ptrhash;
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ht->test_function = test_function ? test_function : ptrcmp;
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/* If the size of struct hash_table ever becomes a concern, this
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field can go. (Wget doesn't create many hashes.) */
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ht->prime_offset = 0;
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/* Calculate the size that ensures that the table will store at
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least ITEMS keys without the need to resize. */
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size = 1 + items / HASH_MAX_FULLNESS;
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size = prime_size (size, &ht->prime_offset);
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ht->size = size;
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ht->resize_threshold = size * HASH_MAX_FULLNESS;
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/*assert (ht->resize_threshold >= items);*/
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ht->mappings = xnew_array (struct mapping, ht->size);
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/* Mark mappings as empty. We use 0xff rather than 0 to mark empty
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keys because it allows us to store NULL keys to the table. */
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memset (ht->mappings, 0xff, size * sizeof (struct mapping));
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ht->count = 0;
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return ht;
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}
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/* Free the data associated with hash table HT. */
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void
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hash_table_destroy (struct hash_table *ht)
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{
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xfree (ht->mappings);
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xfree (ht);
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}
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/* The heart of most functions in this file -- find the mapping whose
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KEY is equal to key, using linear probing. Returns the mapping
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that matches KEY, or the first empty mapping if none matches. */
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static inline struct mapping *
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find_mapping (const struct hash_table *ht, const void *key)
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{
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struct mapping *mappings = ht->mappings;
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int size = ht->size;
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struct mapping *mp = mappings + HASH_POSITION (key, ht->hash_function, size);
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testfun_t equals = ht->test_function;
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LOOP_NON_EMPTY (mp, mappings, size)
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if (equals (key, mp->key))
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break;
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return mp;
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}
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/* Get the value that corresponds to the key KEY in the hash table HT.
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If no value is found, return NULL. Note that NULL is a legal value
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for value; if you are storing NULLs in your hash table, you can use
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hash_table_contains to be sure that a (possibly NULL) value exists
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in the table. Or, you can use hash_table_get_pair instead of this
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function. */
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void *
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hash_table_get (const struct hash_table *ht, const void *key)
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{
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struct mapping *mp = find_mapping (ht, key);
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if (NON_EMPTY (mp))
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return mp->value;
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else
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return NULL;
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}
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/* Like hash_table_get, but writes out the pointers to both key and
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value. Returns non-zero on success. */
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int
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hash_table_get_pair (const struct hash_table *ht, const void *lookup_key,
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void *orig_key, void *value)
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{
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struct mapping *mp = find_mapping (ht, lookup_key);
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if (NON_EMPTY (mp))
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{
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if (orig_key)
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*(void **)orig_key = mp->key;
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if (value)
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*(void **)value = mp->value;
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return 1;
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}
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else
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return 0;
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}
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/* Return 1 if HT contains KEY, 0 otherwise. */
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int
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hash_table_contains (const struct hash_table *ht, const void *key)
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{
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struct mapping *mp = find_mapping (ht, key);
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return NON_EMPTY (mp);
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}
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/* Grow hash table HT as necessary, and rehash all the key-value
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mappings. */
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static void
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grow_hash_table (struct hash_table *ht)
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{
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hashfun_t hasher = ht->hash_function;
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struct mapping *old_mappings = ht->mappings;
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struct mapping *old_end = ht->mappings + ht->size;
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struct mapping *mp, *mappings;
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int newsize;
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newsize = prime_size (ht->size * HASH_RESIZE_FACTOR, &ht->prime_offset);
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#if 0
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printf ("growing from %d to %d; fullness %.2f%% to %.2f%%\n",
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ht->size, newsize,
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100.0 * ht->count / ht->size,
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100.0 * ht->count / newsize);
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#endif
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ht->size = newsize;
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ht->resize_threshold = newsize * HASH_MAX_FULLNESS;
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mappings = xnew_array (struct mapping, newsize);
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memset (mappings, 0xff, newsize * sizeof (struct mapping));
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ht->mappings = mappings;
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for (mp = old_mappings; mp < old_end; mp++)
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if (NON_EMPTY (mp))
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{
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struct mapping *new_mp;
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/* We don't need to test for uniqueness of keys because they
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come from the hash table and are therefore known to be
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unique. */
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new_mp = mappings + HASH_POSITION (mp->key, hasher, newsize);
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LOOP_NON_EMPTY (new_mp, mappings, newsize)
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;
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*new_mp = *mp;
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}
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xfree (old_mappings);
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}
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/* Put VALUE in the hash table HT under the key KEY. This regrows the
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table if necessary. */
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void
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hash_table_put (struct hash_table *ht, const void *key, void *value)
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{
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struct mapping *mp = find_mapping (ht, key);
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if (NON_EMPTY (mp))
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{
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/* update existing item */
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mp->key = (void *)key; /* const? */
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mp->value = value;
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return;
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}
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/* If adding the item would make the table exceed max. fullness,
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grow the table first. */
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if (ht->count >= ht->resize_threshold)
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{
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grow_hash_table (ht);
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mp = find_mapping (ht, key);
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}
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/* add new item */
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++ht->count;
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mp->key = (void *)key; /* const? */
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mp->value = value;
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}
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/* Remove a mapping that matches KEY from HT. Return 0 if there was
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no such entry; return 1 if an entry was removed. */
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int
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hash_table_remove (struct hash_table *ht, const void *key)
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{
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struct mapping *mp = find_mapping (ht, key);
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if (!NON_EMPTY (mp))
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return 0;
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else
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{
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int size = ht->size;
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struct mapping *mappings = ht->mappings;
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hashfun_t hasher = ht->hash_function;
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MARK_AS_EMPTY (mp);
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--ht->count;
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/* Rehash all the entries following MP. The alternative
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||
approach is to mark the entry as deleted, i.e. create a
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"tombstone". That speeds up removal, but leaves a lot of
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||
garbage and slows down hash_table_get and hash_table_put. */
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||
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mp = NEXT_MAPPING (mp, mappings, size);
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LOOP_NON_EMPTY (mp, mappings, size)
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{
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const void *key2 = mp->key;
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struct mapping *mp_new;
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||
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/* Find the new location for the key. */
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mp_new = mappings + HASH_POSITION (key2, hasher, size);
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LOOP_NON_EMPTY (mp_new, mappings, size)
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if (key2 == mp_new->key)
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/* The mapping MP (key2) is already where we want it (in
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||
MP_NEW's "chain" of keys.) */
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goto next_rehash;
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*mp_new = *mp;
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MARK_AS_EMPTY (mp);
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||
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||
next_rehash:
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||
;
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||
}
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||
return 1;
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||
}
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||
}
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||
|
||
/* Clear HT of all entries. After calling this function, the count
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||
and the fullness of the hash table will be zero. The size will
|
||
remain unchanged. */
|
||
|
||
void
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||
hash_table_clear (struct hash_table *ht)
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||
{
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||
memset (ht->mappings, 0xff, ht->size * sizeof (struct mapping));
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||
ht->count = 0;
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||
}
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||
|
||
/* Map MAPFUN over all the mappings in hash table HT. MAPFUN is
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||
called with three arguments: the key, the value, and MAPARG.
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||
|
||
It is undefined what happens if you add or remove entries in the
|
||
hash table while hash_table_map is running. The exception is the
|
||
entry you're currently mapping over; you may remove or change that
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||
entry. */
|
||
|
||
void
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||
hash_table_map (struct hash_table *ht,
|
||
int (*mapfun) (void *, void *, void *),
|
||
void *maparg)
|
||
{
|
||
struct mapping *mp = ht->mappings;
|
||
struct mapping *end = ht->mappings + ht->size;
|
||
|
||
for (; mp < end; mp++)
|
||
if (NON_EMPTY (mp))
|
||
{
|
||
void *key;
|
||
repeat:
|
||
key = mp->key;
|
||
if (mapfun (key, mp->value, maparg))
|
||
return;
|
||
/* hash_table_remove might have moved the adjacent
|
||
mappings. */
|
||
if (mp->key != key && NON_EMPTY (mp))
|
||
goto repeat;
|
||
}
|
||
}
|
||
|
||
/* Return the number of elements in the hash table. This is not the
|
||
same as the physical size of the hash table, which is always
|
||
greater than the number of elements. */
|
||
|
||
int
|
||
hash_table_count (const struct hash_table *ht)
|
||
{
|
||
return ht->count;
|
||
}
|
||
|
||
/* Functions from this point onward are meant for convenience and
|
||
don't strictly belong to this file. However, this is as good a
|
||
place for them as any. */
|
||
|
||
/* Rules for creating custom hash and test functions:
|
||
|
||
- The test function returns non-zero for keys that are considered
|
||
"equal", zero otherwise.
|
||
|
||
- The hash function returns a number that represents the
|
||
"distinctness" of the object. In more precise terms, it means
|
||
that for any two objects that test "equal" under the test
|
||
function, the hash function MUST produce the same result.
|
||
|
||
This does not mean that all different objects must produce
|
||
different values (that would be "perfect" hashing), only that
|
||
non-distinct objects must produce the same values! For instance,
|
||
a hash function that returns 0 for any given object is a
|
||
perfectly valid (albeit extremely bad) hash function. A hash
|
||
function that hashes a string by adding up all its characters is
|
||
another example of a valid (but quite bad) hash function.
|
||
|
||
It is not hard to make hash and test functions agree about
|
||
equality. For example, if the test function compares strings
|
||
case-insensitively, the hash function can lower-case the
|
||
characters when calculating the hash value. That ensures that
|
||
two strings differing only in case will hash the same.
|
||
|
||
- If you care about performance, choose a hash function with as
|
||
good "spreading" as possible. A good hash function will use all
|
||
the bits of the input when calculating the hash, and will react
|
||
to even small changes in input with a completely different
|
||
output. Finally, don't make the hash function itself overly
|
||
slow, because you'll be incurring a non-negligible overhead to
|
||
all hash table operations. */
|
||
|
||
/*
|
||
* Support for hash tables whose keys are strings.
|
||
*
|
||
*/
|
||
|
||
/* 31 bit hash function. Taken from Gnome's glib, modified to use
|
||
standard C types.
|
||
|
||
We used to use the popular hash function from the Dragon Book, but
|
||
this one seems to perform much better. */
|
||
|
||
unsigned long
|
||
string_hash (const void *key)
|
||
{
|
||
const char *p = key;
|
||
unsigned int h = *p;
|
||
|
||
if (h)
|
||
for (p += 1; *p != '\0'; p++)
|
||
h = (h << 5) - h + *p;
|
||
|
||
return h;
|
||
}
|
||
|
||
/* Frontend for strcmp usable for hash tables. */
|
||
|
||
int
|
||
string_cmp (const void *s1, const void *s2)
|
||
{
|
||
return !strcmp ((const char *)s1, (const char *)s2);
|
||
}
|
||
|
||
/* Return a hash table of preallocated to store at least ITEMS items
|
||
suitable to use strings as keys. */
|
||
|
||
struct hash_table *
|
||
make_string_hash_table (int items)
|
||
{
|
||
return hash_table_new (items, string_hash, string_cmp);
|
||
}
|
||
|
||
/*
|
||
* Support for hash tables whose keys are strings, but which are
|
||
* compared case-insensitively.
|
||
*
|
||
*/
|
||
|
||
/* Like string_hash, but produce the same hash regardless of the case. */
|
||
|
||
static unsigned long
|
||
string_hash_nocase (const void *key)
|
||
{
|
||
const char *p = key;
|
||
unsigned int h = TOLOWER (*p);
|
||
|
||
if (h)
|
||
for (p += 1; *p != '\0'; p++)
|
||
h = (h << 5) - h + TOLOWER (*p);
|
||
|
||
return h;
|
||
}
|
||
|
||
/* Like string_cmp, but doing case-insensitive compareison. */
|
||
|
||
static int
|
||
string_cmp_nocase (const void *s1, const void *s2)
|
||
{
|
||
return !strcasecmp ((const char *)s1, (const char *)s2);
|
||
}
|
||
|
||
/* Like make_string_hash_table, but uses string_hash_nocase and
|
||
string_cmp_nocase. */
|
||
|
||
struct hash_table *
|
||
make_nocase_string_hash_table (int items)
|
||
{
|
||
return hash_table_new (items, string_hash_nocase, string_cmp_nocase);
|
||
}
|
||
|
||
/* Hashing of numeric values, such as pointers and integers.
|
||
|
||
This implementation is the Robert Jenkins' 32 bit Mix Function,
|
||
with a simple adaptation for 64-bit values. It offers excellent
|
||
spreading of values and doesn't need to know the hash table size to
|
||
work (unlike the very popular Knuth's multiplication hash). */
|
||
|
||
static unsigned long
|
||
ptrhash (const void *ptr)
|
||
{
|
||
unsigned long key = (unsigned long)ptr;
|
||
key += (key << 12);
|
||
key ^= (key >> 22);
|
||
key += (key << 4);
|
||
key ^= (key >> 9);
|
||
key += (key << 10);
|
||
key ^= (key >> 2);
|
||
key += (key << 7);
|
||
key ^= (key >> 12);
|
||
#if SIZEOF_LONG > 4
|
||
key += (key << 44);
|
||
key ^= (key >> 54);
|
||
key += (key << 36);
|
||
key ^= (key >> 41);
|
||
key += (key << 42);
|
||
key ^= (key >> 34);
|
||
key += (key << 39);
|
||
key ^= (key >> 44);
|
||
#endif
|
||
return key;
|
||
}
|
||
|
||
static int
|
||
ptrcmp (const void *ptr1, const void *ptr2)
|
||
{
|
||
return ptr1 == ptr2;
|
||
}
|
||
|
||
#ifdef STANDALONE
|
||
|
||
#include <stdio.h>
|
||
#include <string.h>
|
||
|
||
int
|
||
print_hash_table_mapper (void *key, void *value, void *count)
|
||
{
|
||
++*(int *)count;
|
||
printf ("%s: %s\n", (const char *)key, (char *)value);
|
||
return 0;
|
||
}
|
||
|
||
void
|
||
print_hash (struct hash_table *sht)
|
||
{
|
||
int debug_count = 0;
|
||
hash_table_map (sht, print_hash_table_mapper, &debug_count);
|
||
assert (debug_count == sht->count);
|
||
}
|
||
|
||
int
|
||
main (void)
|
||
{
|
||
struct hash_table *ht = make_string_hash_table (0);
|
||
char line[80];
|
||
while ((fgets (line, sizeof (line), stdin)))
|
||
{
|
||
int len = strlen (line);
|
||
if (len <= 1)
|
||
continue;
|
||
line[--len] = '\0';
|
||
if (!hash_table_contains (ht, line))
|
||
hash_table_put (ht, strdup (line), "here I am!");
|
||
#if 1
|
||
if (len % 5 == 0)
|
||
{
|
||
char *line_copy;
|
||
if (hash_table_get_pair (ht, line, &line_copy, NULL))
|
||
{
|
||
hash_table_remove (ht, line);
|
||
xfree (line_copy);
|
||
}
|
||
}
|
||
#endif
|
||
}
|
||
#if 0
|
||
print_hash (ht);
|
||
#endif
|
||
#if 1
|
||
printf ("%d %d\n", ht->count, ht->size);
|
||
#endif
|
||
return 0;
|
||
}
|
||
#endif
|